2017-06-25 |
Mario | Don't render items at all if their alpha is <= 0 |
tree | commitdiff |
2017-06-25 |
Mario | Merge branch 'terencehill/vec2_optimizations' into... |
tree | commitdiff |
2017-06-24 |
Mario | Also update racer cannon cost |
tree | commitdiff |
2017-06-24 |
Mario | Apply vehicle settings from community testing |
tree | commitdiff |
2017-06-24 |
Mario | Fix a crash and a bunch of warnings when fancy pathing... |
tree | commitdiff |
2017-06-24 |
Mario | Fix compile when fancy pathing is enabled, and fix... |
tree | commitdiff |
2017-06-24 |
Mario | Fix a crash from clones dying |
tree | commitdiff |
2017-06-23 |
terencehill | Turn angleofs into a macro; implement angleofs3 in... |
tree | commitdiff |
2017-06-23 |
Mario | Whitelist another cvar |
tree | commitdiff |
2017-06-23 |
Mario | Switch the bit number for multijump_count (better not... |
tree | commitdiff |
2017-06-22 |
terencehill | Don't define CCR and related autocvars in the menu |
tree | commitdiff |
2017-06-22 |
Mario | Add sv_aircontrol_sidewards |
tree | commitdiff |
2017-06-22 |
Mario | Return if the damage text is deleted |
tree | commitdiff |
2017-06-22 |
terencehill | Comment out a debug function; turn power2of into a... |
tree | commitdiff |
2017-06-21 |
Mario | Whitelist another cvar |
tree | commitdiff |
2017-06-20 |
Mario | Fix final use of #ifndef MENUQC |
tree | commitdiff |
2017-06-20 |
Mario | Remove mr_precache (now unused) |
tree | commitdiff |
2017-06-20 |
Mario | Update spider's web attack to use the highspeed stat... |
tree | commitdiff |
2017-06-20 |
Mario | Nerf stolen vehicles by disabling their shields |
tree | commitdiff |
2017-06-20 |
Mario | Split some non-physics stuff out of Monster_Move |
tree | commitdiff |
2017-06-20 |
Mario | Greatly simplify monster velocity calculation and use... |
tree | commitdiff |
2017-06-19 |
Mario | Whitelist some client cvars |
tree | commitdiff |
2017-06-19 |
Mario | Workaround: reset hud_scale_current and hud_shift_curre... |
tree | commitdiff |
2017-06-18 |
terencehill | If debug isn't enabled (-DNDEBUG=1) don't create 2... |
tree | commitdiff |
2017-06-18 |
terencehill | If debug isn't enabled (-DNDEBUG=1) don't create 2... |
tree | commitdiff |
2017-06-18 |
Mario | Add a (temporary) flag to mark weapons which don't... |
tree | commitdiff |
2017-06-18 |
terencehill | mapvoting.qc: fix variable types |
tree | commitdiff |
2017-06-18 |
terencehill | Don't automatically enable dynamic HUD effects on frame... |
tree | commitdiff |
2017-06-17 |
Mario | Reset vehicle colors when entering, so all components... |
tree | commitdiff |
2017-06-17 |
Mario | Minor optimization |
tree | commitdiff |
2017-06-17 |
Mario | Reset colors AFTER fully spawning the vehicle, so compo... |
tree | commitdiff |
2017-06-17 |
Mario | Add a vehicle hook when setting colors, so vehicles... |
tree | commitdiff |
2017-06-17 |
terencehill | Add another vec3 and rearrange code to shorten instructions 448/head |
tree | commitdiff |
2017-06-17 |
terencehill | Merge branch 'master' into terencehill/vec2_optimizations |
tree | commitdiff |
2017-06-17 |
terencehill | Turn another array of bools into an int |
tree | commitdiff |
2017-06-17 |
terencehill | Minor optimizations + minor fix |
tree | commitdiff |
2017-06-17 |
Mario | Add rough support for target_kill |
tree | commitdiff |
2017-06-16 |
terencehill | Don't waste 2 arrays for something that can be accompli... |
tree | commitdiff |
2017-06-16 |
terencehill | Use a shared array to dump config settings of weapons... |
tree | commitdiff |
2017-06-14 |
Mario | Disable unused radar map generator (saves ~1500 globals) |
tree | commitdiff |
2017-06-03 |
Mario | Merge branch 'Lyberta/PlayerScore_Get' into 'master' |
tree | commitdiff |
2017-06-03 |
Lyberta | PlayerScore_Add typo fix. 446/head |
tree | commitdiff |
2017-06-03 |
Lyberta | PlayerScore_Add optimization. |
tree | commitdiff |
2017-06-03 |
Lyberta | Make PlayerScore_Get a macro. |
tree | commitdiff |
2017-06-03 |
Lyberta | Added PlayerScore_Get function. |
tree | commitdiff |
2017-06-01 |
Mario | Merge branch 'Lyberta/f1time' into 'master' |
tree | commitdiff |
2017-06-01 |
Lyberta | Made f1time be handled on the server too. 444/head |
tree | commitdiff |
2017-06-01 |
Mario | Remove an unused function |
tree | commitdiff |
2017-06-01 |
Mario | Merge branch 'Lyberta/PlayerDamagedEnhancement' into... |
tree | commitdiff |
2017-06-01 |
Lyberta | Call PlayerDamaged even if damage is 0. Very useful... 443/head |
tree | commitdiff |
2017-05-29 |
Mario | Partial fix for turret checkpoints (find doesn't work... |
tree | commitdiff |
2017-05-27 |
