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git.xonotic.org Git - xonotic/darkplaces.git/log
divverent [Thu, 24 Jun 2010 12:30:14 +0000 (12:30 +0000)]
TEXF_CLAMP cubemap textures to fix seams (hack alert)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10248
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divverent [Thu, 24 Jun 2010 12:30:09 +0000 (12:30 +0000)]
cameras: invert the correct coordinate to fix up texcoords
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10247
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divverent [Wed, 23 Jun 2010 11:39:12 +0000 (11:39 +0000)]
r_font_disable_freetype 0: don't replace the char by the cursor on console, but overdraw with a cursor image instead
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10246
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divverent [Wed, 23 Jun 2010 11:39:08 +0000 (11:39 +0000)]
fix a minor typo causing a slight misprediction
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10245
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divverent [Tue, 22 Jun 2010 15:25:09 +0000 (15:25 +0000)]
cvsignore no longer used for ages, but we can make it into a .gitignore file
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10244
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divverent [Mon, 21 Jun 2010 11:22:07 +0000 (11:22 +0000)]
DDS picmip support (similar to JPEG one)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10243
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divverent [Mon, 21 Jun 2010 11:21:48 +0000 (11:21 +0000)]
jpeg: perform picmip levels 1, 2, 3 accelerated by telling libjpeg to decode at smaller resolution
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10242
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divverent [Sun, 20 Jun 2010 17:01:19 +0000 (17:01 +0000)]
fix a bug in userwavefuncs, they now work 100% fine in div0-stable branch (without DX vertex formats) and work fine here for animated models only
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10241
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divverent [Sun, 20 Jun 2010 15:26:32 +0000 (15:26 +0000)]
Catch bad pointers when loading corrupt TGAs
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10240
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divverent [Sat, 19 Jun 2010 19:01:17 +0000 (19:01 +0000)]
allow to freely place the chat panel when con_chatrect is 1 (squashed commit of fruitiex/newpanelhud branch without cl_blockinput stuff)
From: FruitieX <rasse@rasse-lappy.localdomain>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10239
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divverent [Thu, 17 Jun 2010 21:53:45 +0000 (21:53 +0000)]
optimize away NOP wave functions in one more case
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10238
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divverent [Thu, 17 Jun 2010 21:39:12 +0000 (21:39 +0000)]
support user install of SDL framework
From: Merlijn Hofstra <merlijnhofstra@mh.local>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10237
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divverent [Thu, 17 Jun 2010 21:39:09 +0000 (21:39 +0000)]
user (csqc) controllable wavefuncs
From: Rudolf Polzer <divverent@alientrap.org>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10236
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divverent [Tue, 15 Jun 2010 09:55:17 +0000 (09:55 +0000)]
new cvars:
gl_picmip_world, gl_picmip_sprites, gl_picmip_other: offsets relative to gl_picmip for different kinds of textures (i.e. world stuff renders at gl_picmip + gl_picmip_world)
r_picmipworld, r_picmipsprites are kind of obsolete with this, but stay supported (setting them to 0 is essentially equivalent to setting gl_picmip_foo to -9999)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10235
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divverent [Sun, 13 Jun 2010 18:26:25 +0000 (18:26 +0000)]
it is libpng14.14.dylib on OSX
From: Merlijn Hofstra <merlijnhofstra@mh.local>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10234
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havoc [Wed, 9 Jun 2010 21:05:14 +0000 (21:05 +0000)]
fix pqrcon rcon_password bug introduced in r9420 (was not
nul-terminating a string)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10233
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divverent [Wed, 9 Jun 2010 09:58:16 +0000 (09:58 +0000)]
VM_sprintf(): make %i treat the input as QC integer, as opposed to float. %d of course continues to expect a QC float.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10232
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divverent [Sun, 6 Jun 2010 18:22:16 +0000 (18:22 +0000)]
oops, should use 1.4.0 in the libpng14 version string to be sure
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10231
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divverent [Sun, 6 Jun 2010 18:21:23 +0000 (18:21 +0000)]
libpng14's .so name is libpng14.so.14, not .0 as usual
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10230
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divverent [Sun, 6 Jun 2010 18:11:12 +0000 (18:11 +0000)]
experimental libpng14 support
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10229
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divverent [Sun, 6 Jun 2010 17:50:13 +0000 (17:50 +0000)]
png: no longer use png_set_gray_1_2_4_to_8? (N/A in libpng14, and redundant anyway as png_set_expand does the same)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10228
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vortex [Sun, 6 Jun 2010 16:33:45 +0000 (16:33 +0000)]
