]>
git.xonotic.org Git - xonotic/darkplaces.git/log
divverent [Sat, 13 Jul 2013 10:15:35 +0000 (10:15 +0000)]
New rate burst handling; cvars: cl_rate_burstsize, net_usesizelimit, net_burstreserve
This supports some kind of packet size bursting to give better experience at
small rates. Can be controlled by the client.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11966
d7cf8633 -e32d-0410-b094-
e92efae38249
::stable-branch::merge=
8d7c6efa6bdbfecaa3dbcc39b68c4469d272dc6b
divverent [Sat, 13 Jul 2013 10:15:35 +0000 (10:15 +0000)]
New rate burst handling; cvars: cl_rate_burstsize, net_usesizelimit, net_burstreserve
This supports some kind of packet size bursting to give better experience at
small rates. Can be controlled by the client.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11966
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Mon, 8 Jul 2013 09:39:13 +0000 (09:39 +0000)]
implement curl --cachepic and curl --skinframe (experimental)
which can load textures from the web
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11965
d7cf8633 -e32d-0410-b094-
e92efae38249
::stable-branch::merge=
a2210a953016798b2e06aa10e45f13fb358788af
havoc [Sun, 7 Jul 2013 06:42:11 +0000 (06:42 +0000)]
fix a serious issue with CSQC frametime being non-zero on both calls
when using stereo rendering, it is now zero on the second eye so that
frametime does not lie
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11964
d7cf8633 -e32d-0410-b094-
e92efae38249
::stable-branch::merge=
b941207315be4d71624526b275cb98e261617457
divverent [Mon, 8 Jul 2013 09:39:13 +0000 (09:39 +0000)]
implement curl --cachepic and curl --skinframe (experimental)
which can load textures from the web
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11965
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Sun, 7 Jul 2013 06:42:11 +0000 (06:42 +0000)]
fix a serious issue with CSQC frametime being non-zero on both calls
when using stereo rendering, it is now zero on the second eye so that
frametime does not lie
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11964
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Sat, 29 Jun 2013 11:21:01 +0000 (11:21 +0000)]
oops... fix nul termination. luckily not exploitable.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11963
d7cf8633 -e32d-0410-b094-
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::stable-branch::merge=
7ede7d55a54dcc911d129f63955fe28550c6c694
divverent [Sat, 29 Jun 2013 11:21:01 +0000 (11:21 +0000)]
oops... fix nul termination. luckily not exploitable.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11963
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Thu, 27 Jun 2013 06:55:10 +0000 (06:55 +0000)]
reenabled index buffers on GLES2 path
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11962
d7cf8633 -e32d-0410-b094-
e92efae38249
::stable-branch::merge=
cac6f0a6362c2c75dc6e80717f4fe4a452db0533
havoc [Thu, 27 Jun 2013 06:20:52 +0000 (06:20 +0000)]
fix severe (crashing) bugs with two calls to qglDrawElements when using
index buffers (this bug was hidden by gl_mesh_drawrangeelements being 1
by default)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11961
d7cf8633 -e32d-0410-b094-
e92efae38249
::stable-branch::merge=
48aa8723e4e82f2329a6053f95075af8cbf37444
havoc [Thu, 27 Jun 2013 05:57:31 +0000 (05:57 +0000)]
remove cvar gl_mesh_prefer_short_elements because many draw calls do not
even provide an element3i to use
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11960
d7cf8633 -e32d-0410-b094-
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::stable-branch::merge=
36dc9ea8b11d602992f66aeec3750b819dfdb43b
havoc [Thu, 27 Jun 2013 05:53:59 +0000 (05:53 +0000)]
allow use of cvar gl_vbo_dynamicindex in RENDERPATH_GLES2
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11959
d7cf8633 -e32d-0410-b094-
e92efae38249
::stable-branch::merge=
df69ff9acd9810e5ede63838e599bf591f6fae8d
havoc [Wed, 19 Jun 2013 02:47:18 +0000 (02:47 +0000)]
further optimizations for gl_vbo_dynamicvertex and gl_vbo_dynamicindex
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11958
d7cf8633 -e32d-0410-b094-
e92efae38249
::stable-branch::merge=
0dd8830eec75a0a7022afa625943b9439538b313
havoc [Wed, 19 Jun 2013 01:42:17 +0000 (01:42 +0000)]
