-const string string_null;\r
-\r
// --------------------------------------------------------------------------\r
// MENU Functionality\r
\r
#define DATABUF_NEXT (5*maxclients)\r
\r
void() menu_show_error;\r
-void() menu_sub_null;\r
+float(float, float, float) menu_sub_null_float;\r
+void () menu_sub_null_void;\r
\r
float menu_visible;\r
var void() menu_show;\r
vector mi_scale;\r
// Minimap\r
string minimapname;\r
-float ons_showmap;\r
+float showmap;\r
\r
// --------------------------------------------------------------------------\r
// General stuff\r
#define ST_NAME -2\r
#define ST_HEALTH -3\r
\r
+#define STP_HIGHLIGHT -2\r
#define STP_NAME -1\r
\r
float sbar_field[MAX_SBAR_FIELDS + 1];\r
float scores_flags[MAX_SCORE];\r
string teamscores_label[MAX_SCORE];\r
float teamscores_flags[MAX_SCORE];\r
-.float scores[MAX_SCORE]; FTEQCC_YOU_SUCK_THIS_IS_NOT_UNREFERENCED(scores);\r
-.float teamscores[MAX_TEAMSCORE]; FTEQCC_YOU_SUCK_THIS_IS_NOT_UNREFERENCED(teamscores);\r
+.float scores[MAX_SCORE];\r
+.float teamscores[MAX_TEAMSCORE];\r
\r
#define IS_INCREASING(x) ( (x)&SFL_LOWER_IS_BETTER )\r
#define IS_DECREASING(x) ( !((x)&SFL_LOWER_IS_BETTER) )\r
\r
#define ALPHA_MIN_VISIBLE 0.003\r
\r
+float g_campaign;\r
+\r
float armorblockpercent;\r
float g_weaponswitchdelay;\r
\r
-float g_balance_vore_swallow_limit;\r
+float g_vore;\r
+float g_healthsize_center, g_healthsize_min, g_healthsize_max;\r
+float armor_max;\r
+float teamheal_max;\r
+float g_power, g_power_reboot, g_power_reboot_spawn;\r
\r
//hooks\r
float calledhooks;\r
\r
.float ping, ping_packetloss, ping_movementloss;\r
.float plhealth, plpredator;\r
+\r
+entity entcs_receiver[255]; // 255 is the engine limit on maxclients\r