2004-09-30 |
havoc | made shadowvolume building about 40% faster by not... |
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2004-09-30 |
havoc | sped up nexuiz rtlights benchmark by 4% by optimizing... |
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2004-09-28 |
havoc | implemented DP_EF_NODEPTHTEST extension |
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2004-09-26 |
havoc | r_fullbright 1 now works properly with r_shadow_realtim... |
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2004-09-26 |
havoc | added r_rtworld, r_rtworldshadows, r_rtdlight, r_rtdlig... |
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2004-09-26 |
havoc | fix R_Shadow_UpdateWorldLight (used by editing commands... |
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2004-09-14 |
havoc | now saves r_shadow cvars that are available in the... |
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2004-09-11 |
tomaz | Fixed a crash in R_EditLights_PasteInfo_f. |
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2004-09-07 |
tomaz | Added r_editlights_copyinfo and r_editlights_pasteinfo... |
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2004-09-03 |
havoc | use main varray_vertex3f2 array (forgot this in previou... |
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2004-08-25 |
havoc | Mem_AllocPool flags and parent parameters added, now... |
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2004-08-23 |
havoc | broke rtlights, oops (shadowtest was reversed) |
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2004-08-23 |
havoc | merged R_Shadow_Stage_LightWithShadows and R_Shadow_Sta... |
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2004-08-09 |
havoc | don't show editlights cursor position when not in editl... |
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2004-08-09 |
havoc | now shows cursor location in editlights mode |
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2004-08-05 |
havoc | this patch adds a number of stereo viewing modes (shutt... |
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2004-07-17 |
tomaz | added r_editlights_editall command, same as _edit but... |
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2004-07-17 |
tomaz | Fixed a color bug that made realtime lights to be sever... |
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2004-07-06 |
havoc | USETEXMATRIX is now a #ifdef rather than a #if |
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2004-05-23 |
havoc | now reloads rtlights only when map changes, not rendere... |
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2004-05-21 |
havoc | Tomaz renamed r_shadow_polygon* cvars to r_shadow_shado... |
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2004-05-18 |
havoc | Tomaz changed skybox rendering/loading to flip skyboxes... |
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2004-05-15 |
havoc | added comments to cubemap loader, to explain its confus... |
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2004-05-15 |
havoc | Tomaz fixed the envmap command; it was saving black... |
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2004-05-14 |
havoc | Tomaz fixed cubemap loading of skyboxes |
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2004-05-12 |
havoc | Tomaz's patch for optimized vectorlength calls in the... |
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2004-04-16 |
havoc | renamed r_shadow_worldshadows to r_shadow_realtime_worl... |
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2004-04-14 |
havoc | renamed model->numsurfaces to model->nummodelsurfaces |
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2004-04-01 |
havoc | default to r_shadow_realtime_dlight 1 mode |
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2004-03-23 |
molivier | Added a mempool parameter to FS_LoadFile |
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2004-03-22 |
havoc | worked around an ATI driver bug with glColor during... |
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2004-03-17 |
havoc | bsp model shadows are now enlarged by r_shadow_projectd... |
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2004-03-16 |
havoc | doubled brightness of most dlights, and halved brightne... |
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2004-03-15 |
havoc | enabled USETEXMATRIX because it wasn't broken after... |
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2004-03-15 |
havoc | 3d texcoords now must use rmeshstate_t.pointer_texcoord... |
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2004-03-15 |
havoc | reorganized texture setup code in R_Shadow_RenderLighti... |
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2004-03-14 |
havoc | fixed 2d attenuation texturing (it was all black due... |
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2004-03-13 |
havoc | merged static and dynamic rtlight handling almost entir... |
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2004-03-10 |
havoc | now calls GL_LockArrays manually around each R_Mesh_Dra... |
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2004-03-10 |
havoc | removed r_shadow_showtris (superseded by r_showtris) |
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2004-03-10 |
havoc | merged CL_ColorPointer into R_Mesh_State |
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2004-03-10 |
havoc | R_Mesh_State_Texture and GL_VertexPointer merge once... |
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2004-03-10 |
havoc | GL_Color no longer interacts with GL_ColorPointer ... |
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2004-03-10 |
havoc | now supports GL_EXT_stencil_two_side extension (found... |
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2004-03-10 |
havoc | added Print versions of Printf functions and made all... |
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2004-03-09 |
havoc | fix saving of rtlights files (everything past cubemap... |
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2004-03-04 |
havoc | fix r_editlights_edit not accepting some commands |
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2004-03-03 |
havoc | made r_showtris transparent (quite faint actually)... |
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2004-03-03 |
havoc | realtime dlight shadows are now nearly the speed of... |
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2004-03-02 |
havoc | temporarily disabled compiled rtlights (they'll make... |
