2011-08-17 |
Samual | Merge remote branch 'origin/master' into terencehill... |
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2011-08-15 |
Samual | Merge remote branch 'origin/master' into terencehill... |
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2011-08-14 |
Samual | Merge remote branch 'origin/master' into samual/flyings... |
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2011-08-10 |
terencehill | Merge branch 'master' into terencehill/physics_panel_update |
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2011-07-31 |
MaidenBeast | Merge branch 'master' into MaidenBeast/translation_updates |
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2011-07-26 |
Rudolf Polzer | Merge remote branch 'origin/mirceakitsune/fix_antilag_t... |
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2011-07-25 |
Rudolf Polzer | Merge remote-tracking branch 'origin/terencehill/cl_vel... |
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2011-07-12 |
MaidenBeast | Merge branch 'master' of git://de.git.xonotic.org/xonot... |
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2011-07-12 |
MaidenBeast | Merge branch 'master' into MaidenBeast/translation_updates |
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2011-07-12 |
Samual | Merge remote branch 'origin/master' into samual/waypoin... |
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2011-07-11 |
Rudolf Polzer | Merge remote branch 'origin/terencehill/translated_mapv... |
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2011-07-08 |
Rudolf Polzer | Merge remote-tracking branch 'origin/samual/grenadelaun... |
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2011-07-08 |
Rudolf Polzer | also sort out CH_SHOTS vs CH_SHOTS_SINGLE |
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2011-07-07 |
Samual | Merge remote branch 'origin/master' into terencehill... |
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2011-07-06 |
Rudolf Polzer | Merge remote branch 'origin/divVerent/newchannels' |
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2011-07-05 |
Rudolf Polzer | Revert "change ALL sound calls AGAIN (damn Spike)" |
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2011-07-04 |
Rudolf Polzer | change ALL sound calls AGAIN (damn Spike) |
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2011-07-03 |
Rudolf Polzer | also get rid of CHAN_WEAPON |
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2011-07-03 |
Rudolf Polzer | also get rid of CHAN_WEAPON2 |
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2011-07-03 |
Rudolf Polzer | eliminate CHAN_PROJECTILE now |
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2011-06-13 |
Jakob MG | Get rid of TNSF_FAR, short is good enougth. Hide server... |
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2011-05-19 |
terencehill | Merge branch 'master' into terencehill/infinite_ammo |
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2011-05-19 |
Sahil Singhal | Merge remote branch 'origin/master' into diabolik/newanims |
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2011-05-18 |
Jakob MG | New spider hud |
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2011-05-17 |
FruitieX | Merge remote-tracking branch 'origin/master' into fruit... |
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2011-05-14 |
Samual | Merge remote branch 'origin/master' into samual/flyings... |
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2011-05-14 |
FruitieX | Merge remote-tracking branch 'origin/terencehill/newpan... |
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2011-05-14 |
FruitieX | Merge remote-tracking branch 'origin/master' into fruit... |
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2011-05-14 |
Rudolf Polzer | Merge remote-tracking branch 'origin/terencehill/fexists' |
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2011-05-14 |
Rudolf Polzer | Merge remote-tracking branch 'origin/terencehill/big_cl... |
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2011-05-14 |
Rudolf Polzer | Merge commit '683672ff5de2463c9c29cd27bc96b658e61bac98' |
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2011-05-14 |
Rudolf Polzer | Merge remote-tracking branch 'origin/fruitiex/disable... |
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2011-05-14 |
Rudolf Polzer | Merge remote-tracking branch 'origin/terencehill/stats_... |
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2011-05-14 |
Rudolf Polzer | Merge remote-tracking branch 'origin/samual/defaults... |
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2011-05-14 |
Rudolf Polzer | Merge remote-tracking branch 'origin/samual/remove_usel... |
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2011-05-14 |
Rudolf Polzer | Merge remote-tracking branch 'origin/samual/verbose_war... |
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2011-05-13 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/new_loading_sc... |
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2011-05-13 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/hud_postprocessing |
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2011-05-13 |
merlijn | Merge remote-tracking branch 'origin/mirceakitsune... |
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2011-05-13 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/weapon_hagar_s... |
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2011-05-13 |
Rudolf Polzer | Merge remote branch 'origin/akari/freezetag-fixes' |
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2011-05-10 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/weapon_hagar_s... |
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2011-05-01 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/weapon_hagar_s... |
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2011-04-21 |
Samual | Merge remote branch 'origin/master' into mirceakitsune... |
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2011-04-20 |
Mircea Kitsune | Always play the beep sound when loading the last rocket... |
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2011-04-20 |
Mircea Kitsune | Check both ammos before attempting to switch guns |
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2011-04-20 |
Mircea Kitsune | Fix issues when hagar is reloadable (now respects weapo... |
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2011-04-20 |
Samual | Merge remote branch 'origin/master' into samual/flyings... |
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2011-04-19 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/weapon_hagar_s... |
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2011-04-12 |
Mircea Kitsune | Disable the load block in WR_SETUP, to prevent a minor... |