gl_vbo_dynamicvertex and gl_vbo_dynamicindex now use R_BufferData_Store
rather than the much slower path they used before
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11957
d7cf8633 -e32d-0410-b094-
e92efae38249
::stable-branch::merge=
225c8fd3bb44a70344a8994c9da3ebe3f4d19224
havoc [Wed, 19 Jun 2013 01:27:59 +0000 (01:27 +0000)]
some cleanup of glDelete calls to guard against bugs caused by GL
changing the binding when we delete a currently active object
fix a major resource leak by calling R_FrameData_NewFrame and
R_BufferData_NewFrame earlier so that they work when disconnected
improved gl_vbostats output
clarify some logic related to r_batch_dynamicbuffer
don't bother destroying a temporary vertex buffer that we end up
destroying as part of the array cleanup
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11956
d7cf8633 -e32d-0410-b094-
e92efae38249
::stable-branch::merge=
5a4be9fc214e0831a862d51f702510d2a002fa4b
havoc [Tue, 18 Jun 2013 23:01:15 +0000 (23:01 +0000)]
fix a critical bug with r_restart or vid_restart in R_BufferData_Reset
where it did not properly reset all buffers
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11955
d7cf8633 -e32d-0410-b094-
e92efae38249
::stable-branch::merge=
d4ffca10b770837060cfd8bd43ed11dd810352f8
havoc [Tue, 18 Jun 2013 21:08:14 +0000 (21:08 +0000)]
renamed r_bufferdatasize_ cvars to r_buffermegs_ to give them new good
values, as the old cvar increase logic was badly bugged and would
arbitrarily increase them when not necessary
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11954
d7cf8633 -e32d-0410-b094-
e92efae38249
::stable-branch::merge=
6c5a78cc0978d15d0abe445535042d43c64bf898
havoc [Tue, 18 Jun 2013 20:51:30 +0000 (20:51 +0000)]
removed allowfail flag on R_BufferData_Store and made cvar management
more consistent, increased the buffer cycle to 3 frames
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11953
d7cf8633 -e32d-0410-b094-
e92efae38249
::stable-branch::merge=
fb52dfb48cce4eb85fd934852ecb2eab8ee58120
havoc [Thu, 27 Jun 2013 06:55:10 +0000 (06:55 +0000)]
reenabled index buffers on GLES2 path
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11962
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Thu, 27 Jun 2013 06:20:52 +0000 (06:20 +0000)]
fix severe (crashing) bugs with two calls to qglDrawElements when using
index buffers (this bug was hidden by gl_mesh_drawrangeelements being 1
by default)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11961
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Thu, 27 Jun 2013 05:57:31 +0000 (05:57 +0000)]
remove cvar gl_mesh_prefer_short_elements because many draw calls do not
even provide an element3i to use
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11960
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Thu, 27 Jun 2013 05:53:59 +0000 (05:53 +0000)]
allow use of cvar gl_vbo_dynamicindex in RENDERPATH_GLES2
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11959
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Wed, 19 Jun 2013 02:47:18 +0000 (02:47 +0000)]
further optimizations for gl_vbo_dynamicvertex and gl_vbo_dynamicindex
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11958
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Wed, 19 Jun 2013 01:42:17 +0000 (01:42 +0000)]
gl_vbo_dynamicvertex and gl_vbo_dynamicindex now use R_BufferData_Store
rather than the much slower path they used before
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11957
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Wed, 19 Jun 2013 01:27:59 +0000 (01:27 +0000)]
some cleanup of glDelete calls to guard against bugs caused by GL
changing the binding when we delete a currently active object
fix a major resource leak by calling R_FrameData_NewFrame and
R_BufferData_NewFrame earlier so that they work when disconnected
improved gl_vbostats output
clarify some logic related to r_batch_dynamicbuffer
don't bother destroying a temporary vertex buffer that we end up
destroying as part of the array cleanup
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11956
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Tue, 18 Jun 2013 23:01:15 +0000 (23:01 +0000)]
fix a critical bug with r_restart or vid_restart in R_BufferData_Reset
