2006-05-12 |
havoc | reorganized a lot of renderer variables into r_refdef... |
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2006-05-10 |
havoc | redesigned skeletal model loading and rendering to... |
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2006-05-01 |
havoc | optimized rtlighting passes by using RSurf_DrawBatch_Si... |
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2006-04-26 |
havoc | now does batching of transparent surfaces, such as... |
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2006-04-26 |
havoc | added a lot more CHECKGLERROR macro calls, to identify... |
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2006-04-20 |
havoc | significant surface renderer optimizations |
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2006-04-18 |
havoc | reworked most of q3bsp q3 shader loading, now supports... |
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2006-04-17 |
havoc | batch by lightmap as well as texture, this cures proble... |
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2006-04-16 |
havoc | eliminated rmeshstate_t .pointer_vertex and .pointer_co... |
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2006-04-16 |
havoc | redesigned some of the model animation code, should... |
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2006-04-08 |
havoc | made darkplaces able to compile as C++ again, and fixed... |
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2006-03-29 |
havoc | optimizations to surface rendering setup |
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2006-03-29 |
havoc | eliminated model->meshlist, replaced with an embedded... |
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2006-03-26 |
havoc | eliminated the hacky r_showtris code, now r_glsl 1... |
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2006-03-23 |
havoc | changed several DPrint's and developer cvar checks... |
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2006-03-22 |
havoc | changed collision code to report supercontents, surface... |
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2006-03-21 |
havoc | fix alpha blended textures in GLSL lighting path |
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2006-03-21 |
havoc | renamed varray_ arrays to rsurface_array_, and they... |
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2006-03-21 |
havoc | removed the USETEXMATRIX define (now always on), reduce... |
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2006-03-20 |
havoc | fix crash when using r_editlights mode |
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2006-03-17 |
havoc | added GLSL shader path for normal rendering stage,... |
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2006-03-15 |
havoc | cleaning up GLSL code |
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2006-03-14 |
havoc | fix crosshair 6, and allow custom crosshairs up to 32 |
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2006-03-07 |
havoc | rearranged surface renderer some more |
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2006-03-04 |
havoc | replaced sbarpic_t with cachepic_t in sbar code (saves... |
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2006-03-04 |
havoc | fix a C99 lazy variable issue with non-C99 compilers |
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2006-03-03 |
havoc | now only compiles GLSL shaders on demand, this improves... |
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2006-02-22 |
havoc | changed behavior of r_showtris (now only affects geomet... |
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2006-02-12 |
havoc | fix uninitialized specularscale in R_Shadow_RenderSurfa... |
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2006-02-12 |
havoc | fixed glsl colormapping brightness bug when using colormod |
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2006-02-09 |
havoc | added diffuse texture alpha support to GLSL shader... |
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2006-02-08 |
havoc | fixed bugs concerning rtlighting of transparent entities |
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2006-02-02 |
havoc | vertex lighting path now does pants/shirt rendering... |
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2006-02-02 |
havoc | fix a bug in the GLSL colormapping setup (was feeding... |
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2006-02-02 |
havoc | split R_Shadow_RenderSurfacesLighting_Light_Dot3 into... |
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2006-02-02 |
havoc | added pants/shirt layer rendering to GLSL shader, rathe... |
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2006-02-01 |
havoc | changed renderer to check ent->colormap_pantscolor... |
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2006-02-01 |
havoc | added description string to all cvars and commands |
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2006-01-10 |
havoc | added EF_DOUBLESIDED (and internally RENDER_NOCULLFACE) |
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2005-12-27 |
havoc | reworked rtlighting code to handle transparent water... |
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2005-11-23 |
havoc | cleaned up many text buffer sizes throughout the engine... |
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2005-11-22 |
havoc | fixed backwards q3bsp model lighting and backwards... |
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2005-11-07 |
havoc | removed \n from all Host_Error, Sys_Error, PRVM_ERROR... |
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2005-11-07 |
havoc | removed .tga/.lmp extensions from all Pic names in... |
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2005-11-07 |
havoc | fix rendering issues with light crosshairs and the... |
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2005-11-05 |
havoc | eliminated fs_filesize global, now File_LoadFile and... |
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2005-11-05 |
havoc | eliminated qbyte type, now uses unsigned char throughou... |
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2005-11-04 |
havoc | minor optimizations to GLSL path layer checking |
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2005-10-29 |
havoc | rewrote much of the voodoo/tnt rtlight path, now suppor... |
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2005-10-29 |
havoc | converted vertex fogging to use a fogtable array which... |