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2011-04-12 |
Mircea Kitsune | Actually, create a weapon independent function that... |
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2011-04-12 |
Mircea Kitsune | Actually, forbid throwing the hagar at all while loadin... |
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2011-04-12 |
Mircea Kitsune | Further secure dropping while loading, and also create... |
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2011-04-12 |
Mircea Kitsune | Fix giving back ammo to the player if they drop the... |
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2011-04-12 |
Mircea Kitsune | Reduce now useless ammo checking code |
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2011-04-12 |
Mircea Kitsune | Fix ammo checks, all works properly again |
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2011-04-12 |
Mircea Kitsune | Decrease ammo with each rocket we load, and not suddenl... |
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2011-04-12 |
Mircea Kitsune | Cvar the feature of releasing loaded rockets upon death |
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2011-04-12 |
Mircea Kitsune | Release loaded rockets when the player dies |
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2011-04-12 |
Mircea Kitsune | Move the releasing of loaded rockets in its own function. |
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2011-04-12 |
Mircea Kitsune | Implement a new weapon check called WR_PLAYERDEATH... |
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2011-04-12 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/weapon_hagar_s... |
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2011-04-12 |
Mircea Kitsune | Also use the beep sound when aborting loading. |
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2011-04-12 |
Mircea Kitsune | Play the beep sound when the last rocket is loaded... |
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2011-04-12 |
Mircea Kitsune | Cvar the abort feature |
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2011-04-12 |
Mircea Kitsune | Pause until we can load rockets again, once we re-press... |
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2011-04-12 |
Mircea Kitsune | Rename stuff in the code |
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2011-04-12 |
Mircea Kitsune | Another change to the buttons, making them work much... |
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2011-04-12 |
Mircea Kitsune | Another minor code sorting to the button checks |
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2011-04-12 |
Mircea Kitsune | Further improve that last check, and make sure it does... |
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2011-04-12 |
Mircea Kitsune | Improve how firing buttons are checked |
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2011-04-12 |
Mircea Kitsune | Require letting go of both firing buttons before we... |
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2011-04-12 |
Mircea Kitsune | Allow primary fire button to abort loading if clicking... |
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2011-04-12 |
Mircea Kitsune | Also apply a loading brake after the last rocket has... |
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2011-04-11 |
Mircea Kitsune | Revert that last change, as it cannot check for ammo... |
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2011-04-11 |
Mircea Kitsune | If no loading speed is set, fill in all the rockets... |
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2011-04-11 |
Mircea Kitsune | Remove an useless code |
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2011-04-11 |
Mircea Kitsune | Rename something in the code |
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2011-04-11 |
Mircea Kitsune | Use a different cvar for rocket loading speed than... |
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2011-04-11 |
Mircea Kitsune | OMG, forgot the firing animation *beats self* |
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2011-04-11 |
Mircea Kitsune | Also update the reload delay when firing, to add a... |
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2011-04-11 |
Mircea Kitsune | Add some weapon firing functions that are prolly important. |
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2011-04-11 |
Mircea Kitsune | Rename some cvars |
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2011-04-11 |
Mircea Kitsune | Add the correct .use function, fixes damage value |
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2011-04-11 |
Mircea Kitsune | Use the normal secondary spread cvar |
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2011-04-11 |
Mircea Kitsune | Code comments and cleanups |
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2011-04-11 |
Mircea Kitsune | Force switch to another weapon when out of ammo (needs... |
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2011-04-11 |
Mircea Kitsune | Release the rockets we loaded so far if canhold is... |
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2011-04-11 |
Mircea Kitsune | Make sure we have enough ammo for all the rockets we... |
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2011-04-11 |
Mircea Kitsune | No need to keep the fully loaded status a global any... |
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2011-04-11 |
Mircea Kitsune | Add a canhold cvar. When enabled, reaching the maximum... |
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2011-04-11 |
Mircea Kitsune | Play the sound on CHAN_WEAPON2, to avoid cutting it... |
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2011-04-11 |
Mircea Kitsune | Code for using the new sound |
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2011-04-11 |
Mircea Kitsune | Clear loaded rockets whenever hagar is reset. |
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2011-04-11 |
Mircea Kitsune | Don't allow primary fire to shoot while loading. |
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2011-04-11 |
Mircea Kitsune | Decrease ammo as well. Each rocket decreases ammo by... |
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2011-04-11 |
Mircea Kitsune | No longer send the maximum number of rockets as a stat... |
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2011-04-11 |
Mircea Kitsune | Set the maxload stat in hagar code |
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2011-04-11 |
Mircea Kitsune | First step in making the hagar slowly loadable. Does... |
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2011-04-11 |
Mircea Kitsune | Give the hagar its own load cvar. In this case, it... |
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