return Mod_DecompressVis (leaf->compressed_vis, model);
}
-extern byte *mod_base;
-
-extern cvar_t r_fullbrights;
-
rtexture_t *r_notexture;
texture_t r_notexture_mip;
-void Mod_SetupNoTexture()
+void Mod_SetupNoTexture(void)
{
int x, y;
byte pix[16][16][4];
memcpy (loadmodel->visdata, mod_base + l->fileofs, l->filelen);
}
-void CL_ParseEntityLump(char *entdata);
-
-extern qboolean isworldmodel;
-
/*
=================
Mod_LoadEntities
void GL_SubdivideSurface (msurface_t *fa);
-extern char skyname[];
-
/*
=================
Mod_LoadFaces
return p;
}
-void Mod_FinalizePortals()
+void Mod_FinalizePortals(void)
{
int i, j, numportals, numpoints;
portal_t *p, *pnext;
}
*/
-void Mod_MakePortals()
+void Mod_MakePortals(void)
{
// Con_Printf("building portals for %s\n", loadmodel->name);