support for q3map2's custinfoparms.txt in Mod_LoadQ3Shaders, so now you can create custom surfaceparms that works with BIH.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10227
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divverent [Sat, 5 Jun 2010 16:55:35 +0000 (16:55 +0000)]
if a dotranslate_ variable exists, ALWAYS assume the opt-in way of translating
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10226
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divverent [Fri, 4 Jun 2010 21:55:25 +0000 (21:55 +0000)]
sv_airspeedlimit_nonqw: a soft speedlimit for games using sv_airaccel_qw
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10225
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eihrul [Tue, 1 Jun 2010 19:54:39 +0000 (19:54 +0000)]
iqmbounds loading fix
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10224
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eihrul [Tue, 1 Jun 2010 19:52:53 +0000 (19:52 +0000)]
sanity checking of most header offsets/sizes in IQM
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10223
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vortex [Tue, 1 Jun 2010 19:24:45 +0000 (19:24 +0000)]
fix defaultfont scale bug (which makes it invisible)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10222
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havoc [Fri, 28 May 2010 09:35:33 +0000 (09:35 +0000)]
raise MAX_STATICENTITIES for a new map goldenboy is making
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10221
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divverent [Thu, 27 May 2010 20:13:30 +0000 (20:13 +0000)]
fix some sentinel related error messages
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10220
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divverent [Wed, 26 May 2010 21:54:45 +0000 (21:54 +0000)]
Merge remote branch 'origin/mirceakitsune/gunmodel_effects'
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10219
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vortex [Mon, 24 May 2010 18:20:25 +0000 (18:20 +0000)]
fix a bug with font scale/voffset not surviving r_restart by moving this settings to dp_font->settings. Added "scale" and "voffset" custom switches to loadfont console command.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10218
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divverent [Mon, 24 May 2010 07:43:45 +0000 (07:43 +0000)]
Mod_Alias_GetTagIndexForName returns an 1-based index, not 0-based, so fix skel_find_bone for that
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10217
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vortex [Sun, 23 May 2010 12:11:33 +0000 (12:11 +0000)]
try fix a warning
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10216
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divverent [Sun, 23 May 2010 11:53:42 +0000 (11:53 +0000)]
remove a superfluous and possibly harmful block in cl_input.qc
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10215
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vortex [Sat, 22 May 2010 23:52:10 +0000 (23:52 +0000)]
DP_GFX_FONTS: add 2 additional parms to loadfont() - char scale and vertical offset, scale are identical to .width file "scale" parm (per-character center-oriented scale that doesn't change line height), vertical offset are added to each char during render, it's a multiplier to character height.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10214
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vortex [Sat, 22 May 2010 22:50:34 +0000 (22:50 +0000)]
bugfix recent font additions
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10213
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vortex [Sat, 22 May 2010 22:22:17 +0000 (22:22 +0000)]
documented DP_GFX_FONTS/DP_GFX_FONTS_FREETYPE/DP_UTF8
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10212
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vortex [Sat, 22 May 2010 22:18:08 +0000 (22:18 +0000)]
formed DP_GFX_FONTS/DP_GFX_FONTS_FREETYPE/DP_UTF8 extensions, add loadfont()/findfont() builtins. Font structure is now expandable (grows by 8), so new fonts could be added at no limits, just use new names for loadfont. When loading font, check for given file path before add extensions, this make "loadfont user1 myfont.ttf 10" work correctly.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10211
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divverent [Sat, 22 May 2010 18:41:10 +0000 (18:41 +0000)]
sv_airstrafeaccel_qw cvar for tuning CPMA-style physics
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10210
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motorsep [Sat, 22 May 2010 15:18:44 +0000 (15:18 +0000)]
+Added Urre's game, "Strap-on-bomb Car"
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10209
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divverent [Fri, 21 May 2010 21:12:08 +0000 (21:12 +0000)]
fix a wrong mempool use in Mod_Alias_AnimateVertices that crashed on dedicated server due to r_main_mempool not existing there
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10208
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divverent [Fri, 21 May 2010 11:57:57 +0000 (11:57 +0000)]
fix a typo in default deluxemap setup
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10207
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divverent [Fri, 21 May 2010 05:41:38 +0000 (05:41 +0000)]
Make another replacement
From: MirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10206
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divverent [Fri, 21 May 2010 05:41:27 +0000 (05:41 +0000)]
