2010-10-29 |
divverent | don't translate \0 to \uE000 when receiving that keycod... |
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2010-10-29 |
divverent | fix one issue with textshadow moving oddly around in... |
commit | commitdiff | tree | snapshot |
2010-10-29 |
divverent | I suppose 0xE000 is a valid fontmap char... so render... |
commit | commitdiff | tree | snapshot |
2010-10-29 |
divverent | don't translate \0 to \uE000 when receiving that keycod... |
commit | commitdiff | tree | snapshot |
2010-10-29 |
divverent | fix one issue with textshadow moving oddly around in... |
commit | commitdiff | tree | snapshot |
2010-10-28 |
havoc | fix MSVC2008 compilation again |
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2010-10-22 |
divverent | explain more why physics_ode is 0 by default |
commit | commitdiff | tree | snapshot |
2010-10-22 |
divverent | fix a warning in ODE code |
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2010-10-22 |
divverent | ODE: if we enable it by default on Win32, we should... |
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2010-10-22 |
vortex | Fix nasty bug with dp_fonts structure expanding, once... |
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2010-10-22 |
havoc | added GAME_MOONHELM |
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2010-10-22 |
divverent | new .gitattributes file, no visible change |
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2010-10-22 |
divverent | fix in entity teleport detection of FlyMove |
commit | commitdiff | tree | snapshot |
2010-10-22 |
divverent | new r_stereo modes (horiz and vert split) |
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2010-10-22 |
divverent | make getsurface* not animate vertices if the model... |
commit | commitdiff | tree | snapshot |
2010-10-22 |
divverent | as the SSE bug seems fixed now, use SSE in MSVC builds... |
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2010-10-22 |
divverent | experimental: do not auto allocate a skeletonobject... |
commit | commitdiff | tree | snapshot |
2010-10-22 |
vortex | Fix nasty bug with dp_fonts structure expanding, once... |
commit | commitdiff | tree | snapshot |
2010-10-22 |
havoc | added GAME_MOONHELM |
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2010-10-22 |
havoc | enable ODE dll support by default on windows |
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2010-10-21 |
divverent | new .gitattributes file, no visible change |
commit | commitdiff | tree | snapshot |
2010-10-19 |
divverent | fix in entity teleport detection of FlyMove |
commit | commitdiff | tree | snapshot |
2010-10-19 |
divverent | new r_stereo modes (horiz and vert split) |
commit | commitdiff | tree | snapshot |
2010-10-19 |
Rudolf Polzer | new r_stereo modes (horiz and vert split) |
commit | commitdiff | tree | snapshot |
2010-10-19 |
divverent | fix a D3D compile error |
commit | commitdiff | tree | snapshot |
2010-10-19 |
divverent | make getsurface* not animate vertices if the model... |
commit | commitdiff | tree | snapshot |
2010-10-18 |
divverent | as the SSE bug seems fixed now, use SSE in MSVC builds... |
commit | commitdiff | tree | snapshot |
2010-10-18 |
divverent | fix a Mem_Free(NULL) warning |
commit | commitdiff | tree | snapshot |
2010-10-18 |
vortex | fix a crash in R_CompleteLightPoint during rtworld... |
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2010-10-18 |
vortex | Properly unlink video texture and suspend videos on... |
commit | commitdiff | tree | snapshot |
2010-10-18 |
vortex | R_CompleteLightPoint bugfixed, dynamic lights actually... |
commit | commitdiff | tree | snapshot |
2010-10-18 |
vortex | Fix sprites whose name begins from ! (assumed lit sprit... |
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2010-10-18 |
vortex | add sv_gameplayfix_nostepmoveonsteepslopes which preven... |
commit | commitdiff | tree | snapshot |
2010-10-18 |
