]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2017-08-25 Martin TaibrMerge branch 'martin-t/okc' into martin-t/okc2
2017-08-25 Martin Taibrupdfate hash after enabling solidpenetration trueaim...
2017-08-25 Martin Taibrgive MG WEP_FLAG_PENETRATEWALLS
2017-08-25 Martin TaibrMerge branch 'master' into martin-t/okc
2017-08-25 Martin TaibrMerge branch 'master' into martin-t/okc
2017-08-25 Martin Taibruse set consistently in defaultOverkill
2017-08-25 Martin Taibrremove stray todo
2017-08-25 Martin Taibrdocument item respawntime scaling
2017-08-25 MarioMerge branch 'martin-t/gunalign' into 'master'
2017-08-25 MarioMerge branch 'martin-t/insta' into 'master'
2017-08-25 MarioMerge branch 'marin-t/nadectr' into 'master'
2017-08-24 MarioDon't show Nades in the mutator list (a more in-depth...
2017-08-24 terencehillMore BITs
2017-08-24 terencehillInitialize weapon_accuracy array to the default value...
2017-08-24 Martin Taibrmake it easier to imagine
2017-08-24 Martin Taibrbetter document map_ranges, optimize map_bound_ranges
2017-08-23 terencehillUpdate hash
2017-08-23 terencehillReally add one bot per frame, just like the comment...
2017-08-23 MarioMake sure local Team is an int (potential but unlikely...
2017-08-20 MarioAdd a temporary flag for weapons that penetrate walls...
2017-08-20 MarioCall the explosion mutator hook before setting new...
2017-08-19 Martin Taibrkeep te debug stmts sinec i have a feeling we'll be...
2017-08-19 terencehillRemove a wasted normalize call (v is already normalized)
2017-08-19 Martin Taibrfix +dodge being unfair for walldodging
2017-08-19 Martin Taibrcomment eebug stmts
2017-08-18 Martin Taibrdebug stmt
2017-08-18 MarioAdd an anyrandom string to spawnmonster, which allows...
2017-08-17 Martin Taibrclose quote
2017-08-17 Martin Taibrexplain common_factor, commend out debug stmts, kill...
2017-08-17 Martin Taibrfix walldodging on sloped walls, separate max speed...
2017-08-17 Martin Taibrscale dodging force according to currect velocity
2017-08-16 terencehillRevert "Hide these from game code" as it broke hud_show...
2017-08-16 Martin Taibrcomments
2017-08-16 terencehillFix a few checkpvs calls
2017-08-16 Martin Taibruse dodging_force_remaining for ramping
2017-08-15 MarioSimplify target_give_init a bit
2017-08-15 MarioPort the weapon priority cvars to ClientState
2017-08-14 Martin Taibrfrom fixme to todo
2017-08-13 MarioMerge branch 'martin-t/angles' into 'master'
2017-08-13 TimePathHide these from game code
2017-08-13 TimePathweapons: remove IMPLEMENTATION
2017-08-13 TimePatheffects: remove IMPLEMENTATION
2017-08-13 TimePathvehicles: remove _all
2017-08-13 TimePathturrets: remove _all
2017-08-13 Martin Taibri hate this code
2017-08-13 Martin Taibrsimplify
2017-08-12 Martin Taibrlet's not pretend this code actuall does anything or...
2017-08-12 Martin Taibrmore questions for someone who knows what's actually...
2017-08-12 Martin Taibrremove `dppolygonoffset -6000` from nade countdown... 466/head
2017-08-12 Martin Taibri am sure that's what the author meant
2017-08-12 Martin Taibrfirst check keys, then do the tracelines
2017-08-11 Martin Taibrquestion for someone else
2017-08-11 Martin Taibrfix dodging down slopes
2017-08-11 Martin Taibrremove space before indent
2017-08-11 Martin Taibrredundant indent
2017-08-11 Martin Taibrremove misleading negation
2017-08-11 Martin Taibrmy todos
2017-08-11 Martin Taibrremove old todo and duplicate declaration
2017-08-11 Martin Taibrthis is used in SVQC only and SVQC accesses the SC...
2017-08-11 Martin Taibras far as i can tell `if(!PHYS_DODGING) { return; ...
2017-08-11 Martin Taibrrename variables in map_ranges()
2017-08-10 Martin TaibrMerge branch 'master' into martin-t/okc
2017-08-10 Martin Taibrdo the lazy thing
2017-08-10 Martin Taibrs/his/their
2017-08-10 Martin Taibrdamagetext: put insta inside macro, update description
2017-08-10 Martin Taibrmap_ranges()
2017-08-10 Martin Taibrupdate hash after trueaim workaround
2017-08-09 MarioMerge branch 'Mario/cs_clientcvars' into 'master'
2017-08-09 Martin Taibrsimplify check_close_to_wall
2017-08-08 Martin Taibrdisable damagetext in instagib
2017-08-07 Martin Taibrquick and dirty fix for MG trueaim
2017-08-07 Martin TaibrMerge branch 'master' into martin-t/okc
2017-08-07 MarioSlight optimization: check client before real client
2017-08-07 MarioHack the vote command parser to return an error code...
2017-08-07 MarioMerge branch 'martin-t/defaults' into 'master'
2017-08-07 Martin Taibrcleanup nade offset
2017-08-06 Martin TaibrMerge branch 'martin-t/defaults' into martin-t/okc
2017-08-06 MarioScrew up overkill
2017-08-06 Martin TaibrMerge branch 'master' into martin-t/defaults
2017-08-05 TimePathserver: remove _all
2017-08-05 TimePathmenu: remove _all
2017-08-05 TimePathclient: remove _all
2017-08-05 MarioMerge branch 'master' into Mario/cs_clientcvars
2017-08-05 TimePathStyle: expand LAMBDA()
2017-08-05 TimePathLint
2017-08-05 TimePathUpdate CMakeLists.txt
2017-08-05 MarioMerge branch 'Lyberta/RPCImpulseFix' into 'master'
2017-08-05 LybertaRPC has now the same impulse as Devastator. 462/head
2017-08-05 MarioGive the DamageInfo hook a couple of useful parameters
2017-08-05 MarioAdd a hook to DamageInfo, to allow mutators and mods...
2017-08-04 MarioSome optimizations to client side items and spawn points
2017-08-02 terencehillColorTranslateRGB is meant to be used only by the clien...
2017-08-02 terencehillClean up HUD_Mod_Race a little bit
2017-08-01 MarioFix spiderbot referencing clientstate buttons
2017-07-31 MarioBlacklist a couple of cvars
2017-07-30 terencehillMerge branch 'terencehill/rounded_times' into 'master'
2017-07-30 MarioHopefully fix a disconnect caused by mismatching reads...
2017-07-30 MarioAdd a mutator hook to disable model/color forcing
2017-07-29 Martin Taibrremove mentions of removed cvar
2017-07-29 terencehillRound ctf times displayed in the console so they repres...
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