Oops, forgot something
From: MirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10205
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divverent [Fri, 21 May 2010 05:41:25 +0000 (05:41 +0000)]
Attempt to fix issues with spectating / demos
From: MirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10204
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divverent [Wed, 19 May 2010 06:23:22 +0000 (06:23 +0000)]
fix warning
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10203
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divverent [Wed, 19 May 2010 06:10:33 +0000 (06:10 +0000)]
fix stairsmoothing annoyance through warpzones
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10202
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vortex [Tue, 18 May 2010 19:06:45 +0000 (19:06 +0000)]
remove some Blood Omnicide related hacks, fixed video stippling on ATI (always draw black pic behind)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10201
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divverent [Tue, 18 May 2010 18:46:29 +0000 (18:46 +0000)]
autocvars: update to current value after loading a savegame, to always fulfill the invariant "autocvar = cvar value"
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10200
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divverent [Tue, 18 May 2010 10:03:09 +0000 (10:03 +0000)]
fix a double free problem in jpeg.c
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10199
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divverent [Tue, 18 May 2010 09:54:35 +0000 (09:54 +0000)]
start of "dpdefs", QC files that define all current DP features
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10198
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vortex [Sun, 16 May 2010 21:05:13 +0000 (21:05 +0000)]
made cprogs.dat builtin #303 (setproperty) accept 1 parm, in this case it will return a value of property stored in engine struct instead of setting it. Pretty useful with several viewports code + 2d drawing. Curently the only property that can't be returned is VF_VIEWPORT (will give a warning) as it stored in 2 vectors (VF_MIN and VF_SIZE). To use new feature define 2 more builtins:
float(float property) getproperty = #303;
vector(float property) getpropertyvec = #303;
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10197
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divverent [Sat, 15 May 2010 18:33:54 +0000 (18:33 +0000)]
attempt at better defaults for gunmodel effects; try to make jumping look more natural
From: FruitieX <rasse@rasse-lappy.localdomain>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10196
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divverent [Wed, 12 May 2010 07:59:29 +0000 (07:59 +0000)]
DP_CSQC_BOXPARTICLES
allow particles to be tinted, and trails to be modded in their spacing by the particle count factor
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10195
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havoc [Tue, 11 May 2010 21:40:35 +0000 (21:40 +0000)]
really fix multiple effectinfo.txt file loading
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10194
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havoc [Tue, 11 May 2010 21:06:21 +0000 (21:06 +0000)]
fix loading of q1bsp sky replacement textures to also check
textures/mapname/sky4 and such
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10193
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divverent [Tue, 11 May 2010 15:51:15 +0000 (15:51 +0000)]
two more obvious bugs in worldnamenoextension
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10192
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divverent [Tue, 11 May 2010 15:47:26 +0000 (15:47 +0000)]
properly strip the / from worldbasename
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10191
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havoc [Tue, 11 May 2010 09:35:29 +0000 (09:35 +0000)]
append maps/mapname_effectinfo.txt as intended
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10190
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havoc [Tue, 11 May 2010 09:35:09 +0000 (09:35 +0000)]
somehow I missed this edit in the other maps/ checks
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10189
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divverent [Tue, 11 May 2010 09:11:48 +0000 (09:11 +0000)]
particles: apply rotation so that in the initial display frame of the particle, the start rotation min/max are shown
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10188
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divverent [Mon, 10 May 2010 06:57:49 +0000 (06:57 +0000)]
anoth'error bites the dust
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10187
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divverent [Mon, 10 May 2010 06:54:13 +0000 (06:54 +0000)]
fix compile error
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10186
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havoc [Mon, 10 May 2010 06:29:56 +0000 (06:29 +0000)]
fixed bug with effectinfo.txt loading so that it now loads the proper
name for the map
added cl.worldmessage, cl.worldname, cl.worldbasename,
cl.worldnamenoextension strings (and sv. versions) as well as cvars
audited all use of these variables in the engine for consistent behavior
basename generation for maps now strips only maps/ prefix (allowing
subdirectory paths to be preserved)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10185
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divverent [Sun, 9 May 2010 13:21:40 +0000 (13:21 +0000)]
stringbuffers: allow "" strings, keep disallowing NULL strings.