divverent | experimental: do not auto allocate a skeletonobject... |
commit | commitdiff | tree | snapshot |
2010-10-18 |
divverent | fix a Mem_Free(NULL) warning |
commit | commitdiff | tree | snapshot |
2010-10-18 |
vortex | fix a crash in R_CompleteLightPoint during rtworld... |
commit | commitdiff | tree | snapshot |
2010-10-18 |
vortex | Properly unlink video texture and suspend videos on... |
commit | commitdiff | tree | snapshot |
2010-10-18 |
vortex | R_CompleteLightPoint bugfixed, dynamic lights actually... |
commit | commitdiff | tree | snapshot |
2010-10-17 |
vortex | Fix sprites whose name begins from ! (assumed lit sprit... |
commit | commitdiff | tree | snapshot |
2010-10-17 |
vortex | add sv_gameplayfix_nostepmoveonsteepslopes which preven... |
commit | commitdiff | tree | snapshot |
2010-10-17 |
divverent | fix two types to hopefulyl compile on MSVC |
commit | commitdiff | tree | snapshot |
2010-10-17 |
divverent | extension (does this need a QC extension name?): allow... |
commit | commitdiff | tree | snapshot |
2010-10-17 |
divverent | try fixing the SSE skeletonobjects case |
commit | commitdiff | tree | snapshot |
2010-10-17 |
divverent | only enable SSE if __GNUC__ for the moment... needs... |
commit | commitdiff | tree | snapshot |
2010-10-17 |
divverent | fix two types to hopefulyl compile on MSVC |
commit | commitdiff | tree | snapshot |
2010-10-17 |
divverent | fix typo |
commit | commitdiff | tree | snapshot |
2010-10-17 |
divverent | quick and dirty fix of allocation of array buffers |
commit | commitdiff | tree | snapshot |
2010-10-16 |
divverent | extension (does this need a QC extension name?): allow... |
commit | commitdiff | tree | snapshot |
2010-10-16 |
divverent | try fixing the SSE skeletonobjects case |
commit | commitdiff | tree | snapshot |
2010-10-16 |
divverent | only enable SSE if __GNUC__ for the moment... needs... |
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2010-10-15 |
Rudolf Polzer | oops, add back 3 lines I accidentally removed |
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2010-10-15 |
divverent | PolygonBegin: support a third argument "is2d"; fix... |
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2010-10-15 |
divverent | R_BeginPolygon: if done in 3D stage, make sure depth... |
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2010-10-15 |
divverent | PolygonBegin: support a third argument "is2d"; fix... |
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2010-10-15 |
divverent | R_BeginPolygon: if done in 3D stage, make sure depth... |
commit | commitdiff | tree | snapshot |
2010-10-15 |
divverent | only apply the CFLAGS_CRYPTO to the crypto compile... |
commit | commitdiff | tree | snapshot |
2010-10-15 |
divverent | only apply the CFLAGS_CRYPTO to the crypto compile... |
commit | commitdiff | tree | snapshot |
2010-10-15 |
divverent | Cryptographic authentication support for the d0_blind_i... |
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2010-10-15 |
divverent | Cryptographic authentication support for the d0_blind_i... |
commit | commitdiff | tree | snapshot |
2010-10-14 |
divverent | move EXACTSPECULARMATH to the "lightweight" permutation... |
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2010-10-14 |
divverent | add back VorteX's "lightweight shader parameter" system... |
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2010-10-14 |
vortex | remove r_glsl_saturation_redcompensate, as it's conside... |
commit | commitdiff | tree | snapshot |
2010-10-14 |
vortex | Added dp_waterscroll <scale> <speed> shader keyword... |
commit | commitdiff | tree | snapshot |
2010-10-14 |
vortex | add r_glsl_saturation_redcompensate optional effect... |
commit | commitdiff | tree | snapshot |
2010-10-14 |
divverent | move EXACTSPECULARMATH to the "lightweight" permutation... |
commit | commitdiff | tree | snapshot |
2010-10-14 |
divverent | add back VorteX's "lightweight shader parameter" system... |
