]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - clvm_cmds.c
expose R_SetView (aka setproperty) as builtin 309 as well (FTEQW's
[xonotic/darkplaces.git] / clvm_cmds.c
index 5b0b804360474f9f11edcb170be92772be8ce12f..5397c8bbf8bf7a430c4d827c2cd316c37dddbc94 100644 (file)
@@ -790,6 +790,8 @@ void VM_CL_R_AddEntity (void)
 //#303 float(float property, ...) setproperty (EXT_CSQC)
 //#303 float(float property) getproperty
 //#303 vector(float property) getpropertyvec
+//#309 float(float property) getproperty
+//#309 vector(float property) getpropertyvec
 // VorteX: make this function be able to return previously set property if new value is not given
 void VM_CL_R_SetView (void)
 {
@@ -1318,7 +1320,7 @@ static void VM_CL_setpause(void)
                cl.csqc_paused = false;
 }
 
-//#343 void(float usecursor) setcursormode (EXT_CSQC)
+//#343 void(float usecursor) setcursormode (DP_CSQC)
 static void VM_CL_setcursormode (void)
 {
        VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
@@ -1326,7 +1328,7 @@ static void VM_CL_setcursormode (void)
        cl_ignoremousemoves = 2;
 }
 
-//#344 vector() getmousepos (EXT_CSQC)
+//#344 vector() getmousepos (DP_CSQC)
 static void VM_CL_getmousepos(void)
 {
        VM_SAFEPARMCOUNT(0,VM_CL_getmousepos);
@@ -3106,7 +3108,7 @@ static void VM_DrawPolygonCallback (const entity_render_t *ent, const rtlight_t
                rtexture_t *tex = polys->data_triangles[surfacelist[surfacelistindex]].texture;
                int drawflag = polys->data_triangles[surfacelist[surfacelistindex]].drawflag;
                DrawQ_ProcessDrawFlag(drawflag, polys->data_triangles[surfacelist[surfacelistindex]].hasalpha);
-               R_SetupShader_Generic(tex, NULL, GL_MODULATE, 1, false);
+               R_SetupShader_Generic(tex, NULL, GL_MODULATE, 1, false, false);
                numtriangles = 0;
                for (;surfacelistindex < numsurfaces;surfacelistindex++)
                {
@@ -4375,7 +4377,7 @@ VM_CL_R_AddDynamicLight,          // #305 void(vector org, float radius, vector lightcol
 VM_CL_R_PolygonBegin,                  // #306 void(string texturename, float flag, float is2d[NYI: , float lines]) R_BeginPolygon
 VM_CL_R_PolygonVertex,                 // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
 VM_CL_R_PolygonEnd,                            // #308 void() R_EndPolygon
-NULL /* R_LoadWorldModel in menu VM, should stay unassigned in client*/, // #309
+VM_CL_R_SetView,                               // #309 float(float property) getproperty (EXT_CSQC)
 VM_CL_unproject,                               // #310 vector (vector v) cs_unproject (EXT_CSQC)
 VM_CL_project,                                 // #311 vector (vector v) cs_project (EXT_CSQC)
 NULL,                                                  // #312
@@ -4409,8 +4411,8 @@ VM_print,                                         // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
 VM_keynumtostring,                             // #340 string(float keynum) keynumtostring (EXT_CSQC)
 VM_stringtokeynum,                             // #341 float(string keyname) stringtokeynum (EXT_CSQC)
 VM_getkeybind,                                 // #342 string(float keynum[, float bindmap]) getkeybind (EXT_CSQC)
-VM_CL_setcursormode,                   // #343 void(float usecursor) setcursormode (EXT_CSQC)
-VM_CL_getmousepos,                             // #344 vector() getmousepos (EXT_CSQC)
+VM_CL_setcursormode,                   // #343 void(float usecursor) setcursormode (DP_CSQC)
+VM_CL_getmousepos,                             // #344 vector() getmousepos (DP_CSQC)
 VM_CL_getinputstate,                   // #345 float(float framenum) getinputstate (EXT_CSQC)
 VM_CL_setsensitivityscale,             // #346 void(float sens) setsensitivityscale (EXT_CSQC)
 VM_CL_runplayerphysics,                        // #347 void() runstandardplayerphysics (EXT_CSQC)