2020-10-19 |
bones_was_here | Merge branch 'master' into bones_was_here/q3compat |
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2020-10-19 |
bones_was_here | q3compat: support the count field on health items |
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2020-10-19 |
Rudolf Polzer | Transifex autosync |
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2020-10-19 |
Mario | Add a mutator hook to allow mutators to force drawing... |
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2020-10-19 |
Mario | If item touching or spawning is already handled, don... |
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2020-10-18 |
Mario | Fix inventory system networking so that it stores the... |
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2020-10-18 |
Mario | Remove an empty legacy include file |
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2020-10-18 |
Mario | Port some minor cleanups from the guide branch |
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2020-10-18 |
bones_was_here | Merge branch 'master' into bones_was_here/q3compat |
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2020-10-18 |
bones_was_here | Rename GetAmmoConsumptionPrimary to GetAmmoConsumptionQ... |
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2020-10-18 |
Mario | Minor cleanup to nades mutator |
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2020-10-18 |
Mario | Fix plasma turrets using a server-side particle effect... |
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2020-10-18 |
Rudolf Polzer | Transifex autosync |
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2020-10-18 |
bones_was_here | SPAWNFUNC macro cleanup |
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2020-10-18 |
Mario | Merge branch 'TimePath/classnames' into 'master' |
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2020-10-18 |
TimePath | Tidy up classnames |
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2020-10-18 |
bones_was_here | q3compat: Fix crash when ammo_bfg has count field set |
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2020-10-18 |
Mario | Merge branch 'bones_was_here/csprogs' into 'master' |
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2020-10-16 |
Mario | Resolve a rabbit hole of header dependencies |
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2020-10-16 |
Mario | Sort most common includes alphabetically |
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2020-10-16 |
Mario | Apply a standard alphabetical sort order to the server... |
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2020-10-16 |
Mario | Apply a standard alphabetical sort order to the client... |
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2020-10-16 |
Mario | Merge branch 'Juhu/unnecessary-main-includes' into... |
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2020-10-16 |
Juhu | remove unnecessary main.qh includes (also one server... |
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2020-10-16 |
Mario | Remove an unnecessary main.qh include from the strafehu... |
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2020-10-14 |
Mario | Add a function to remove the buff icon model above... |
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2020-10-14 |
Mario | Merge branch 'amade/cleanup_includes' into 'master' |
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2020-10-14 |
Amadeusz Sławiński | Cleanup common includes |
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2020-10-14 |
Mario | Merge branch 'Juhu/strafehud' into 'master' |
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2020-10-14 |
Mario | Merge branch 'master' into Juhu/strafehud |
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2020-10-13 |
Mario | Restore original value of sv_dodging_maxspeed to allow... |
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2020-10-09 |
Rudolf Polzer | Transifex autosync |
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2020-10-07 |
Mario | Fix Arc continuing to fire after the match ends |
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2020-10-07 |
terencehill | Fix locked camera angles if you spectate a particular... |
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2020-10-05 |
Mario | Merge branch 'terencehill/fps_display_fix' into 'master' |
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2020-10-02 |
bones_was_here | Buffs: make team field available for item teaming,... |
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2020-10-02 |
bones_was_here | Merge branch 'master' into bones_was_here/q3compat |
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2020-10-02 |
Mario | Clean up buffs_BuffModel_Customize, fix some duplicate... |
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2020-09-30 |
bones_was_here | Merge branch 'master' into bones_was_here/q3compat |
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2020-09-29 |
Mario | Reduce code duplication in weapon impulse code by calli... |
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2020-09-29 |
Mario | Purge miscfunctions.qc from the client-side codebase... |
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2020-09-27 |
terencehill | Use gettime(GETTIME_FRAMESTART) instead of gettime... |
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2020-09-26 |
bones_was_here | Merge branch 'master' into bones_was_here/q3compat |
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2020-09-25 |
Mario | Phase out miscfunctions.qc from the server codebase... |
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2020-09-25 |
bones_was_here | Move GetField_fullspawndata from miscfunctions.qc to... |
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2020-09-25 |
bones_was_here | Merge branch 'master' into bones_was_here/q3compat |
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2020-09-25 |
Mario | Move initialization stage handling out of miscfunctions... |
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2020-09-25 |
Mario | Further cleanup miscfunctions, document the need to... |
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2020-09-25 |
Mario | Move server-side chat handling to its own file, and... |
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2020-09-23 |
Mario | Use a trace log for the client program version message... |
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2020-09-23 |
