]> git.xonotic.org Git - voretournament/voretournament.git/blobdiff - docs/TODO.txt
Properly calculate falling damage based on player scale. Don't just offset the damage...
[voretournament/voretournament.git] / docs / TODO.txt
index 8632a533942374dc430b0e8860248b7dc107f932..ceb8eae7e06523d8f09744557ba034c4ef9afec3 100644 (file)
 \r
 - 0.8: Does the wind trigger brush need to account scale based gravity?\r
 \r
+- 0.8 BUG: Stomach load appeared 101 while my health was 100\r
+\r
 - 0.8: Make some g_healthsize cvars g_balance_healthsize, and move them to balanceVT.cfg\r
 \r
 - 0.8: Make player fatness depend on frags, using a trick I heard about with shaders\r