// reflective water by Urre and Zombie textures/water/water0 { qer_editorimage textures/water/water0.tga qer_trans 20 surfaceparm nomarks surfaceparm trans surfaceparm water surfaceparm nolightmap cull none q3map_globaltexture tessSize 256 { map textures/water/water0.tga tcMod turb 0 0.4 0 0.08 blendfunc add } dpreflectcube cubemaps/default/sky { map $lightmap blendfunc add tcGen lightmap } dp_water 0.1 0.9 3 3 1 1 1 1 1 1 0.4 } textures/water/water1 { qer_editorimage textures/water/water1.tga qer_trans 20 surfaceparm nomarks surfaceparm trans surfaceparm water surfaceparm nolightmap cull none q3map_globaltexture tessSize 256 { map textures/water/water1.tga tcMod turb 0 0.4 0 0.08 blendfunc add } dpreflectcube cubemaps/default/sky { map $lightmap blendfunc add tcGen lightmap } dp_water 0.1 0.8 3 3 1 1 1 1 1 1 0.125 } textures/water/water2 { qer_editorimage textures/water/water2.tga qer_trans 20 surfaceparm nomarks surfaceparm trans surfaceparm water surfaceparm nolightmap cull none q3map_globaltexture tessSize 256 { map textures/water/water2.tga tcMod turb 0 0.4 0 0.08 blendfunc add } dpreflectcube cubemaps/default/sky { map $lightmap blendfunc add tcGen lightmap } dp_water 0.1 0.8 3 3 1 1 1 1 1 1 0.125 } textures/water/slime1 { qer_editorimage textures/water/slime1.tga qer_trans 20 surfaceparm nomarks surfaceparm trans surfaceparm slime surfaceparm nolightmap cull none q3map_globaltexture tessSize 256 { map textures/water/slime1.tga tcMod turb 0 0.4 0 0.08 blendfunc add } dpreflectcube cubemaps/default/sky { map $lightmap blendfunc add tcGen lightmap } dp_water 0.1 0.8 3 3 0.5 1 0.5 0.5 1 0.5 0.75 } textures/water/slime2 { qer_editorimage textures/water/slime1.tga qer_trans 20 surfaceparm nomarks surfaceparm trans surfaceparm slime surfaceparm nolightmap cull none q3map_globaltexture tessSize 256 { map textures/water/slime1.tga tcMod turb 0 0.4 0 0.08 blendfunc add } dpreflectcube cubemaps/default/sky { map $lightmap blendfunc add tcGen lightmap } dp_water 0.1 0.8 3 3 1 1 0.5 1 1 0.5 0.75 }