2010-10-13 |
FruitieX | remove nexuiz logo on portals |
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2010-10-13 |
FruitieX | Xonotic logo on the keyhunt key |
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2010-10-12 |
Rudolf Polzer | fix ONE possible lgbeam breakage |
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2010-10-12 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/gakarmor' |
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2010-10-12 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/fruitbalance' |
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2010-10-12 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/precache_crosshair... |
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2010-10-12 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/loadscreen' |
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2010-10-12 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/gakarmor' |
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2010-10-12 |
FruitieX | Merge remote branch 'origin/master' into fruitiex/gakarmor |
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2010-10-12 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/crosshairs' |
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2010-10-12 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/scoreboardcolor' |
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2010-10-12 |
FruitieX | change the scoreboard color to be light-blue instead... |
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2010-10-12 |
FruitieX | more visible default color, another crosshair, smaller... |
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2010-10-12 |
FruitieX | replace some of the ugliest remaining old crosshairs |
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2010-10-12 |
FruitieX | fit all items into the playersetup page, tweak the... |
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2010-10-12 |
FruitieX | new crosshairs by unfa, add an optional centered dot... |
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2010-10-12 |
FruitieX | Merge branch 'master' of ssh://git.xonotic.org/xonotic... |
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2010-10-12 |
FruitieX | Merge remote branch 'origin/master' into fruitiex/fruit... |
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2010-10-10 |
Rudolf Polzer | also set SendFlags when updating a camera |
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2010-10-10 |
Rudolf Polzer | don't care if a BOT can see a warp getting rearranged |
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2010-10-10 |
Rudolf Polzer | make warpzone reconnect entity also able to reconnect... |
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2010-10-09 |
FruitieX | Merge remote branch 'origin/fruitiex/fruitbalance'... |
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2010-10-09 |
FruitieX | Merge branch 'master' into fruitiex/fruitbalance |
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2010-10-08 |
FruitieX | pyria_glow_moar.tga |
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2010-10-08 |
FruitieX | umbra_glow_moar.tga |
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2010-10-08 |
FruitieX | glow on gakarmor |
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2010-10-08 |
FruitieX | precache the crosshair_ring to prevent a slight stutter... |
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2010-10-07 |
Rudolf Polzer | Merge branch 'master' of ssh://git.xonotic.org/xonotic... |
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2010-10-07 |
Rudolf Polzer | IPv6: new ban mask sizes to better match what ISPs do |
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2010-10-07 |
terencehill | - Fix typo in fireball code that was causing to: *... |
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2010-10-06 |
FruitieX | make the mortar behave like the nexuiz mortar again |
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2010-10-06 |
Rudolf Polzer | Merge remote branch 'origin/master' |
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2010-10-06 |
rpolzer | adding Lee Stricklin's recent balance changes |
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2010-10-05 |
FruitieX | add some dark gradient to the background so that it... |
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2010-10-05 |
FruitieX | i challenge you to create a worse loading screen than... |
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2010-10-05 |
FruitieX | fix an electro issue causing it not to fire sometimes |
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2010-10-05 |
FruitieX | Merge remote branch 'origin/mirceakitsune/weapon_mine_l... |
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2010-10-05 |
FruitieX | remove minelayer test map |
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2010-10-05 |
FruitieX | add the cvars to all balance configs to stop the .... |
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2010-10-04 |
Mircea Kitsune | More detail to mine layer crosshair. Still needs to... |
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2010-10-04 |
Mircea Kitsune | Add mine layer to priority list and add another forgott... |
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2010-10-04 |
Mircea Kitsune | Rename and correct a float |
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2010-10-04 |
Mircea Kitsune | Crosshair for the mine layer |
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2010-10-04 |
Mircea Kitsune | Deadflag works better |
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2010-10-04 |
Mircea Kitsune | a player's mines shall explode if he disconnects or... |
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2010-10-04 |
Mircea Kitsune | Allow switching to the Mine Layer with no ammo when... |
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2010-10-04 |
Mircea Kitsune | Fix the last commit. It allowed the Mine Layer to go... |
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2010-10-04 |
Mircea Kitsune | Don't switch away from the Mine Layer when pressing... |
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2010-10-04 |
Mircea Kitsune | More tiny tweaks to cvar and comment |
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2010-10-04 |
