2023-12-09 |
bones_was_here | Change to the C99 standard method of testing for nan |
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2023-10-28 |
bones_was_here | Fix GCC 13 warns: ‘new_velocity[0]’ may be used uniniti... |
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2023-10-28 |
bones_was_here | Merge PR 'Small fixes (indices out of bounds)' |
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2023-10-28 |
bones_was_here | Merge PR 'Fix some UB' |
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2023-10-02 |
bones_was_here | Merge PR 'Fix a bug on FreeBSD caused by assuming that... |
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2023-09-19 |
bones_was_here | Add some physics-related comments |
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2023-09-13 |
bones_was_here | SV_FlyMove(): defer SV_Impact() call until after ground... |
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2023-09-13 |
bones_was_here | Rework handling of stuck entities in engine movetypes |
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2023-07-21 |
bones_was_here | Merge MR 'Fix inability to access non-ascii path under... |
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2023-07-15 |
bones_was_here | Merge MR 'Implement DP_QC_NUDGEOUTOFSOLID extension... |
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2023-07-15 |
bones_was_here | Move SV_NudgeOutOfSolid() into a common namespace and... |
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2023-02-23 |
bones_was_here | Fix COLLISIONPARANOID build errors and warns |
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2023-02-21 |
bones_was_here | Add cvars that disable linking of SOLID_NOT entities... |
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2023-02-05 |
bones_was_here | Merge PR 'Fixed two keyboard bugs' |
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2023-02-03 |
bones_was_here | Add cvar sv_legacy_bbox_expand for disabling Quake... |
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2022-05-02 |
Ashley 'LadyHavoc... | Resolved .gitignore conflict |
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2022-01-16 |
bones_was_here | Merge PR 'sv_gameplayfix_stepmultipletimes 1: Prevent... |
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2022-01-16 |
bones_was_here | Merge PR 'sv_gameplayfix_stepmultipletimes 1: Make... |
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2022-01-16 |
bones_was_here | Merge MR 'Set groundentity when sv_gameplayfix_downtrac... |
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2022-01-13 |
bones_was_here | Merge MR 'Make trace entity culling optional for specta... |
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2022-01-09 |
bones_was_here | Set groundentity when sv_gameplayfix_downtracesupportso... |
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2022-01-09 |
bones_was_here | Prevent players moving too far when stepping up |
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2022-01-09 |
bones_was_here | Make stepping up while jumping reliable |
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2021-07-22 |
Cloudwalk | Merge branch 'Mario/dpk_support' of gitlab.com:xonotic... |
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2021-07-21 |
Cloudwalk | ode: Add more #ifdefs to ensure ODE is fully disabled... |
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2021-07-21 |
Cloudwalk | edict: Move free and freetime into prvm_edict_t itself |
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2020-10-05 |
cloudwalk | sv_user: Rename SV_ClientThink to SV_PlayerPhysics... |
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2020-10-02 |
cloudwalk | model_shared: Rename dp_model_t to model_t, to avoid... |
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2020-09-17 |
cloudwalk | Fix remaining clang compile warnings |
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2020-09-17 |
cloudwalk | Rename qboolean to qbool |
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2020-06-30 |
cloudwalk | Disable PRVM_64 until it can be developed further.... |
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2020-05-27 |
cloudwalk | Fix incorrect types causing fp precision errors with... |
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2020-05-26 |
cloudwalk | Clean up qtypes.h. Use stdbool.h on non-MSVC. Replace... |
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2020-05-26 |
cloudwalk | Implement clipgroup extension from DarkplacesRM |
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2020-02-06 |
havoc | Implemented garbage collection of lost references to... |
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2020-01-09 |
havoc | Corrected names in credits to be more accurate and... |
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2019-12-31 |
divverent | Fixed compile warnings - Corrected formatting of 'if... |
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2018-04-10 |
havoc | Remove the model parameter from NativeContentsFromSuper... |
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2018-03-24 |
havoc | Add skipmaterialflagsmask feature to TraceLine and... |
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2017-01-02 |
havoc | Fix rogue mission pack (Dissolution of Eternity) plasma... |
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2016-11-27 |
havoc | Add skipsupercontentsmask parameter to all the collisio... |
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2016-11-27 |
havoc | Rollback last change which was meant to be many smaller... |
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2016-11-27 |
havoc | Added developer_memorylargerthanmb cvar which dprints... |
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2016-08-18 |
divverent | Add user defined movetypes extension |
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2016-07-30 |
divverent | Don't run MOVETYPE_NOCLIP physics asynchronously |
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2015-12-28 |
divverent | New feature: disableclientprediction == -1. |
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2015-08-03 |
divverent | Only abort the move of a MOVETYPE_TOSS entity if it... |
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2014-05-08 |
havoc | Overhauled the tracebox extending code, it now lives... |
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2014-05-08 |
havoc | Fix a compile error when using COLLISION_PARANOID 3. |
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2014-05-08 |
