textures/evil8_fx/e8jump_spawn01 { dpreflectcube cubemaps/exomorph/exomorph surfaceparm metalsteps { map textures/evil8_fx/e8jump_spawn01 } { map $lightmap blendfunc GL_DST_COLOR GL_ZERO rgbGen identity } } textures/evil8_fx/e8_jumppad02 { dpreflectcube cubemaps/exomorph/exomorph q3map_lightimage textures/evil8_fx/e8_jumppad02_fx.tga surfaceparm metalsteps q3map_surfacelight 100 { map textures/evil8_fx/e8_jumppad02.tga rgbGen identity } { map $lightmap blendfunc gl_dst_color gl_one_minus_dst_alpha rgbGen identity tcGen lightmap } } textures/evil8_fx/e8_jumppad02r { dpreflectcube cubemaps/exomorph/exomorph q3map_lightimage textures/evil8_fx/e8_jumppad02r_fx.tga surfaceparm metalsteps q3map_surfacelight 100 { map textures/evil8_fx/e8_jumppad02r.tga rgbGen identity } { map $lightmap blendfunc gl_dst_color gl_one_minus_dst_alpha rgbGen identity tcGen lightmap } } textures/evil8_fx/e8_jumppad02w { dpreflectcube cubemaps/exomorph/exomorph q3map_lightimage textures/evil8_fx/e8_jumppad02w_fx.tga surfaceparm metalsteps q3map_surfacelight 100 { map textures/evil8_fx/e8_jumppad02w.tga rgbGen identity } { map $lightmap blendfunc gl_dst_color gl_one_minus_dst_alpha rgbGen identity tcGen lightmap } } textures/evil8_fx/e8alphaspawn { surfaceparm nomarks surfaceparm trans surfaceparm pointlight { map textures/evil8_fx/e8alphaspawn.tga blendfunc add rgbGen Vertex } } textures/evil8_fx/e8yarrow { surfaceparm nomarks surfaceparm trans surfaceparm pointlight { map textures/evil8_fx/e8yarrow.tga blendfunc add rgbGen Vertex } } textures/evil8_fx/e8jumpspawn02grey { dpreflectcube cubemaps/exomorph/exomorph q3map_lightimage textures/evil8_fx/e8jumpspawn02grey_glow.tga surfaceparm metalsteps q3map_surfacelight 100 { map textures/evil8_fx/e8jumpspawn02grey animmap 10 textures/evil8_fx/e8jumpspawn02grey textures/evil8_fx/e8jumpspawn02grey-1 textures/evil8_fx/e8jumpspawn02grey-2 textures/evil8_fx/e8jumpspawn02grey-3 textures/evil8_fx/e8jumpspawn02grey-4 textures/evil8_fx/e8jumpspawn02grey-5 textures/evil8_fx/e8jumpspawn02grey-6 } { map $lightmap tcGen lightmap blendfunc filter } } textures/evil8_fx/e8jumpspawn02 { dpreflectcube cubemaps/exomorph/exomorph q3map_lightimage textures/evil8_fx/e8jumpspawn02.tga surfaceparm metalsteps q3map_surfacelight 100 { map textures/evil8_fx/e8jumpspawn02 animmap 10 textures/evil8_fx/e8jumpspawn02 textures/evil8_fx/e8jumpspawn02-1 textures/evil8_fx/e8jumpspawn02-2 textures/evil8_fx/e8jumpspawn02-3 textures/evil8_fx/e8jumpspawn02-4 textures/evil8_fx/e8jumpspawn02-5 textures/evil8_fx/e8jumpspawn02-6 } { map $lightmap tcGen lightmap blendfunc filter } } textures/evil8_fx/e8jumpspawn02red { dpreflectcube cubemaps/exomorph/exomorph q3map_lightimage textures/evil8_fx/e8jumpspawn02red_glow.tga surfaceparm metalsteps q3map_surfacelight 100 { map textures/evil8_fx/e8jumpspawn02red animmap 10 textures/evil8_fx/e8jumpspawn02red textures/evil8_fx/e8jumpspawn02red-1 textures/evil8_fx/e8jumpspawn02red-2 textures/evil8_fx/e8jumpspawn02red-3 textures/evil8_fx/e8jumpspawn02red-4 textures/evil8_fx/e8jumpspawn02red-5 textures/evil8_fx/e8jumpspawn02red-6 } { map $lightmap tcGen lightmap blendfunc filter } } textures/evil8_fx/e8jumpspawn02b { dpreflectcube cubemaps/exomorph/exomorph surfaceparm metalsteps q3map_surfacelight 100 { map textures/evil8_fx/e8jumpspawn02b.tga blendfunc blend rgbGen identity } { map $lightmap blendfunc gl_dst_color gl_one_minus_dst_alpha rgbGen identity tcGen lightmap } } textures/evil8_fx/e8jumpspawn02c { dpreflectcube cubemaps/exomorph/exomorph surfaceparm