]>
2003-07-12 | havoc | fix a bunch of things that should have been checking... | blob | commitdiff | raw |
2003-07-11 | havoc | added cvars r_lerpsprites, r_lerpmodels, and r_waterscr... | blob | commitdiff | raw | diff to current |
2002-09-05 | havoc | you can now (try to) play in maps you don't have, and... | blob | commitdiff | raw | diff to current |
2002-06-02 | knghtbrd | A minor removal of a few pieces of dead code. Nothing... | blob | commitdiff | raw | diff to current |
2002-03-14 | lordhavoc | Hide no such frame warning if developer is off | blob | commitdiff | raw | diff to current |
2002-01-16 | lordhavoc | rewrote memory system entirely (hunk, cache, and zone... | blob | commitdiff | raw | diff to current |
2001-12-04 | lordhavoc | rewrote RecursiveHullCheck, no longer gets stuck on... | blob | commitdiff | raw | diff to current |
2001-04-06 | lordhavoc | optimized AngleVectors calls (pass NULL for vectors... | blob | commitdiff | raw | diff to current |