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Tidy up code and comments
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server /
2011-01-21 Mircea KitsuneTidy up code and comments
2011-01-21 Mircea KitsuneMake sure we can / need to reload before checking if...
2011-01-21 Mircea KitsuneOuch... forgot a fixed cvar
2011-01-21 Mircea KitsuneFix the remaining issues. At this point, the reload...
2011-01-21 Mircea KitsuneFix more issues
2011-01-21 Mircea KitsuneProperly do the ammo checks, and tweak the sniper rifle...
2011-01-21 Mircea KitsuneAll weapons must be loaded the first time you get them
2011-01-21 Mircea KitsuneCheck the weapon load, not player ammo
2011-01-21 Mircea KitsuneProperly check the amount of ammo we'd be using too
2011-01-21 Mircea KitsuneAllow using weapons when the player has no more ammo...
2011-01-21 Mircea KitsuneProperly check the necessary amount of ammo for reloading
2011-01-21 Mircea KitsuneProper cvars and remove old cvars
2011-01-21 Mircea KitsuneFix weapons with reloading disabled
2011-01-21 Mircea KitsuneProperly consider ammo we still had in the weapon befor...
2011-01-21 Mircea KitsuneFix forced reload
2011-01-21 Mircea KitsuneRename something back
2011-01-21 Mircea KitsuneOnly use wish_reload where we have to
2011-01-21 Mircea KitsuneOops... sniper uses nails
2011-01-21 Mircea KitsuneUpdate the sniper as well
2011-01-21 Mircea KitsuneSmall forgotten fix
2011-01-21 Mircea KitsunePart 2 of per-weapon load persistence. Much closer...
2011-01-21 Mircea KitsunePer weapon load, part 1. Still buggy and not functionin...
2011-01-21 Mircea KitsuneProper names
2011-01-21 Mircea KitsuneImprove functionality
2011-01-20 Mircea KitsuneMake the reload code use the proper type of ammo
2011-01-20 Mircea KitsuneFirst reload functionality for the shotgun (requires...
2011-01-20 Mircea KitsuneOh, we don't need a qh file
2011-01-20 Mircea KitsuneFirst step in a common reload system for all weapons...
2011-01-20 Rudolf Polzerallow translations of weapon names (NOTE: will only...
2011-01-18 SamualMerge branch 'samual/water_and_damage_blur' into samual...
2011-01-18 SamualMerge branch 'master' into samual/water_and_damage_blur
2011-01-17 Rudolf PolzerSeeker from Slot 9 auf 8
2011-01-17 Rudolf PolzerMerge branch 'master' into divVerent/german-translation
2011-01-17 Rudolf Polzerwrite PiƱata
2011-01-17 Rudolf PolzerMerge remote branch 'origin/terencehill/mapvote_fade'
2011-01-16 Rudolf Polzerupdate cheat detection with real world data
2011-01-15 Rudolf Polzerfix weapon throwing
2011-01-15 Rudolf PolzerLMS: calculate rank properly if someone left
2011-01-15 Rudolf Polzerdon't include stats with value 0
2011-01-15 Rudolf Polzerplayerstats: also count killing sprees, botlike, first...
2011-01-14 Rudolf Polzeradd a scoreboardvalid field to the stats
2011-01-14 Rudolf Polzeruse better format for the float numbers in the stats
2011-01-14 Rudolf Polzerplayerstats: properly handle different ways of match...
2011-01-14 Rudolf Polzeronly add the event if the label is set
2011-01-14 Rudolf Polzerallow "uid2name" on bots ;)
2011-01-14 Rudolf Polzerplayer stats: send all info from scoreboard
2011-01-14 Rudolf Polzeradd a scores_accumulated field (not used yet) that...
