2011-08-24 |
eihrul | fix bugs introduced by r11262 |
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2011-08-24 |
divverent | big oops: fix C++ compilation (had used "operator"... |
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2011-08-24 |
divverent | big oops: fix C++ compilation (had used "operator"... |
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2011-08-23 |
divverent | dpshaderkill enhancements |
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2011-08-23 |
havoc | added dpshaderkillifcvar and dpshaderkillifcvarzero... |
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2011-08-20 |
divverent | dpshaderkill enhancements |
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2011-08-20 |
havoc | added dpshaderkillifcvar and dpshaderkillifcvarzero... |
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2011-08-14 |
vortex | r_glsl_deluxemapping 2 support for vertexlit surfaces... |
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2011-07-31 |
vortex | r_glsl_deluxemapping 2 support for vertexlit surfaces... |
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2011-06-27 |
havoc | fix the solid water bug for real |
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2011-06-27 |
havoc | fix the solid water bug for real |
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2011-05-03 |
vortex | Transparent sorting: added maxdist and array size cvars... |
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2011-05-02 |
vortex | Transparent sorting: added maxdist and array size cvars... |
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2011-04-08 |
havoc | added mod_noshader_default_offsetmapping to allow separ... |
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2011-04-08 |
havoc | added mod_noshader_default_offsetmapping to allow separ... |
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2011-03-07 |
Rudolf Polzer | ::stable-branch::reset=c0b5a9d4a829afdee87b9ef5fc508dff... |
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2011-03-03 |
havoc | eliminated color4ub vertex formats, now everything... |
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2011-02-12 |
Rudolf Polzer | ::stable-branch::reset=83d0515e854d7acf232a792868fe330b... |
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2011-02-11 |
havoc | added iris adaptation experiment |
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2011-01-18 |
havoc | reduced memory usage by around 20MB (no longer allocate... |
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2011-01-14 |
havoc | added r_enableshadowvolumes cvar, this defaults to... |
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2011-01-14 |
havoc | added r_enableshadowvolumes cvar, this defaults to... |
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2010-12-16 |
vortex | ODE improvements: |
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2010-12-16 |
vortex | ODE improvements: |
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2010-11-20 |
Rudolf Polzer | ::stable-branch::reset=2b2ce6d4f94d18b45451c9e648c1c0bb... |
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2010-11-07 |
divverent | new shader parameter "dppolygonoffset <factor> <offset... |
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2010-11-07 |
divverent | new shader parameter "dppolygonoffset <factor> <offset... |
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2010-10-14 |
vortex | Added dp_waterscroll <scale> <speed> shader keyword... |
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2010-10-13 |
vortex | Added dp_waterscroll <scale> <speed> shader keyword... |
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2010-09-24 |
havoc havoc@d7cf86... | UNMERGE |
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2010-09-24 |
havoc havoc@d7cf86... | UNMERGE |
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2010-09-24 |
havoc havoc@d7cf86... | UNMERGE |
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2010-09-24 |
havoc havoc@d7cf86... | UNMERGE |
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2010-09-24 |
divverent divveren... | UNMERGE |
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2010-09-24 |
Rudolf Polzer | Reset the stable branch to the current DP trunk, as... |
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2010-07-21 |
divverent | cvar: r_mipnormalmaps |
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2010-07-16 |
divverent | cvar: r_mipnormalmaps |
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2010-07-15 |
divverent | fix ISWORLD and ISSPRITE texture flags (making r_picmip... |
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2010-07-15 |
havoc | changed modeldecompile's obj output to not negate an... |
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2010-07-15 |
divverent | fix ISWORLD and ISSPRITE texture flags (making r_picmip... |
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2010-07-14 |
havoc | changed modeldecompile's obj output to not negate an... |
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2010-07-09 |
divverent | cleanup mempool use when generating a shadow mesh ... |
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2010-07-03 |
havoc | add DeviceLost and DeviceRestored functions to R_Module... |
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2010-07-03 |
havoc | grow svbsp allocation limit much faster (*16 rather... |
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2010-07-03 |
havoc | implemented Direct3D9 renderer (off by default), not... |
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2010-07-02 |
havoc | created new MSVC2008 project files and solution from... |
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2010-07-02 |
havoc | add DeviceLost and DeviceRestored functions to R_Module... |
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2010-07-02 |
havoc | fix a bunch of warnings if compiling darkplaces as... |
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2010-07-02 |
havoc | grow svbsp allocation limit much faster (*16 rather... |
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2010-06-27 |
havoc | fix a warning |
