]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/history - qcsrc/common/monsters/monster/mage.qc
Merge branch 'master' into sev/luma
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / monsters / monster / mage.qc
2014-11-18 MarioMerge branch 'master' into sev/luma
2014-11-15 MarioMerge remote-tracking branch 'origin/sev/menu_maplist_c...
2014-11-15 MarioMerge remote-tracking branch 'origin/sev/menu_focus_fix'
2014-11-14 MarioRevert "Merge branch 'Mario/despawn_effects'"
2014-11-14 MarioMerge branch 'Mario/despawn_effects'
2014-11-14 MarioMerge branch 'master' into Mario/despawn_effects
2014-11-14 MarioMerge branch 'master' into Mario/weapons
2014-11-13 MarioMerge branch 'Mario/domination_roundbased'
2014-11-13 MarioMerge branch 'Mario/nade_updates'
2014-11-13 MarioMerge branch 'master' into Mario/domination_roundbased
2014-11-13 MarioMerge branch 'master' into Mario/nade_updates
2014-11-06 MarioMerge branch 'samual/weapons' into Mario/weapons
2014-11-04 MarioMerge branch 'master' into Mario/buffs
2014-10-16 Rudolf PolzerMerge branch 'master' into samual/weapons
2014-09-25 Rudolf PolzerMerge branch 'master' into samual/weapons
2014-06-15 MarioMerge remote-tracking branch 'remotes/origin/Mario...
2014-06-15 MarioMerge branch 'master' into Mario/weapons
2014-06-15 MarioMerge branch 'samual/weapons' into Mario/weapons
2014-06-11 MarioApply a patch by Melanosuchus, fixing issues noted...
2014-06-04 MarioMerge branch 'master' into Mario/race_cts_mutators
2014-06-04 MarioMerge branch 'master' into Mario/mutators2
2014-06-04 Rudolf PolzerMerge remote-tracking branch 'origin/Mario/hook_refire'
2014-06-04 Rudolf PolzerMerge remote-tracking branch 'origin/Mario/hook_typo_fix'
2014-06-04 Rudolf PolzerMerge remote-tracking branch 'origin/terencehill/menu_t...
2014-06-04 Rudolf PolzerMerge remote-tracking branch 'origin/terencehill/menu_l...
2014-06-04 Rudolf PolzerMerge remote-tracking branch 'origin/terencehill/sv_def...
2014-06-04 Rudolf PolzerMerge commit '40b7b8b8f77676', fixes #1937
2014-05-22 MarioSome updates and fixes to nades, new special bonus...
2014-05-07 MarioSome minor monster improvements (antilag, precaching...
2014-04-12 MarioSome minor improvements to monsters (auto precache...
2014-04-07 Rudolf PolzerMerge branch 'master' into samual/weapons
2014-04-01 Samual LenksMerge branch 'samual/weapons' into Mario/weapons
2014-03-22 MarioAdd a new ammo type: plasma
2014-03-18 MarioFix invasion monster spawn counts, fix spawning random...
2014-03-09 Samual LenksMerge remote-tracking branch 'origin/master into samual...
2014-02-26 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2014-02-26 Samual LenksMerge remote-tracking branch 'origin/Mario/train_fix'
2014-02-26 Samual LenksMerge remote-tracking branch 'origin/Mario/teams_override'
2014-02-26 Samual LenksMerge remote-tracking branch 'origin/sev/waypointarrow'
2014-02-17 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2014-01-30 terencehillMerge branch 'master' into terencehill/hud_code_cleanup
2014-01-30 terencehillMerge branch 'master' into terencehill/hud_fixes
2014-01-28 MarioMerge branch 'master' into Mario/spawnsystem_mutator
2014-01-28 MarioMerge branch 'master' into Mario/nade_drop
2014-01-25 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2014-01-18 Rudolf PolzerMerge branch 'master' of git://nl.git.xonotic.org/xonot...
2014-01-06 MarioMerge branch 'master' into samual/weapons
2014-01-06 Samual LenksMerge remote-tracking branch 'origin/Mario/monsters'
2014-01-06 MarioMerge branch 'master' into Mario/monsters
2014-01-01 Samual LenksMerge remote-tracking branch 'origin/master' into Mario...
2013-12-26 MarioReplace tabs with spaces in REGISTER_MONSTER lists
2013-12-24 MarioRemove freeze code, monsters no longer use freeze attacks
2013-12-20 MarioFix something bad
2013-12-20 MarioMerge branch 'master' into Mario/monsters
2013-12-03 MarioUse a spawnflag to check if the monster has re-spawned
2013-12-03 MarioMerge branch 'master' into Mario/monsters
2013-11-03 MarioMerge branch 'master' into Mario/monsters
2013-10-24 MarioRemove monster config system to fix compile
2013-10-18 MarioMerge branch 'master' into Mario/monsters
2013-10-13 MarioUse an effect for mage shield
2013-10-13 MarioAttempt to fix mage teleporting behind walls
2013-10-12 MarioUse shield if enemy is too close
2013-10-12 MarioMage randomly teleports behind the enemy
2013-10-12 MarioBegin working on a new mage attack
2013-10-12 MarioMerge branch 'master' into Mario/monsters
2013-10-02 MarioMerge branch 'master' into Mario/monsters
2013-10-01 MarioMerge branch 'master' into Mario/monsters
2013-09-30 MarioFix slime not disappearing when it explodes & ultra...
2013-09-30 MarioUse the generic CSQC models implementation for client...
2013-09-28 MarioMerge branch 'master' into Mario/monsters
2013-09-15 MarioMerge branch 'master' into Mario/monsters
2013-09-04 MarioMerge branch 'master' into Mario/monsters
2013-09-01 MarioPrecache in the correct VM
2013-09-01 MarioPrecache some models/sounds
2013-09-01 MarioClean up monster armor code
2013-08-31 MarioFix some spawnflag conflicts
2013-08-31 MarioAttempt to fix monster vehicle support
2013-08-31 MarioMove monster waypoint handling to the client
2013-08-31 MarioChange monster_melee to work more like monster_leap
2013-08-30 MarioMerge branch 'master' into Mario/monsters
2013-08-30 MarioAdd a cvar to control monster attack range
2013-08-29 MarioDecrease brute grenade projectile speed
2013-08-29 MarioDetonate mage missiles instantly if the mage dies
2013-08-29 MarioMerge branch 'master' into Mario/monsters
2013-08-29 MarioImprove mage homing missiles
2013-08-29 MarioFix bad use of w_shotorg
2013-08-29 MarioRemove W_SetupShot from monster code & fix minibosses...
2013-08-29 MarioHardcode monster item drops
2013-08-28 MarioReplace monsters config with a modified dumped config
2013-08-28 MarioSteal new weapon cvar system
2013-08-28 MarioProperly fix monsters thinking they're fish
2013-08-28 MarioPartially fix all monsters thinking they're fish
2013-08-28 MarioBegin cleaning up most monster functions (still a bit...