where it did not properly reset all buffers
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11955
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Tue, 18 Jun 2013 21:08:14 +0000 (21:08 +0000)]
renamed r_bufferdatasize_ cvars to r_buffermegs_ to give them new good
values, as the old cvar increase logic was badly bugged and would
arbitrarily increase them when not necessary
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11954
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Tue, 18 Jun 2013 20:51:30 +0000 (20:51 +0000)]
removed allowfail flag on R_BufferData_Store and made cvar management
more consistent, increased the buffer cycle to 3 frames
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11953
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 29 May 2013 16:53:08 +0000 (16:53 +0000)]
image_png: libpng16 support (by graphitemaster)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11952
d7cf8633 -e32d-0410-b094-
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::stable-branch::merge=
15401d0a14c409b7dd75e88c603048c797fa2232
divverent [Wed, 29 May 2013 16:53:08 +0000 (16:53 +0000)]
image_png: libpng16 support (by graphitemaster)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11952
d7cf8633 -e32d-0410-b094-
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divverent [Sat, 25 May 2013 14:08:53 +0000 (14:08 +0000)]
Implement DSCP for ToS according to RFC2474 / RFC4594
From: Merlijn Hofstra <merlijn@Merlijns-MacBook-Air.local>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11951
d7cf8633 -e32d-0410-b094-
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::stable-branch::merge=
3368a3b1dd0e71f33bc40c8fe47ad5b2a0255d2f
havoc [Wed, 22 May 2013 06:45:43 +0000 (06:45 +0000)]
clarify the code when gl_mesh_prefer_short_elements is off
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11950
d7cf8633 -e32d-0410-b094-
e92efae38249
::stable-branch::merge=
25574133545ae445b8887d355ccaa809c02d7c30
divverent [Sat, 25 May 2013 14:08:53 +0000 (14:08 +0000)]
Implement DSCP for ToS according to RFC2474 / RFC4594
From: Merlijn Hofstra <merlijn@Merlijns-MacBook-Air.local>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11951
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Wed, 22 May 2013 06:45:43 +0000 (06:45 +0000)]
clarify the code when gl_mesh_prefer_short_elements is off
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11950
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Wed, 8 May 2013 10:41:01 +0000 (10:41 +0000)]
order postprocess code properly (so blur does not cancel bloom)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11949
d7cf8633 -e32d-0410-b094-
e92efae38249
::stable-branch::merge=
62bfc1df52ea36f582e336efed674885dec74d7b
divverent [Wed, 8 May 2013 10:41:01 +0000 (10:41 +0000)]
order postprocess code properly (so blur does not cancel bloom)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11949
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Mon, 6 May 2013 09:54:55 +0000 (09:54 +0000)]
fix a floating around mutexattr object
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11948
d7cf8633 -e32d-0410-b094-
e92efae38249
::stable-branch::merge=
6ba1092006dc6f5b5a3197b0a0013100d7cea558
divverent [Mon, 6 May 2013 09:50:57 +0000 (09:50 +0000)]
fix a possible pthread crash
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11947
d7cf8633 -e32d-0410-b094-
e92efae38249
::stable-branch::merge=
6765d73ceb93553eef65c72f5f80f71f13771d12
havoc [Sun, 5 May 2013 04:04:34 +0000 (04:04 +0000)]
VM_CL_findradius now uses World_EntitiesInBox as it should
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11946
d7cf8633 -e32d-0410-b094-
e92efae38249
::stable-branch::merge=
770b47df3531baa6b270871b7a0174ccfabacd31
divverent [Mon, 6 May 2013 09:54:55 +0000 (09:54 +0000)]
fix a floating around mutexattr object
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11948
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Mon, 6 May 2013 09:50:57 +0000 (09:50 +0000)]
fix a possible pthread crash
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11947
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Sun, 5 May 2013 04:04:34 +0000 (04:04 +0000)]
