for (c = basename;*c;c++)
if (*c == '*')
*c = '#';
+ sprintf (name, "override/%s.tga", basename);
+ f = COM_LoadFile(name, true);
+ if (f)
+ {
+ data = LoadTGA (f, matchwidth, matchheight);
+ Mem_Free(f);
+ return data;
+ }
sprintf (name, "textures/%s.tga", basename);
f = COM_LoadFile(name, true);
if (f)