Mircea Kitsune | Some comments I forgot |
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2010-10-04 |
Mircea Kitsune | Tiny cvar tweaks |
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2010-10-04 |
Mircea Kitsune | Small tweaks and arrangements |
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2010-10-04 |
Mircea Kitsune | Precache mine model, place comment and remove the last... |
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2010-10-04 |
FruitieX | fix W_Mine_RespawnEntity |
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2010-10-04 |
Mircea Kitsune | Attempt to re-spawn the projectile as a non-csqc entity... |
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2010-10-04 |
FruitieX | rifle ring with the new function |
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2010-10-04 |
Mircea Kitsune | It's obvious we need new models and sounds, so remove... |
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2010-10-04 |
Mircea Kitsune | Remove "last mine" system, kept from the rocket launche... |
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2010-10-04 |
Mircea Kitsune | mine layer start weapon cvar |
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2010-10-04 |
Mircea Kitsune | Mines only have their lanching speed, so don't keep... |
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2010-10-04 |
Mircea Kitsune | Mine Layer code for havocbot |
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2010-10-04 |
Mircea Kitsune | Fix "mines getting stuck in the air" issues. A mine... |
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2010-10-04 |
FruitieX | slower the uzi primary refire just a bit, tweak damage... |
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2010-10-04 |
Mircea Kitsune | Don't cancel mine explosion if the foe left its vicinit... |
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2010-10-04 |
Mircea Kitsune | Proper protection system |
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2010-10-04 |
Mircea Kitsune | Attempt to implement friend protection (the mine not... |
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2010-10-04 |
Mircea Kitsune | TODO list in the weapon file, for the important things... |
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2010-10-04 |
Mircea Kitsune | Correct weapon slot |
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2010-10-04 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/weapon_mine_layer |
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2010-10-04 |
Mircea Kitsune | Reasonable default detonation delay |
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2010-10-04 |
Mircea Kitsune | Play the mine trigger sound |
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2010-10-04 |
Mircea Kitsune | Mine trigger sound file |
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2010-10-04 |
Mircea Kitsune | Delayed detonation now working properly. Next we need... |
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2010-10-04 |
Mircea Kitsune | First step toward a mine delayed detonation. Not ready yet |
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2010-10-03 |
FruitieX | send max/minvelocity, make the circle drawing code... |
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2010-10-03 |
FruitieX | Merge remote branch 'origin/fruitiex/fruitbalance'... |
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2010-10-03 |
FruitieX | use only XY velocity on nex |
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2010-10-03 |
Rudolf Polzer | fix a bunch of typos |
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2010-10-03 |
Rudolf Polzer | get rid of x0, y0 |
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2010-10-03 |
Rudolf Polzer | use one less poly |
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2010-10-03 |
Rudolf Polzer | fix it ;) |
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2010-10-03 |
Rudolf Polzer | Merge branch 'master' into fruitiex/fruitbalance |
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2010-10-03 |
FruitieX | b0rken nex speed indicator |
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2010-10-03 |
Rudolf Polzer | also apply nightvision overlay on r_fullbright use... |
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2010-10-03 |
FruitieX | lower speed of primary mortar projectile, lower bouncef... |
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2010-10-03 |
FruitieX | longer refire/animtime on rifle primary, more damage... |
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2010-10-03 |
Rudolf Polzer | simplify player/botclip collision cvars |
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2010-10-03 |
FruitieX | fix typo |
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2010-10-03 |
FruitieX | remove useless old messy feature |
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2010-10-03 |
FruitieX | grenadelauncher remote detonation test |
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2010-10-03 |
Mircea Kitsune | Botclip CTF flags and Keyhunt keys too. Or if the key... |
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2010-10-03 |
Mircea Kitsune | Bot clips should block waypoints too |
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2010-10-03 |
Mircea Kitsune | Implement botclip common shader. Bot clips can now... |
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2010-10-03 |
FruitieX | use ExponentialFalloff() |
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2010-10-03 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/fruitbalance' |
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2010-10-02 |
FruitieX | fix a typo in the balance config |
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2010-10-02 |
Rudolf Polzer | ipban: support v6 IPs (mapping mask 1 to /16, 2 to... |
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2010-10-02 |
FruitieX | velocity dependent nex damage and force |
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2010-10-02 |
FruitieX | nerf electro force, tiny damage nerf as well |
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2010-10-02 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/weapon_mine_layer |
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next |