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2004-03-02 |
havoc | fix rtlights cubemapname load/save |
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2004-03-02 |
havoc | forgot to init the effects variable in the light parser |
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2004-03-02 |
havoc | dlights using light_lev now need the PFLAG_FULLDYNAMIC... |
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2004-03-01 |
havoc | more cleanups of R_RenderScene (now r_view_ variables... |
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2004-03-01 |
havoc | cleaned up rtlight handling, merging most code between... |
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2004-02-28 |
havoc | default a few cvars accordingly for GAME_TENEBRAE mode |
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2004-02-28 |
havoc | support angles on light entities |
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2004-02-28 |
havoc | support skin and pflags in light entity loader |
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2004-02-26 |
havoc | made the static light built message a dprint |
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2004-02-25 |
havoc | renamed brush model pvs stuff to be in brush struct... |
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2004-02-22 |
havoc | fixed GL_Scissor call in rtlight code (apparently I... |
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2004-02-21 |
havoc | cleaned up R_RenderView setup code a bit, and shuffled... |
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2004-02-21 |
havoc | moved light matrix generation out of the render code... |
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2004-02-18 |
havoc | improved error message for missing cubemap images,... |
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2004-02-18 |
havoc | now loads each cubemap only once, no matter how many... |
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2004-02-18 |
havoc | cubemap filters for rtlights are now supported |
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2004-02-18 |
havoc | added gl_lightmaps cvar (for looking at the raw lightma... |
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2004-02-06 |
havoc | renamed r_shadow_shadows to r_shadow_dlightshadows... |
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2004-02-02 |
havoc | now always uses glPolygonOffset, and collision brush... |
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2003-12-28 |
havoc | improved support for q3map2 lights (added fade and... |
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2003-12-01 |
havoc | added a note about the Creative Technology Ltd patent... |
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2003-11-30 |
havoc | now uses q3bsp surfaceflags when possible instead of... |
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2003-11-30 |
havoc | now parses q3 shaders for surfaceparms (this mainly... |
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2003-11-14 |
havoc | r_refdef.vieworg and r_refdef.viewangles replaced by... |
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2003-11-05 |
havoc | added r_shadow_showtris |
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2003-10-13 |
havoc | added r_shadow_help and r_editlights_help commands... |
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2003-10-07 |
havoc | cd audio now tied to sound system |
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2003-10-02 |
molivier | The crusade against buffer overflows continues... |
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2003-09-22 |
havoc | huge (16%) speed gain on surface rendering by eliminati... |
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2003-09-21 |
havoc | r_colorscale gone, v_overbrightbits (cvar which control... |
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2003-09-20 |
havoc | finally managed to fix the r_shadow_portallight bug... |
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2003-09-19 |
havoc | migrated light bounding box generation from r_shadow... |
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2003-08-24 |
havoc | no more uses of %g in printf as it tends to lose precis... |
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2003-08-23 |
havoc | q3bsp is working, but no curves yet, and no realtime... |
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2003-08-19 |
havoc | more q3bsp work (and no it still doesn't work right) |
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2003-08-13 |
havoc | no time to explain, more changes on the path to q3bsp... |
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2003-08-13 |
havoc | more hackish cleanups of PVS stuff, now decompresses... |
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2003-07-31 |
havoc | corrected a few LittleLongs to LittleFloat in md3 loadi... |
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2003-07-24 |
havoc | a little more explanation of shadow edge code |
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2003-07-17 |
havoc | moved all type-specific model fields to respective... |
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2003-07-10 |
havoc | added 'readable' version of a particular line of code... |
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2003-07-08 |
havoc | fixed model shadows going through walls (by making... |
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2003-07-02 |
havoc | changed brush model API - now uses function pointers... |
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2003-07-01 |
havoc | redesigned how the renderer handles much of it's state... |
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2003-06-04 |
havoc | fixed a bunch of signed/unsigned mismatch warnings... |
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2003-05-26 |
havoc | fixed realtime lighting bugs with gl_mesh_batching... |
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2003-04-07 |
havoc | disable use of scissor when stencil is not available... |
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2003-04-07 |
havoc | some more minor cleanups |
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2003-04-07 |
havoc | forgot to make a couple changes before committing this |
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2003-04-07 |
havoc | split r_shadow_realtime into r_shadow_realtime_world... |
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