bones_was_here | Merge branch 'master' into bones_was_here/q3compat |
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2020-09-23 |
Mario | Reduce verbosity of player stats debug messages |
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2020-09-23 |
Mario | Reduce verbosity of most logging operations and fix... |
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2020-09-23 |
bones_was_here | q3compat: Fix null function crash when a weapon has... |
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2020-09-23 |
bones_was_here | Enable __fullspawndata |
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2020-09-23 |
bones_was_here | Merge branch 'master' into bones_was_here/q3compat |
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2020-09-23 |
Mario | Minor cleanup of world.qc, move most intermission and... |
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2020-09-23 |
Mario | Replace some of the remaining cvar globals with autocva... |
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2020-09-22 |
Mario | Move expr_evaluate to cvar.qh in lib |
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2020-09-22 |
Mario | Add a commented definition for _fullspawndata outside... |
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2020-09-22 |
Mario | Update dpdefs to match current master |
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2020-09-22 |
Mario | Exclude burning and buff damage types from damage text... |
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2020-09-22 |
Mario | Implement support for target_delay (compatibility spawn... |
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2020-09-21 |
terencehill | Lock camera angles while moving the cursor if hud_curso... |
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2020-09-21 |
Mario | Move some more functions out of miscfunctions, split... |
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2020-09-12 |
bones_was_here | Support sv and pk3 make target passthrough in parent... |
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2020-09-11 |
bones_was_here | q3compat: Fix some nexuiz maps that rely on adjacent... |
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2020-09-11 |
Mario | Merge branch 'martin-t/jump' into 'master' |
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2020-09-09 |
bones_was_here | q3compat: enable default and custom CPMA sounds for... |
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2020-09-09 |
bones_was_here | Add function to access "raw" map entity field values... |
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2020-09-05 |
bones_was_here | Remove comment about q3 hitbox off-by-1 (the hitbox... |
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2020-09-05 |
bones_was_here | q3compat: support holdable_invulnerability, holdable_ka... |
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2020-08-29 |
bones_was_here | Whitelist supported Q3 & DF map entity fields |
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2020-08-29 |
bones_was_here | q3compat: make 'fast' trigger_hurt do damage every... |
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2020-08-28 |
bones_was_here | Revert "q3compat: make trigger_hurt without spawnflags... |
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2020-08-28 |
bones_was_here | target_give: support multiple targets that give the... |
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2020-08-27 |
bones_was_here | Support count field of Q3 ammo pickups, also tuba support |
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2020-08-27 |
bones_was_here | Add function to get ammo consumption of primary fire... |
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2020-08-26 |
bones_was_here | Fix StartItem indenting |
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2020-08-26 |
bones_was_here | Remove weapon-specific code from target_give_init and... |
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2020-08-26 |
bones_was_here | Fix netname field of weapon and item entities (was... |
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2020-08-25 |
bones_was_here | Support count field on weapon pickups, fix 0 ammo with... |
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2020-08-25 |
terencehill | Improve indentation consistency in client.qc |
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2020-08-25 |
terencehill | Join ifs |
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2020-08-25 |
terencehill | Add a macro to check g_chat_nospectators |
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2020-08-25 |
terencehill | Hide shownames health / armor bg as soon as player... |
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2020-08-25 |
Rudolf Polzer | Transifex autosync |
commit | commitdiff | tree | snapshot |
2020-08-22 |
Rudolf Polzer | Transifex autosync |
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2020-08-21 |
Rudolf Polzer | Transifex autosync |
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2020-08-21 |
Mirio | Add Czech and Turkish |
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2020-08-20 |
Rudolf Polzer | Transifex autosync |
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2020-08-20 |
bones_was_here | Fix indenting & cleanup in trigger_race_checkpoint_verify |
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2020-08-20 |
bones_was_here | q3df: Spawn waypoints for all entities able to trigger... |
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2020-08-19 |
Rudolf Polzer | Transifex autosync |
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2020-08-16 |
terencehill | Reduce a few overlong lines in crosshair code |
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2020-08-16 |
terencehill | Avoid using duplicated code for vortex and oknex crossh... |
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2020-08-12 |
bones_was_here | target_give: support shield and strength powerups |
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2020-08-11 |
bones_was_here | Fix trigger_once and trigger_multiple.wait == -1 allowi... |
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2020-08-10 |
bones_was_here | q3compat: make weapon_prox_launcher spawn Mortar instea... |
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2020-08-10 |
bones_was_here | Only do Q3 entity removal checks when it's a Q3 map |
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