From 5537f2ff6aac6f2237d11155c23ef8a52d8e01bc Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Sat, 2 Oct 2010 16:14:46 +0300 Subject: [PATCH] Better changelevel texts --- .../voretournament.game/data/entities.def | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/extra/netradiant-1.5.0-win32/voretournament.game/data/entities.def b/extra/netradiant-1.5.0-win32/voretournament.game/data/entities.def index 711c9623..4fa3c117 100644 --- a/extra/netradiant-1.5.0-win32/voretournament.game/data/entities.def +++ b/extra/netradiant-1.5.0-win32/voretournament.game/data/entities.def @@ -1374,10 +1374,10 @@ START_OFF: the trigger is off initially */ /*QUAKED target_changelevel (.5 .5 0) (-8 -8 -8) (8 8 8) -Loads another map when triggered. Useful in RPG and single player maps. +Loads another map when triggered. Useful for RPG and single player maps. When no chmap key is set, the entity just ends the match when triggered. The player / team with the highest score at that moment wins. -------- KEYS -------- targetname: The name other entities can use to target this entity -chmap: Map file to switch to, leave empty to make this entity just end the match instead -gametype: Switch to this gametype. If empty, the same gametype stays. +chmap: Map file to switch to, leave empty to make this entity just end the match +gametype: Switch to this gametype. If empty, the same gametype stays */ \ No newline at end of file -- 2.39.2