VM_CL_findradius now uses World_EntitiesInBox as it should
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11946
d7cf8633 -e32d-0410-b094-
e92efae38249
divverent [Fri, 19 Apr 2013 09:40:43 +0000 (09:40 +0000)]
fix endless loop with gcc 4.8
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11945
d7cf8633 -e32d-0410-b094-
e92efae38249
::stable-branch::merge=
bf67ce48eef7f1a0c73d6375611f166af27ee6c8
havoc [Wed, 17 Apr 2013 02:33:45 +0000 (02:33 +0000)]
add prvm_uint_t type
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11941
d7cf8633 -e32d-0410-b094-
e92efae38249
::stable-branch::merge=
cd63746d0f88ccbc279bc61cbcf3dfd400437bc0
havoc [Tue, 16 Apr 2013 22:51:33 +0000 (22:51 +0000)]
optimized vm by using cached local variables instead of accessing prog->
fields all the time
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11940
d7cf8633 -e32d-0410-b094-
e92efae38249
::stable-branch::merge=
3584e00e83c35175f014b20aa1880a0048384d43
havoc [Tue, 16 Apr 2013 22:17:09 +0000 (22:17 +0000)]
added prvm_uint_t for bounds check tests in the vm
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11939
d7cf8633 -e32d-0410-b094-
e92efae38249
::stable-branch::merge=
05fa482e8b4b3e344ffd36cbb7e98643c82816ea
divverent [Fri, 19 Apr 2013 09:40:43 +0000 (09:40 +0000)]
fix endless loop with gcc 4.8
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11945
d7cf8633 -e32d-0410-b094-
e92efae38249
eihrul [Thu, 18 Apr 2013 17:30:25 +0000 (17:30 +0000)]
OPENGL_ORIENTATION -> MATRIX4x4_OPENGLORIENTATION
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11944
d7cf8633 -e32d-0410-b094-
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::stable-branch::merge=
cf6a3c352f94742ae2a5410299504e4a036e4761
havoc [Wed, 17 Apr 2013 07:13:52 +0000 (07:13 +0000)]
set vid_stereobuffer cvar based on whether GL_STEREO is true after setting the mode
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11943
d7cf8633 -e32d-0410-b094-
e92efae38249
::stable-branch::merge=
9b793d68226cc30e873aa027ffc74c0fc98c5514
havoc [Wed, 17 Apr 2013 02:46:57 +0000 (02:46 +0000)]
fix a severe texture corruption and crash case when using vid_dx9 1 is used with vid_sRGB 1
work around a crash when using vid_dx9 1 with vid_stereobuffer 1 (this needs a better fix, D3D9 does not support this)
fix a warning in C++ where a bit flag mask was being passed as a bool
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11942
d7cf8633 -e32d-0410-b094-
e92efae38249
::stable-branch::merge=
a38c129ff5ec67a0fabc260b59d12922ebb497d8
havoc [Tue, 16 Apr 2013 21:57:17 +0000 (21:57 +0000)]
use unsigned comparisons for most of the boundschecks in the vm
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11938
d7cf8633 -e32d-0410-b094-
e92efae38249
::stable-branch::merge=
26678e90426687f151e496d496a8cc4957e0fcba
divverent [Tue, 16 Apr 2013 08:51:32 +0000 (08:51 +0000)]
ipv6 dpmaster.sudo.rm-f.org has moved
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11937
d7cf8633 -e32d-0410-b094-
e92efae38249
::stable-branch::merge=
bbb9c294521e969fad9c5079af1531c92c241cae
eihrul [Thu, 18 Apr 2013 17:30:25 +0000 (17:30 +0000)]
OPENGL_ORIENTATION -> MATRIX4x4_OPENGLORIENTATION
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11944
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Wed, 17 Apr 2013 07:13:52 +0000 (07:13 +0000)]
set vid_stereobuffer cvar based on whether GL_STEREO is true after setting the mode
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11943
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Wed, 17 Apr 2013 02:46:57 +0000 (02:46 +0000)]
fix a severe texture corruption and crash case when using vid_dx9 1 is used with vid_sRGB 1
work around a crash when using vid_dx9 1 with vid_stereobuffer 1 (this needs a better fix, D3D9 does not support this)
fix a warning in C++ where a bit flag mask was being passed as a bool
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11942
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Wed, 17 Apr 2013 02:33:45 +0000 (02:33 +0000)]
add prvm_uint_t type
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11941
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Tue, 16 Apr 2013 22:51:33 +0000 (22:51 +0000)]
optimized vm by using cached local variables instead of accessing prog->
