2024-03-07 |
bones_was_here | Work around incomplete C11 support in Microsoft's stddef.h |
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2024-02-05 |
bones_was_here | cvar: fix many bugs in gamedir, loadconfig, unset,... |
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2024-01-29 |
bones_was_here | Update and micro-optimise memory allocation |
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2022-01-13 |
bones_was_here | Merge MR 'Make trace entity culling optional for specta... |
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2021-07-22 |
Cloudwalk | zone: Use the generic linked list |
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2021-07-22 |
Cloudwalk | Merge branch 'Mario/dpk_support' of gitlab.com:xonotic... |
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2021-07-20 |
Cloudwalk | zone: Pass __FILE__ and __LINE__ to Mem_strdup |
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2021-07-20 |
Cloudwalk | zone: Add Z_ counterparts for Realloc and strdup |
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2020-09-29 |
cloudwalk | Add qdefs.h and qstats.h to split up quakedef.h. Make... |
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2020-09-17 |
cloudwalk | Rename qboolean to qbool |
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2020-07-20 |
cloudwalk | host: Major refactor |
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2016-11-27 |
havoc | Added developer_memorylargerthanmb cvar which prints... |
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2016-11-27 |
havoc | Rollback last change which was meant to be many smaller... |
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2016-11-27 |
havoc | Added developer_memorylargerthanmb cvar which dprints... |
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2013-03-28 |
vortex | Rewritten SVQC stringbuffer saving routines (which... |
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2010-02-10 |
vortex | Experimental feature of saving buffers within savegame... |
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2009-12-21 |
havoc | added mem_bigendian variable |
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2009-11-29 |
havoc | added Mem_Memalign function |
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2009-11-13 |
havoc | rewrote clump allocation system, added an experimental... |
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2009-11-11 |
havoc | improving MEMCLUMP handling |
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2009-08-07 |
divverent | for now, turn off MEMPARANOIA |
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2009-06-16 |
divverent | MUCH more paranoid memory checking (use random address... |
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2008-07-23 |
divverent | add apparently not yet working optimization flags to... |
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2007-12-17 |
res | Move Mem_strdup into zone.c |
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2007-12-17 |
res | Dynamically allocate Q3 shader texture frames. |
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2007-04-18 |
havoc | added Mem_ExpandableArray_IndexRange and |
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2007-04-18 |
havoc | added Mem_ExpandableArray functions, which are not... |
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2006-03-11 |
havoc | moved name in memory pools to a different part of the... |
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2005-11-05 |
havoc | eliminated qbyte type, now uses unsigned char throughou... |
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2005-10-21 |
havoc | made darkplaces compile successfully with g++ to test... |
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2005-08-15 |
havoc | added more developer_memorydebug sentinel checks, and... |
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2005-07-05 |
havoc | use size_t even more |
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2005-07-05 |
havoc | use size_t more |
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2005-07-05 |
havoc | changed some things to size_t to reduce warnings on... |
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2005-01-03 |
tomaz | Cleaned up alot more memory leaks. (still get 720 leaks... |
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2004-10-21 |
black | - Added Mem_IsAllocated. |
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2004-08-25 |
havoc | Mem_AllocPool flags and parent parameters added, now... |
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2003-12-23 |
black | Fast commit before Im off for 10 days. Please correct... |
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2003-07-22 |
havoc | expose the developer_memory and developer_memorydebug... |
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2002-10-30 |
havoc | fixed all the signed/unsigned mismatch warnings |
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2002-09-11 |
havoc | whitespace |
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2002-09-11 |
havoc | memheaders are now doubly linked, so Mem_Free goes... |
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2002-09-06 |
havoc | mempools now have sentinel checks, for completeness |
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2002-07-29 |
havoc | disabled memory clumping, which surprisingly improves... |
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2002-06-02 |
knghtbrd | DP code cleanup, stage one - all headers that can be... |
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2002-04-11 |
lordhavoc | removed silly uses of 'long' (now int, or qbyte *,... |
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2002-02-27 |
lordhavoc | renamed byte to qbyte throughout engine to eliminate... |
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2002-01-19 |
lordhavoc | improved error reporting on memory functions |
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2002-01-16 |
lordhavoc | rewrote memory system entirely (hunk, cache, and zone... |
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2001-01-29 |
lordhavoc | got rid of Hunk_Alloc, all allocations now have a prope... |
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2000-08-22 |
lordhavoc | Initial revision |
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