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2005-10-28 |
havoc | tweaked GLSL lighting shader to get a bit more performa... |
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2005-10-24 |
havoc | moved d_lightstylevalue into r_refdef.lightstyle |
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2005-10-23 |
havoc | rewrote r_speeds stats code, now uses renderstats globa... |
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2005-10-21 |
havoc | made darkplaces compile successfully with g++ to test... |
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2005-10-15 |
havoc | fix typo |
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2005-10-15 |
havoc | don't try to compile GL_NV_half_float shaders if the... |
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2005-09-23 |
havoc | make glsl work on ATI's newer drivers (which don't... |
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2005-09-11 |
havoc | rewrote colormapping handling to store colormap_pantsco... |
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2005-09-11 |
havoc | fix a stupid typo in the vertex shader |
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2005-09-08 |
havoc | removed GF3 water shader (entirely), it probably won... |
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2005-09-08 |
havoc | moved waterscrollmatrix handling into texture->currente... |
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2005-09-07 |
havoc | migrated surface list iteration into the RenderLighting... |
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2005-09-07 |
havoc | split model->DrawShadowVolume into CompileShadowVolume... |
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2005-09-07 |
havoc | removed r_shadow_realtime_world_compilelight cvar and... |
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2005-09-07 |
havoc | migrated a lot of error handling out of R_Shadow_Render... |
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2005-08-18 |
havoc | changed tolerances for renderable light intensities... |
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2005-08-17 |
black | Fixed a bug in the r_shadow light entity parser which... |
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2005-08-10 |
havoc | renamed r_shadow_geforcefxlowquality to r_shadow_usehal... |
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2005-07-05 |
havoc | fix a warning |
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2005-07-05 |
havoc | more size_t |
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2005-07-04 |
havoc | fix problems with missing cubemap textures in GLSL |
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2005-07-03 |
havoc | fix bug that made pants/shirt not render in rtlighting... |
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2005-06-28 |
havoc | default offsetmapping off (as it messes up model skins) |
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2005-06-28 |
havoc | removed r_editlights_rtlightssizescale and r_editlights... |
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2005-06-09 |
havoc | added r_shadow_glsl_geforcefxlowquality cvar (automatic... |
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2005-06-09 |
havoc | replaced uses of VectorNormalizeFast with VectorNormali... |
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2005-05-29 |
havoc | fixed EF_NODEPTHTEST support on q1bsp/q3bsp/models |
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2005-05-15 |
havoc | changed matrix_attenuation declarations to not be stati... |
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2005-05-14 |
havoc | gl_combine cvar is no longer saved |
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2005-05-13 |
havoc | replaced all references to vid.conwidth and vid.conheig... |
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2005-05-11 |
havoc | the merging of alias and bsp model rendering begins... |
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2005-05-09 |
havoc | fix a problem with stenciltwoside introduced by recent... |
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2005-05-08 |
havoc | rewrote the notes on the Creative patent after re-readi... |
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2005-05-08 |
havoc | revised a number of terminology notes at the beginning... |
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2005-05-08 |
havoc | added rmesh_t and R_Mesh_AddVertex3f, R_Mesh_AddPolygon... |
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2005-05-03 |
havoc | cleaned up portions of rtlighting system, allowing... |
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2005-05-03 |
havoc | fix a bug that made rtlighting crash (thanks to Vic... |
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2005-05-01 |
havoc | a bit of cleanup |
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2005-05-01 |
havoc | moved r_shadow_ white and normal cubemaps to r_texture_ |
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2005-04-30 |
havoc | relocated the CL_SendMove call to put it at the end... |
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2005-04-24 |
havoc | don't apply dlights to opaque models (this was happenin... |
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2005-04-20 |
havoc | reimplemented rtlight portal culling (used for compiled... |
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2005-04-20 |
havoc | changed rtlight compiled cluster list/pvs to leaf list... |
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2005-04-20 |
havoc | r_shadow_staticworldlights has mutated into r_shadow_re... |
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2005-04-17 |
havoc | fix rtlighting on textureless surfaces (uses r_texture_... |
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2005-04-15 |
havoc | changed R_Shadow_RenderLighting to do full base+pants... |
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2005-04-14 |
black | -Added the parameter 'persistent'(naming?) to Draw_Cach... |
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2005-04-11 |
havoc | renamed r_shadow_cursor cvars to actually have the... |
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2005-04-05 |
havoc | consolidated many mempools to make memlist more readabl... |
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2005-04-05 |
havoc | reduced client memory usage by 29MB by making cl_max_en... |
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