havoc | Fix sv_jumpstep cvar, whose behavior was completely... |
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2013-03-24 |
havoc | reworked the MOVETYPE_WALK and MOVETYPE_STEP sticking... |
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2013-03-02 |
havoc | changed MOVETYPE_STEP and MOVETYPE_WALK to match Quake... |
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2013-02-25 |
havoc | removed cvar sv_gameplayfix_stepwhilejumping which... |
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2013-01-02 |
divverent | server: ignore out of order prespawn/spawn/begin commands |
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2012-04-17 |
havoc | fix two bugs introduced in r11402 that broke dm6 telepo... |
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2012-04-04 |
havoc | added PRVM_64 define which upgrades the QC VM to double... |
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2012-03-18 |
havoc | VM_FrameBlendFromFrameGroupBlend was using cl.time... |
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2012-01-09 |
divverent | fix c/s consistency of sv_gameplayfix_nogravityonground... |
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2011-11-01 |
divverent | impact handling: instead of detecting teleports by... |
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2011-10-31 |
havoc | undo the SUPERCONTENTS_SKY change, it should not be... |
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2011-10-31 |
havoc | fix dpmod shell casings spinning on the floor by disabl... |
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2011-10-31 |
havoc | cleaned up SV_Physics_Toss code to be more maintainable |
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2011-10-29 |
havoc | let traces hit sky by default, don't know why this... |
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2011-10-22 |
havoc | major overhaul for thread-safety - many global variable... |
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2011-10-12 |
havoc | added sv_areadebug cvar which disables the use of the... |
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2011-10-12 |
havoc | added cvar sv_gameplayfix_bugfixedcheckwatertransition... |
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2011-09-16 |
havoc | added network protocol for sound speed |
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2011-08-21 |
vortex | 2 new cvars: sv_gameplayfix_unstickentities and sv_game... |
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2011-08-16 |
divverent | MOVETYPE_FLY_WORLDONLY (movetype 33) |
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2011-08-16 |
havoc | fix MOVETYPE_FAKEPUSH (tenebrae movetype 13) implementation |
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2011-07-27 |
divverent | SV_PushMove: no longer assume that just rotating the... |
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2011-07-05 |
divverent | DP_SND_SOUND7_WIP1 |
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2011-06-08 |
havoc | reworked progs loading so that entvars_t and globalvars... |
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2011-05-28 |
havoc | reworked sv_gameplayfix_nudgeoutofsolid, it now begins... |
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2011-05-09 |
havoc | added prvm_offsets.h which centralizes field/global... |
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2011-05-09 |
havoc | reworked PRVM_EDICTFIELD* and PRVM_GLOBALFIELD* usage... |
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2011-05-08 |
havoc | removed NULL checks for PRVM_EDICTFIELDVALUE/GLOBALFIEL... |
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2011-03-01 |
havoc | q1bsp traceline code now hits surfaces, this comes... |
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2010-10-19 |
divverent | fix in entity teleport detection of FlyMove |
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2010-04-05 |
divverent | 1. network sv_gameplayfix_gravityunaffectedbyticrate... |
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2010-02-28 |
divverent | WarpZones: |
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2010-01-31 |
havoc | fix more warnings |
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2010-01-31 |
havoc | allow multiple steps in one move |
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2010-01-27 |
divverent | nudgeoutofsolid: check for bmodelstartsolid, not starts... |
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2010-01-07 |
divverent | fix bug in tracebox->line and traceline->point redirect... |
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2009-12-27 |
havoc | changed a ton of developer cvar checks into developer_e... |
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2009-12-21 |
havoc | allocate memory for big temporary storage arrays rather... |
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2009-12-05 |
divverent | turn this into sv_gameplayfix_downtracesupportsongroundflag |
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2009-12-05 |
divverent | fix onground clearing by ANDing it with a downtrace... |
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2009-12-05 |
divverent | fix endposnudge |
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2009-12-04 |
divverent | make the endpos-in-solid workaround a cvar collision_en... |
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2009-11-22 |
havoc | implemented FTE_CSQC_SKELETONOBJECTS (clientside support) |
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2009-11-06 |
havoc | fix two bugs introduced in r5828 (2005-11-25) that... |
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2009-11-01 |
havoc | add a little bias to prevent constant contact cases... |
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2009-10-25 |
havoc | implemented sv_gameplayfix_nudgeoutofsolid |
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2009-10-23 |
divverent | make ODE entities call touch functions |
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2009-10-22 |
divverent | ODE: joints |
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2009-10-19 |
havoc | ODE physics engine support, needs more work, disabled... |
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2009-10-17 |
divverent | also support bouncefactor for MOVETYPE_BOUNCEMISSILE |
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2009-10-04 |
divverent | also don't call PostThink on disconnected clients ;) |
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