Now, bufstr_set'ing an item to string_null will yield string_null on bufstr_get,
and bufstr_set'ing an item to "" will yield "" on bufstr_get.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10184
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divverent [Sun, 9 May 2010 13:08:56 +0000 (13:08 +0000)]
fix segfault on empty slots in a stringbuffer on buf_sort
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10183
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divverent [Sun, 9 May 2010 10:52:43 +0000 (10:52 +0000)]
fix funny loading screen breakage with DX vertex formats
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10182
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divverent [Sun, 9 May 2010 10:34:50 +0000 (10:34 +0000)]
add a missing include
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10181
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divverent [Sun, 9 May 2010 10:28:26 +0000 (10:28 +0000)]
screenshot: get rid of the 3*w*h+18 TGA buffer; instead however always capture as BGRA from the GPU;
also cvar: r_drawworld (when 0, turns off world drawing), and scr_screenshot_alpha (try to save alpha channel with screenshot).
Together, with this one can make nice alpha transparent screenshots of player models.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10180
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havoc [Sun, 9 May 2010 00:17:27 +0000 (00:17 +0000)]
changed R_Mesh_PrepareVertices_*_Unlock and _Lock functions to always
use the rsurface.preparevertices_ arrays, rather than having an
unnecessary renderpath check
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10179
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havoc [Sun, 9 May 2010 00:16:01 +0000 (00:16 +0000)]
use rsurface.modelelement3i variable instead of
model->surfmesh.data_element3i for consistency sake
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10178
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havoc [Sun, 9 May 2010 00:13:51 +0000 (00:13 +0000)]
fix a stencil shadowvolume bug with models that use dynamic batches
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10177
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divverent [Sat, 8 May 2010 12:37:48 +0000 (12:37 +0000)]
WritePicture: also support png input images :P
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10176
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divverent [Sat, 8 May 2010 12:37:44 +0000 (12:37 +0000)]
makefile: we need to link to image loading libs in the dedicated server too
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10175
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divverent [Thu, 6 May 2010 06:45:32 +0000 (06:45 +0000)]
new cvar: mastervolume (controlling both volume and bgmvolume)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10173
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vortex [Wed, 5 May 2010 18:55:49 +0000 (18:55 +0000)]
add r_editlights_lock command which will lock selection on current selected light (or unlock if already locked)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10172
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divverent [Tue, 4 May 2010 11:08:40 +0000 (11:08 +0000)]
demo deleting: switch the meaning of the values 2 and 3 in cl_autodemo_delete, so & 1 would check if the CURRENT demo is to be deleted, and & 2 would check if any future demos are to be deleted
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10171
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divverent [Tue, 4 May 2010 07:31:52 +0000 (07:31 +0000)]
properly declare the aircontrol power cvar
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10170
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divverent [Tue, 4 May 2010 05:14:45 +0000 (05:14 +0000)]
fix the EndIncreaseEdicts handlers as edicts beyond num_edicts are not initialized yet
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10169
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divverent [Mon, 3 May 2010 19:43:20 +0000 (19:43 +0000)]
sv_aircontrol_power - customizing the response curve of CPMA style air control
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10168
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vortex [Sun, 2 May 2010 19:43:54 +0000 (19:43 +0000)]
call m_hide() on loadgame/map/changelevel/restart if keydest is menu one (menu or menu_grabbed), since we are going to force it to key_game (which if not forcing to m_hide leads to menu drawn but not reacting to key events).