2011-01-13 Rudolf PolzerMerge remote branch 'origin/samual/keepaway'
2011-01-13 Rudolf PolzerMerge remote branch 'origin/samual/balancesamual'
2011-01-13 Rudolf PolzerMerge remote branch 'origin/samual/uzianimtime'
2011-01-13 SamualMerge branch 'master' into samual/keepaway
2011-01-13 SamualMerge branch 'master' into samual/balancesamual
2011-01-13 Rudolf PolzerMerge remote branch 'origin/terencehill/serverlist_fix'
2011-01-13 Rudolf PolzerMerge remote branch 'origin/terencehill/small_cleanups'
2011-01-13 Rudolf PolzerMerge remote branch 'origin/sev/menuadjustments'
2011-01-13 SamualSimple edit to add an animtime cvar for the uzi burst...
2011-01-12 Rudolf Polzersimplify some freezetag code
2011-01-12 Rudolf Polzerstop fire when frozen (freezetag)
2011-01-12 Rudolf PolzerRevert "weapon_railgun should spawn a nex, not a sniper...
2011-01-12 Rudolf PolzerMerge remote branch 'origin/fruitiex/balance'
2011-01-12 Rudolf Polzerthe "nextmap" setting doesn't even belong in cvar_chang...
2011-01-11 Rudolf Polzertrueaim: add a cvar g_trueaim_minrange to customize it
2011-01-10 SamualUpdate keepaway scoring so it supports time based scori...
2011-01-10 SamualMerge branch 'master' into samual/keepaway
2011-01-09 FruitieXmake the sniper rifle secondary reload. Execute the...
2011-01-09 FruitieXMerge remote branch 'origin/master' into fruitiex/balance
2011-01-08 Rudolf PolzerMerge remote branch 'origin/mirceakitsune/menu_bypass...
2011-01-07 Rudolf Polzerfix antispam of hitsounds; fix shotgun and electro...
2011-01-07 Rudolf PolzerMerge branch 'master' of ssh://git.xonotic.org/xonotic...
2011-01-07 Rudolf Polzerremove a stupid dprint
2011-01-07 Rudolf PolzerMerge branch 'master' of git://git.xonotic.org/xonotic...
2011-01-07 Rudolf PolzerMerge remote branch 'origin/tzork/turretfixes'
2011-01-07 tzorkAdd mutator hook for TurretSpawn, make fusion reactor...
2011-01-04 Rudolf Polzerfreezetag: do not abort revival entirely when out of...
2011-01-04 Rudolf Polzercatch >1 unfreezers
2011-01-04 Rudolf Polzercrylink: add a cvar for initial pre-linkjoin delay
2011-01-03 FruitieXMerge remote branch 'origin/master' into fruitiex/balance
2011-01-03 terencehillAdd velocity_len to reduce calls of vlen
2011-01-02 Rudolf Polzerfix "laser revived..." bug
2011-01-02 Rudolf PolzerMerge remote branch 'origin/fruitiex/gamemode_freezetag'
2011-01-01 Rudolf Polzernex: more charging features:
2011-01-01 Rudolf Polzerwhen nex secondary is off, nex secondary charge is...
2011-01-01 Rudolf Polzercalculate nex colormod at the end
2011-01-01 Rudolf Polzerreindent
2011-01-01 FruitieXweapon_railgun should spawn a nex, not a sniper rifle!
2010-12-31 FruitieXfix a stupid typo, add a cvar to autocvars.qh
2010-12-31 FruitieXtest for virtual force even though there's no dmg,...
2010-12-31 FruitieXadd to autocvars.qh :o
2010-12-31 FruitieXLaser test: 375 force when pushing others, unaffected...
2010-12-31 FruitieXMerge remote branch 'origin/master' into fruitiex/balance
2010-12-31 FruitieXno offhand hook for frozen players
2010-12-30 Rudolf Polzerfix typo
2010-12-30 Rudolf Polzerreward ALL nearby players with score
2010-12-30 Rudolf Polzerfix a crash
2010-12-30 Rudolf Polzerbe more specific in a check
2010-12-30 Rudolf Polzerfix errors
2010-12-30 Rudolf Polzerfreezetag: add a "revivals" scoreboard column; calculat...
2010-12-29 Rudolf Polzerrestrict waypointsprite pings to 3 per second
2010-12-29 Rudolf Polzerassault: show health bars with the ATTACK/DEFEND sprites
2010-12-29 Rudolf Polzerfix olfself
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