fields all the time
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11940
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Tue, 16 Apr 2013 22:17:09 +0000 (22:17 +0000)]
added prvm_uint_t for bounds check tests in the vm
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11939
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Tue, 16 Apr 2013 21:57:17 +0000 (21:57 +0000)]
use unsigned comparisons for most of the boundschecks in the vm
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11938
d7cf8633 -e32d-0410-b094-
e92efae38249
havoc [Tue, 16 Apr 2013 03:24:09 +0000 (03:24 +0000)]
clarify a comment
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11936
d7cf8633 -e32d-0410-b094-
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::stable-branch::merge=
69186940288ada493ea357d63db2055c0d31da1f
havoc [Tue, 16 Apr 2013 03:22:39 +0000 (03:22 +0000)]
when using engine particles (not effectinfo), prevent spawning particles
for EFFECT_EF_FLAME and EFFECT_EF_STARDUST when paused
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11935
d7cf8633 -e32d-0410-b094-
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::stable-branch::merge=
19018c02ab3e3ede834c428ecba810b250699dbd
havoc [Tue, 16 Apr 2013 03:16:17 +0000 (03:16 +0000)]
fix two very ambiguous for loops that calculate camerawidth and
cameraheight
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11934
d7cf8633 -e32d-0410-b094-
e92efae38249
::stable-branch::merge=
06300d2599046a8484430131455780e71b4dc41a
havoc [Tue, 16 Apr 2013 03:09:01 +0000 (03:09 +0000)]
use int not qboolean for glshaderversion
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11933
d7cf8633 -e32d-0410-b094-
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::stable-branch::merge=
a9a84f75ab0a80db056c8bcc34888489640ddc80
divverent [Tue, 16 Apr 2013 08:51:32 +0000 (08:51 +0000)]
ipv6 dpmaster.sudo.rm-f.org has moved
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11937
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havoc [Tue, 16 Apr 2013 03:24:09 +0000 (03:24 +0000)]
clarify a comment
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11936
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havoc [Tue, 16 Apr 2013 03:22:39 +0000 (03:22 +0000)]
when using engine particles (not effectinfo), prevent spawning particles
for EFFECT_EF_FLAME and EFFECT_EF_STARDUST when paused
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11935
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havoc [Tue, 16 Apr 2013 03:16:17 +0000 (03:16 +0000)]
fix two very ambiguous for loops that calculate camerawidth and
cameraheight
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11934
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havoc [Tue, 16 Apr 2013 03:09:01 +0000 (03:09 +0000)]
use int not qboolean for glshaderversion
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11933
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vortex [Thu, 28 Mar 2013 20:24:13 +0000 (20:24 +0000)]
Rewritten SVQC stringbuffer saving routines (which is part of yet unfinished databuffers extension). Changes are backwards compatible with old savefile format. Now, once saved stringbuffers are found in extended savegame section, all string buffers allocated by worldspawn()/entityspawn (which is processed prior to savegame parsing) are deleted, and stringbuffers are restored from savegamefile with their original handles.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11930
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eihrul [Mon, 1 Apr 2013 15:58:00 +0000 (15:58 +0000)]
move extension enables to the top of the shader to comply with spec
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11932
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eihrul [Mon, 1 Apr 2013 15:54:53 +0000 (15:54 +0000)]
enable UBO extension for skeletal
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11931
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eihrul [Mon, 1 Apr 2013 15:58:00 +0000 (15:58 +0000)]
move extension enables to the top of the shader to comply with spec
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11932
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eihrul [Mon, 1 Apr 2013 15:54:53 +0000 (15:54 +0000)]