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10167
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havoc [Sun, 2 May 2010 18:17:14 +0000 (18:17 +0000)]
don't generate vertex colors in q1bsp format for shader path
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10166
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havoc [Sun, 2 May 2010 17:33:00 +0000 (17:33 +0000)]
added -noconfig commandline option for benchmarking purposes
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10165
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havoc [Sun, 2 May 2010 15:08:22 +0000 (15:08 +0000)]
fix water/reflection/camera surface rendering
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10164
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havoc [Sun, 2 May 2010 14:19:27 +0000 (14:19 +0000)]
fix a crash on deformvertexes wave
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10163
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divverent [Sun, 2 May 2010 14:11:12 +0000 (14:11 +0000)]
for now, turn off gun lean and follow effects by default
From: Rudolf Polzer <divverent@alientrap.org>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10162
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divverent [Sun, 2 May 2010 14:10:40 +0000 (14:10 +0000)]
Revert "gunangles[ROLL] = cl.viewangles[ROLL] rather than 0, because the view may roll sometimes.", as this contains the difference in roll angle, not the roll angle itself
This reverts commit
7ef836e6b9fb5a58e0c10978efbb83a5430b5905 .
From: Rudolf Polzer <divverent@alientrap.org>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10161
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divverent [Sun, 2 May 2010 14:10:12 +0000 (14:10 +0000)]
fix most of the guneffect issues with warpzones
From: Rudolf Polzer <divverent@alientrap.org>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10160
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divverent [Sun, 2 May 2010 14:09:57 +0000 (14:09 +0000)]
gunangles[ROLL] = cl.viewangles[ROLL] rather than 0, because the view may roll sometimes.
From: MirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10159
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divverent [Sun, 2 May 2010 14:09:46 +0000 (14:09 +0000)]
Use only one pair of toggle cvars.
From: MirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10158
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divverent [Sun, 2 May 2010 14:09:34 +0000 (14:09 +0000)]
attempted fix for teleports
From: Rudolf Polzer <divverent@alientrap.org>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10157
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divverent [Sun, 2 May 2010 14:09:29 +0000 (14:09 +0000)]
Better following limits for the new code. Added new cvars to darkplaces.txt
From: MirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10156
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divverent [Sun, 2 May 2010 14:09:17 +0000 (14:09 +0000)]
hopefully fix issues with mouse motion (shivering) and warpzones
From: Rudolf Polzer <divverent@alientrap.org>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10155
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divverent [Sun, 2 May 2010 14:09:09 +0000 (14:09 +0000)]
Add the highpass cvars to darkplaces.txt
From: MirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10154
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divverent [Sun, 2 May 2010 14:09:01 +0000 (14:09 +0000)]
simplify and clean up the gun model effects code a bit
From: Rudolf Polzer <divverent@alientrap.org>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10153
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divverent [Sun, 2 May 2010 14:08:57 +0000 (14:08 +0000)]
Very minor renaming
From: MirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10152
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divverent [Sun, 2 May 2010 14:08:51 +0000 (14:08 +0000)]
Use cl.realframetime properly again
From: MirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10151
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divverent [Sun, 2 May 2010 14:08:35 +0000 (14:08 +0000)]
Actually, why not persist gunorg and gunangles and work with them directly, rather than using intermediary vectors and replacing with them?
From: MirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10150
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divverent [Sun, 2 May 2010 14:08:30 +0000 (14:08 +0000)]
Minor optimizations
From: MirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10149
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divverent [Sun, 2 May 2010 14:08:23 +0000 (14:08 +0000)]
Weapon following: Subtract player velocity from gun origin rather than making the gun follow the player. Reduces a huge code to a few lines and works much better. How could I not realize this until now? :P
From: MirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10148
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