commit | commitdiff | tree | snapshot |
2010-10-13 |
vortex | remove r_glsl_saturation_redcompensate, as it's conside... |
commit | commitdiff | tree | snapshot |
2010-10-13 |
vortex | Added dp_waterscroll <scale> <speed> shader keyword... |
commit | commitdiff | tree | snapshot |
2010-10-13 |
vortex | add r_glsl_saturation_redcompensate optional effect... |
commit | commitdiff | tree | snapshot |
2010-10-13 |
divverent | hope the scissor code is fine now |
commit | commitdiff | tree | snapshot |
2010-10-13 |
vortex | bring old R_Shadow_ScissorForBBox code (new code still... |
commit | commitdiff | tree | snapshot |
2010-10-13 |
divverent | oops, scissormode wasn't meant to be CVAR_SAVE |
commit | commitdiff | tree | snapshot |
2010-10-13 |
divverent | shut up a gcc warning |
commit | commitdiff | tree | snapshot |
2010-10-13 |
divverent | hope the scissor code is fine now |
commit | commitdiff | tree | snapshot |
2010-10-13 |
vortex | bring old R_Shadow_ScissorForBBox code (new code still... |
commit | commitdiff | tree | snapshot |
2010-10-13 |
divverent | oops, scissormode wasn't meant to be CVAR_SAVE |
commit | commitdiff | tree | snapshot |
2010-10-13 |
divverent | shut up a gcc warning |
commit | commitdiff | tree | snapshot |
2010-10-13 |
divverent | fix D3D scissoring |
commit | commitdiff | tree | snapshot |
2010-10-13 |
divverent | fix D3D scissoring |
commit | commitdiff | tree | snapshot |
2010-10-13 |
divverent | fix another typo in the water rendering improvement |
commit | commitdiff | tree | snapshot |
2010-10-13 |
divverent | r_water_scissormode: 0 = none, 1 = scissor only, 2... |
commit | commitdiff | tree | snapshot |
2010-10-13 |
divverent | adjust for left handed coordinate system in a reflected... |
commit | commitdiff | tree | snapshot |
2010-10-13 |
divverent | r_water_scissormode: 0 = none, 1 = glScissor, 2 = glSci... |
commit | commitdiff | tree | snapshot |
2010-10-13 |
divverent | fix another typo in the water rendering improvement |
commit | commitdiff | tree | snapshot |
2010-10-13 |
divverent | r_water_scissormode: 0 = none, 1 = scissor only, 2... |
commit | commitdiff | tree | snapshot |
2010-10-13 |
divverent | "cl_movement_replay 0" to disable the built-in prediction |
commit | commitdiff | tree | snapshot |
2010-10-13 |
divverent | adjust for left handed coordinate system in a reflected... |
commit | commitdiff | tree | snapshot |
2010-10-13 |
divverent | r_water_scissormode: 0 = none, 1 = glScissor, 2 = glSci... |
commit | commitdiff | tree | snapshot |
2010-10-13 |
divverent | I have no idea why, but R_Viewport_TransformToScreen... |
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2010-10-13 |
divverent | "cl_movement_replay 0" to disable the built-in prediction |
commit | commitdiff | tree | snapshot |
2010-10-10 |
divverent | I have no idea why, but R_Viewport_TransformToScreen... |
commit | commitdiff | tree | snapshot |
2010-10-08 |
divverent | SSE patch by kyre, with runtime CPU detection and a... |
commit | commitdiff | tree | snapshot |
2010-10-08 |
divverent | SSE patch by kyre, with runtime CPU detection and a... |
commit | commitdiff | tree | snapshot |
2010-10-06 |
divverent | fix another warning |
commit | commitdiff | tree | snapshot |
2010-10-06 |
divverent | fix a syntax error. Why didn't my gcc catch it? clang... |
commit | commitdiff | tree | snapshot |
2010-10-06 |
divverent | fix another warning |
commit | commitdiff | tree | snapshot |
2010-10-06 |
divverent | fix a syntax error. Why didn't my gcc catch it? clang... |
commit | commitdiff | tree | snapshot |
2010-10-06 |
divverent | fix misparsing of portless IPv6 addresses |
commit | commitdiff | tree | snapshot |
2010-10-06 |
divverent | adding my own IPv6 master server: dpmaster.div0.qc... |
commit | commitdiff | tree | snapshot |
2010-10-06 |
divverent | fix misparsing of portless IPv6 addresses |
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next |