2004-10-13 |
molivier | Lots of minor fixes and improvements to the sound engin... |
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2004-09-14 |
havoc | PROTOCOL_DARKPLACES5 |
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2004-04-05 |
havoc | inlined Host_EndGame in CL_ParseServerMessage's svc_dis... |
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2004-02-21 |
havoc | rate limited networking ("rate" command in client conso... |
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2003-10-07 |
black | Changed dp so the new vm fits in. |
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2003-09-14 |
havoc | more Nexuiz hud stuff from BlackHC, minor style edits... |
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2003-09-04 |
havoc | patch from Andreas Kirsh to add Nexuiz hud |
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2003-07-27 |
havoc | added MAX_PACKETFRAGMENT to limit size of reliable... |
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2003-06-22 |
havoc | This is the network rewrite I've been working on for... |
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2003-04-03 |
havoc | added MAX_NETRELIABLE define (currently same as MAX_DAT... |
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2003-03-21 |
havoc | This is a patch from Elric greatly cleaning up the... |
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2003-02-20 |
havoc | optional portal based determination of lit surfaces... |
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2003-02-10 |
havoc | MAX_EDICTS has changed to 32768. Yes this is madness... |
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2002-11-08 |
havoc | Elric's changes: |
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2002-10-14 |
havoc | R_LoadTexture functions take a palette pointer now |
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2002-09-23 |
havoc | almost completely rewrote vid_wgl's mode code, there... |
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2002-09-11 |
havoc | whitespace |
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2002-08-20 |
havoc | got rid of host_parms |
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2002-08-20 |
havoc | got rid of host_parms.argc and argv, now uses com_argc... |
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2002-07-07 |
havoc | added a qtypes.h for little things like qbyte and such |
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2002-06-02 |
knghtbrd | DP code cleanup, stage one - all headers that can be... |
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2002-02-27 |
lordhavoc | renamed byte to qbyte throughout engine to eliminate... |
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2002-01-31 |
lordhavoc | got rid of buildnumber.c and buildnum program, now... |
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2002-01-25 |
lordhavoc | added cl_screen.c/h (eventually most 2D stuff should... |
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2002-01-16 |
lordhavoc | rewrote memory system entirely (hunk, cache, and zone... |
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2001-12-04 |
lordhavoc | rewrote RecursiveHullCheck, no longer gets stuck on... |
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2001-10-29 |
lordhavoc | moved Sys_Printf and related code/data to sys_shared... |
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2001-10-26 |
lordhavoc | added CVAR_SAVE and CVAR_NOTIFY flags to cvar_t structu... |
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2001-05-29 |
lordhavoc | split render portion of entity_t struct into entity_ren... |
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2001-05-27 |
lordhavoc | cleaned up nearly all of the externs in .c files (moved... |
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2001-05-26 |
lordhavoc | some whitespace changes |
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2001-05-11 |
lordhavoc | ***map loader generates portals for the map*** (can... |
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2001-04-26 |
lordhavoc | a big change with a little description... |
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2001-04-20 |
lordhavoc | added newmap function to render modules (so explosions... |
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2001-04-06 |
lordhavoc | optimized AngleVectors calls (pass NULL for vectors... |
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2001-02-09 |
lordhavoc | added back r_speeds2, with masses of information (6... |
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2001-02-06 |
lordhavoc | better version reports (always mention build number) |
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2001-01-29 |
lordhavoc | got rid of Hunk_Alloc, all allocations now have a prope... |
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2000-12-09 |
lordhavoc | bmodel rotation physics now work |
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2000-11-26 |
lordhavoc | fractalnoise enhancements, better smoke textures, bette... |
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2000-11-17 |
lordhavoc | updated to version 1.50, build 75. |
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2000-10-15 |
lordhavoc | Gigantic commit - dlight system rewritten |
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2000-09-06 |
lordhavoc | Linux GLX, a lot of code shrinkage/cleanup, assembly... |
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2000-08-22 |
lordhavoc | Initial revision |
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