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2010-06-25 |
havoc | fix a warning |
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2010-06-22 |
divverent | jpeg: perform picmip levels 1, 2, 3 accelerated by... |
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2010-06-21 |
divverent | jpeg: perform picmip levels 1, 2, 3 accelerated by... |
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2010-06-17 |
divverent | user (csqc) controllable wavefuncs |
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2010-06-17 |
divverent | new cvars: |
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2010-06-17 |
divverent | user (csqc) controllable wavefuncs |
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2010-06-15 |
divverent | new cvars: |
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2010-06-15 |
vortex | support for q3map2's custinfoparms.txt in Mod_LoadQ3Sha... |
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2010-06-06 |
vortex | support for q3map2's custinfoparms.txt in Mod_LoadQ3Sha... |
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2010-05-01 |
havoc | overhauled vertex formats, now supports 100% interleave... |
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2010-03-20 |
divverent | make model decompiling more robus regarding anim names... |
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2010-03-20 |
divverent | modeldecompile: also write a framegroups file if possible |
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2010-03-20 |
eihrul | experimental IQM model format support |
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2010-03-18 |
divverent | make model decompiling more robus regarding anim names... |
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2010-03-13 |
divverent | modeldecompile: also write a framegroups file if possible |
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2010-03-07 |
eihrul | experimental IQM model format support |
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2010-03-02 |
divverent | WarpZones: |
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2010-02-28 |
divverent | WarpZones: |
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2010-02-26 |
havoc | added dpmeshcollisions keyword in shader parsing, this... |
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2010-02-26 |
vortex | Offsetmapping now could be customized on per-texture... |
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2010-02-25 |
havoc | added dpmeshcollisions keyword in shader parsing, this... |
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2010-02-22 |
havoc | make model collisions work when q3 shaders are used... |
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2010-02-22 |
eihrul | Mod_Decompile_SMD blend weight fixes |
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2010-02-22 |
eihrul | store blend weights as unsigned char data |
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2010-02-21 |
vortex | Offsetmapping now could be customized on per-texture... |
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2010-02-18 |
havoc | make model collisions work when q3 shaders are used... |
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2010-02-17 |
eihrul | Mod_Decompile_SMD blend weight fixes |
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2010-02-17 |
eihrul | store blend weights as unsigned char data |
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2010-02-06 |
divverent | fix 9924 REALLY, this time transforming dp_ into dp... |
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2010-02-06 |
eihrul | faster skeletal animation based on blend-palettes |
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2010-02-06 |
divverent | fix typo in previous commit |
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2010-02-06 |
divverent | fix some inconsistent naming: some shader parameters... |
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2010-02-06 |
eihrul | check if a model's textures have deforms that need... |
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2010-02-05 |
divverent | fix 9924 REALLY, this time transforming dp_ into dp... |
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2010-02-04 |
eihrul | faster skeletal animation based on blend-palettes |
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2010-02-03 |
divverent | fix typo in previous commit |
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2010-02-03 |
divverent | fix some inconsistent naming: some shader parameters... |
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2010-02-01 |
eihrul | check if a model's textures have deforms that need... |
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2010-02-01 |
havoc | fix a bunch of warnings |
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2010-02-01 |
havoc | implemented fake reflection cubemaps... requires that... |
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2010-01-31 |
havoc | fix a bunch of warnings |
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2010-01-27 |
havoc | some bugfixes to mod_generatelightmaps that make it... |
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2010-01-27 |
havoc | fix a bug where submodels are not uploaded in a VBO... |
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2010-01-27 |
havoc | implemented fake reflection cubemaps... requires that... |
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2010-01-26 |
havoc | some bugfixes to mod_generatelightmaps that make it... |
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2010-01-25 |
havoc | fix a bug where submodels are not uploaded in a VBO... |
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2010-01-11 |
havoc | fix compile warning |
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2010-01-11 |
havoc | redesigned skeletal model animation bone pose format... |
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2010-01-09 |
eihrul | silence warning about using uninitialized pose var |
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2010-01-09 |
havoc | fix compile warning |
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