metalsteps q3map_surfacelight 100 { map textures/evil8_fx/e8jumpspawn02c.tga blendfunc blend rgbGen identity } { map $lightmap blendfunc gl_dst_color gl_one_minus_dst_alpha rgbGen identity tcGen lightmap } } textures/evil8_fx/e8_launchpad1 { dpreflectcube cubemaps/exomorph/exomorph surfaceparm metalsteps q3map_surfacelight 100 { map textures/evil8_fx/e8_launchpad1.tga blendfunc blend rgbGen identity } { map $lightmap blendfunc gl_dst_color gl_one_minus_dst_alpha rgbGen identity tcGen lightmap } } textures/evil8_fx/e8red_dcl { surfaceparm nomarks surfaceparm trans surfaceparm pointlight nopicmip { map textures/evil8_fx/e8red_dcl.tga blendfunc add rgbGen Vertex } } textures/evil8_fx/e8blue_dcl { surfaceparm nomarks surfaceparm trans surfaceparm pointlight nopicmip { map textures/evil8_fx/e8blue_dcl.tga blendfunc add rgbGen Vertex } } textures/evil8_fx/e8rail { dpreflectcube cubemaps/exomorph/exomorph surfaceparm metalsteps surfaceparm alphashadow cull disable nomipmaps { map textures/evil8_fx/e8rail.tga rgbGen identity depthWrite alphaFunc GE128 } { map $lightmap blendfunc filter rgbGen identity tcGen lightmap depthFunc equal } } textures/evil8_fx/e8icon_red { surfaceparm nolightmap surfaceparm nomarks surfaceparm trans cull disable { map textures/evil8_fx/e8icon_red.tga blendfunc add rgbGen wave triangle 0.2 0.5 0 0.2 } } textures/evil8_fx/e8icon_blue { surfaceparm nolightmap surfaceparm nomarks surfaceparm trans cull disable { map textures/evil8_fx/e8icon_blue.tga blendfunc add rgbGen wave triangle 0.2 0.5 0 0.2 } } //doesn't work right, please edit as you see fit textures/evil8_fx/e8scuffs1 { surfaceparm nolightmap surfaceparm nomarks surfaceparm trans cull disable qer_trans 0.4 { map textures/evil8_fx/e8scuffs1.tga blendfunc blend rgbGen Vertex depthWrite } } textures/evil8_fx/e8circle_red { surfaceparm nolightmap surfaceparm nomarks surfaceparm trans { map textures/evil8_fx/e8circle_red.tga blendfunc add rgbGen identity } } textures/evil8_fx/e8circle_blue { surfaceparm nolightmap surfaceparm nomarks surfaceparm trans { map textures/evil8_fx/e8circle_blue.tga blendfunc add rgbGen identity } } textures/evil8_fx/e8circle_red_fade { qer_editorimage textures/evil8_fx/e8circle_red.tga surfaceparm nolightmap surfaceparm nomarks surfaceparm trans cull disable { map textures/evil8_fx/e8circle_red.tga blendfunc add rgbGen wave triangle 0.2 0.5 0 0.5 } } textures/evil8_fx/e8circle_blue_fade { qer_editorimage textures/evil8_fx/e8circle_blue.tga surfaceparm nolightmap surfaceparm nomarks surfaceparm trans cull disable { map textures/evil8_fx/e8circle_blue.tga blendfunc add rgbGen wave triangle 0.2 0.5 0 0.5 } } textures/evil8_fx/e8spawn01b { { map textures/evil8_fx/e8spawn01b.tga blendfunc blend rgbGen identity } { map $lightmap blendfunc gl_dst_color gl_one_minus_dst_alpha rgbGen identity tcGen lightmap } } textures/evil8_fx/e8evilspacetxt { surfaceparm nomarks surfaceparm trans surfaceparm pointlight { map textures/evil8_fx/e8evilspacetxt.tga blendfunc add rgbGen Vertex } } textures/evil8_fx/e8beam { qer_editorimage textures/evil8_fx/e8beam.tga surfaceparm nolightmap surfaceparm nomarks surfaceparm nonsolid surfaceparm trans cull disable qer_trans 0.6 { map textures/evil8_fx/e8beam.tga blendfunc add tcMod scroll 0.3 0 } } textures/evil8_fx/e8beam_blue { qer_editorimage textures/evil8_fx/e8beam_blue.tga surfaceparm nolightmap surfaceparm nomarks surfaceparm nonsolid surfaceparm trans cull disable qer_trans 0.6 { map textures/evil8_fx/e8beam_blue.tga blendfunc add tcMod scroll 0.3 0 } }