terencehill | Document vec2, AUTOCVAR and AUTOCVAR_SAVE usage, which... |
tree | commitdiff |
2017-05-27 |
terencehill | Optimize client and server vector operations mostly... |
tree | commitdiff |
2017-05-27 |
Mario | Optimize shownames code a tiny bit by doing the vlen... |
tree | commitdiff |
2017-05-27 |
terencehill | Indent healtharmor.qc consistently |
tree | commitdiff |
2017-05-27 |
terencehill | Turn a few vec3 into vec2 |
tree | commitdiff |
2017-05-27 |
terencehill | Remove outdated g_waypointsprite_tactical cvar; fix... |
tree | commitdiff |
2017-05-27 |
terencehill | Allow const folding in drawpic_aspect macro, which... |
tree | commitdiff |
2017-05-26 |
Mario | Actually fix compile |
tree | commitdiff |
2017-05-26 |
Mario | Fix compile |
tree | commitdiff |
2017-05-26 |
Mario | Send jump speed caps on connect (fixes mismatching... |
tree | commitdiff |
2017-05-26 |
Mario | Fix default sv_player_viewoffset value |
tree | commitdiff |
2017-05-26 |
Mirio | Update credits |
tree | commitdiff |
2017-05-26 |
Mario | Minor code cleanup in pathlib |
tree | commitdiff |
2017-05-24 |
Mario | Whitelist all g_maplist_* cvars from the purity checks |
tree | commitdiff |
2017-05-24 |
Mario | Fix trigger_secret unreliability with triggering and... |
tree | commitdiff |
2017-05-20 |
Mario | Keep the resetting ordered, to match old behaviour |
tree | commitdiff |
2017-05-20 |
Mario | Add an intrusive list for entities that save their... |
tree | commitdiff |
2017-05-20 |
Mario | Add an intrusive list for seeker tags and fix seeker... |
tree | commitdiff |
2017-05-20 |
Mario | Make railgunhit a bool and reduce a find loop to intrus... |
tree | commitdiff |
2017-05-20 |
Mario | Merge branch 'Mario/intrusive' into 'master' |
tree | commitdiff |
2017-05-19 |
Mario | Mark g_ctf_leaderboard as a change allowed by server... |
tree | commitdiff |
2017-05-19 |
Mario | Allow disabling damage text server side without affecti... |
tree | commitdiff |
2017-05-19 |
Mario | Tweak resistance buff to reduce damage after most other... |
tree | commitdiff |
2017-05-18 |
terencehill | Restore ** operator instead of pow, optimize check... |
tree | commitdiff |
2017-05-18 |
terencehill | Real fix for inconsistent refresh rate of numbers in... |
tree | commitdiff |
2017-05-18 |
Mario | Use pow() for accelerometer (potential fix for inconsis... |
tree | commitdiff |
2017-05-17 |
Mario | Merge branch 'master' into Mario/intrusive 441/head |
tree | commitdiff |
2017-05-17 |
terencehill | Remove a wasted global variable |
tree | commitdiff |
2017-05-17 |
Mario | Use an intrusive list to find ladders in bot AI |
tree | commitdiff |
2017-05-17 |
Mario | Replace a classname loop through waypoints with the... |
tree | commitdiff |
2017-05-17 |
Mario | Replace some findfloat loops with intrusive lists where... |
tree | commitdiff |
2017-05-17 |
Mario | Use the attacker parameter instead of saving globals... |
tree | commitdiff |
2017-05-16 |
Mario | Use race_ReadTime to acquire the first place record... |
tree | commitdiff |
2017-05-16 |
Mario | Merge branch 'Mario/cts_checkpoint_speedup' into 'master' |
tree | commitdiff |
2017-05-16 |
Mario | Merge branch 'Mario/cts_respawn_clear' into 'master' |
tree | commitdiff |
2017-05-16 |
Mario | For safety, restore previous behaviour (but only loop... 440/head |
tree | commitdiff |
2017-05-13 |
Mario | Fix use of .mins/.maxs in turret and vehicle registries |
tree | commitdiff |
2017-05-13 |
Mario | Fix compile and use of .mins/.maxs on the monster regis... |
tree | commitdiff |
2017-05-13 |
Mario | Attempt to speed up physics client option selection... |
tree | commitdiff |
2017-05-13 |
Mario | Ultra minor cleanup |
tree | commitdiff |
2017-05-13 |
Mario | Merge branch 'master' into Mario/cts_checkpoint_speedup |
tree | commitdiff |
2017-05-13 |
Mario | Tweak it further by not doing another loop within the... |
tree | commitdiff |
2017-05-13 |
Mario | Greatly optimize race checkpoints by using intrusive... |
tree | commitdiff |
2017-05-12 |
Mario | Fix scoreboard monster counts |
tree | commitdiff |
2017-05-08 |
terencehill | Show joystick binds in the HUD only when a joystick... |
tree | commitdiff |
2017-05-07 |
Mario | Make map weapons glow the color of their waypoint inste... |
tree | commitdiff |
2017-05-07 |
Mario | Limit maximum possible distance at which shownames... |
tree | commitdiff |
2017-05-06 |
terencehill | Don't allow clearing ELO score; it fixes ELO value... |
tree | commitdiff |
2017-05-06 |
Mario | Merge branch 'martin-t/dmgtext' into 'master' |
tree | commitdiff |
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