enable UBO extension for skeletal
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11931
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vortex [Thu, 28 Mar 2013 20:24:13 +0000 (20:24 +0000)]
Rewritten SVQC stringbuffer saving routines (which is part of yet unfinished databuffers extension). Changes are backwards compatible with old savefile format. Now, once saved stringbuffers are found in extended savegame section, all string buffers allocated by worldspawn()/entityspawn (which is processed prior to savegame parsing) are deleted, and stringbuffers are restored from savegamefile with their original handles.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11930
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eihrul [Tue, 26 Mar 2013 22:19:01 +0000 (22:19 +0000)]
disable depthfirst rendering on animated models since it doesn't work and should theoretically have little performance benefit (and most likely performance detriment)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11929
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d1df06d62959e586b40f895402fcb2e8da728b88
eihrul [Tue, 26 Mar 2013 21:01:54 +0000 (21:01 +0000)]
fix boneposerelative address
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11928
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eihrul [Tue, 26 Mar 2013 19:34:00 +0000 (19:34 +0000)]
factor out skeletal animation transform generation so that it can be reused
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11927
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havoc [Sun, 24 Mar 2013 18:20:15 +0000 (18:20 +0000)]
reworked the MOVETYPE_WALK and MOVETYPE_STEP sticking logic so that it
only cares about world when deciding to be stuck, this means if you get
into a bmodel entity you can still move out of it
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11926
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17f95319455e01172cfdd806c8b7bc97064203fc
eihrul [Tue, 26 Mar 2013 22:19:01 +0000 (22:19 +0000)]
disable depthfirst rendering on animated models since it doesn't work and should theoretically have little performance benefit (and most likely performance detriment)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11929
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eihrul [Tue, 26 Mar 2013 21:01:54 +0000 (21:01 +0000)]
fix boneposerelative address
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11928
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eihrul [Tue, 26 Mar 2013 19:34:00 +0000 (19:34 +0000)]
factor out skeletal animation transform generation so that it can be reused
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11927
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havoc [Sun, 24 Mar 2013 18:20:15 +0000 (18:20 +0000)]
reworked the MOVETYPE_WALK and MOVETYPE_STEP sticking logic so that it
only cares about world when deciding to be stuck, this means if you get
into a bmodel entity you can still move out of it
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11926
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havoc [Sat, 2 Mar 2013 04:57:07 +0000 (04:57 +0000)]
changed MOVETYPE_STEP and MOVETYPE_WALK to match Quake behavior (unable
to move when allsolid - but also check SUPERCONTENTS_SOLID), this makes
hip2m3 shalrath work again
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11923
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havoc [Tue, 5 Mar 2013 01:05:14 +0000 (01:05 +0000)]
don't call glGetUniformBlockIndex without GL_ARB_uniform_buffer_object
as the pointer is NULL (this crashed OpenGL 2.0-3.0 drivers)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11925
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havoc [Sun, 3 Mar 2013 01:59:37 +0000 (01:59 +0000)]
restrict which CHANNELFLAG_ values can be used in sound7 builtin, to
keep qc from using internal-only ones
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11924
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1072f6b15ea55174cccdcc1c2da6cd6c37784e07
havoc [Sat, 2 Mar 2013 00:42:01 +0000 (00:42 +0000)]
fix C++ compile error
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11922
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havoc [Thu, 28 Feb 2013 11:41:40 +0000 (11:41 +0000)]
implemented r_batch_dynamicbuffer which allows the rsurface batching
code to produce dynamic vertex/index buffers using R_BufferData_Store
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11920
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divverent [Thu, 28 Feb 2013 11:39:47 +0000 (11:39 +0000)]
sound7(): properly support channel flags on client; reassign sound flags so FORCELOOP is now 2 (and FULLVOLUME is 16); note that these flags only work on csqc for now
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11919
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havoc [Thu, 28 Feb 2013 09:46:44 +0000 (09:46 +0000)]
restore flags feature in csqc sound7 builtin, so that mods can use
CHANNELFLAG_FORCELOOP and others as before
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11918
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havoc [Thu, 28 Feb 2013 09:44:12 +0000 (09:44 +0000)]
csqc sound7 call now looks at the global variable sound_starttime to
calculate a startposition from, this allows a sound to be played at a
later time (delayed) or an earlier time (for instance restoring a
dialogue sound in-progress when loading a savegame)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11917
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havoc [Thu, 28 Feb 2013 09:36:29 +0000 (09:36 +0000)]
changed the default sv_gameplayfix_ cvar values based on GAME_,
GAME_NORMAL (quake) and derivatives now default them to 0 for better
compatibility and avoiding gameplay changes, non-quake games such as
GAME_NEXUIZ and others are unaffected (still default to 1 there)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11916
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havoc [Thu, 28 Feb 2013 09:30:03 +0000 (09:30 +0000)]
implemented use of GL_ARB_uniform_buffer_object for r_glsl_skeletal
added R_BufferData_ system which allows arbitrary vertex/index/uniform
buffers to be dynamically built during a frame (in the same way as the
R_FrameData_ system), this has vastly better performance than uploading
them individually and code should be migrated to use it as appropriate
vid.support.glshaderversion added (typically 140)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11915
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havoc [Thu, 28 Feb 2013 00:21:59 +0000 (00:21 +0000)]
implemented loading of the RMQe variant of BSP2 ("2PSB")
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11914
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havoc [Thu, 28 Feb 2013 00:21:22 +0000 (00:21 +0000)]
fix typo in cvar description (grude -> crude)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11913
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havoc [Thu, 28 Feb 2013 00:21:01 +0000 (00:21 +0000)]
implemented loading of the RMQe variant of BSP2 ("2PSB")
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11912
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divverent [Wed, 27 Feb 2013 13:30:07 +0000 (13:30 +0000)]
fix another warning in crypto.c
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11911
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divverent [Wed, 27 Feb 2013 13:30:04 +0000 (13:30 +0000)]
remove unused variable
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11910
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divverent [Wed, 27 Feb 2013 11:38:50 +0000 (11:38 +0000)]
rename CHANFLAG_RELIABLE to SOUNDFLAG_RELIABLE to match dpdefs; remove accidental flags passing in CL_sound()
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11909
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havoc [Tue, 5 Mar 2013 01:05:14 +0000 (01:05 +0000)]
don't call glGetUniformBlockIndex without GL_ARB_uniform_buffer_object
as the pointer is NULL (this crashed OpenGL 2.0-3.0 drivers)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11925
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havoc [Sun, 3 Mar 2013 01:59:37 +0000 (01:59 +0000)]
restrict which CHANNELFLAG_ values can be used in sound7 builtin, to
keep qc from using internal-only ones
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11924
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