2014-06-01 |
havoc | Added Quake2 BSP support (IBSP38), this is a work in... |
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2014-05-13 |
havoc | Removed collision_prefernudgedfraction cvar and trace... |
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2013-03-26 |
eihrul | factor out skeletal animation transform generation... |
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2013-02-23 |
havoc | added entity caching stats in graph |
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2013-01-16 |
havoc | implemented gpu-skinning (vertex shader skeletal animat... |
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2012-12-22 |
havoc | fix bug with transparency sorting introduced by vortex... |
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2012-05-05 |
havoc | fix some int to bool conversion warnings on MSVS2008 |
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2012-04-19 |
divverent | remove some more dead code |
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2012-03-01 |
divverent | add a flag to forcibly turn off skeletal animation... |
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2012-02-04 |
eihrul | convert pose6s data to pose7s data to resolve quaternio... |
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2012-01-26 |
havoc | change mdl texcoord loading to not have a .5 pixel... |
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2011-10-30 |
havoc | fix two more C++ compile errors |
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2011-10-29 |
havoc | allow .psk models to be loaded without a corresponding... |
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2011-10-22 |
havoc | major overhaul for thread-safety - many global variable... |
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2011-10-17 |
havoc | fix more crashes to do with animscenes being NULL on... |
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2011-10-16 |
havoc | fix byte color handling in iqm loader |
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2011-10-15 |
havoc | fix two crashes that divVerent found and fixed but... |
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2011-10-14 |
havoc | fix crashes with last patch to model loaders |
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2011-10-14 |
havoc | allow iqm models without geometry |
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2011-09-30 |
eihrul | better fix for skeletal no-bones case |
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2011-09-30 |
eihrul | handle no-bones case for skeletal animation |
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2011-09-16 |
havoc | fix issues with watershader on models, also now support... |
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2011-08-29 |
vortex | Offsetmapping: new "Bias" parameter that sets a custom... |
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2011-08-03 |
havoc | fix a pile of issues with calling conventions on GLES2... |
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2011-07-29 |
eihrul | removing more memcpys from IQM loading |
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2011-07-29 |
eihrul | IQM loading fixes and optimizations |
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2011-07-29 |
havoc | re-optimize the IQM model loader somewhat by not alloca... |
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2011-07-29 |
havoc | reworked iqm model loader to copy all data into allocat... |
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2011-07-11 |
eihrul | handle IQM models with no blend weights |
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2011-07-10 |
eihrul | tab formatting fix |
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2011-07-10 |
eihrul | build static frame for IQM models with no animations |
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2011-06-28 |
havoc | fix offsetmapping without a q3 shader on Q1BSP and MDL |
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2011-06-23 |
havoc | fix model loading memory corruption errors related to |
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2011-06-01 |
eihrul | iqm version 1 compatibility |
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2011-05-31 |
eihrul | support for version 2 of iqm |
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2011-04-01 |
havoc | WGL client can now use DPSOFTRAST, added thread_win... |
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2011-01-29 |
divverent | Squashed commit of the following: |
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2011-01-14 |
havoc | added r_enableshadowvolumes cvar, this defaults to... |
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2010-11-21 |
havoc | use r_smoothnormals_areaweighting cvar on all calls... |
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2010-11-17 |
divverent | developer_extra: also spam some messages during model... |
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2010-10-18 |
divverent | fix a Mem_Free(NULL) warning |
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2010-10-08 |
divverent | SSE patch by kyre, with runtime CPU detection and a... |
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2010-09-14 |
divverent | add a TraceBrush function to all model types, and imple... |
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2010-08-09 |
divverent | Mod_BuildAliasSkinsFromSkinFile: strip image extension |
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2010-06-29 |
divverent | speed up decal creation in newdecalsystem by using... |
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2010-06-01 |
eihrul | iqmbounds loading fix |
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2010-06-01 |
eihrul | sanity checking of most header offsets/sizes in IQM |
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2010-05-21 |
divverent | fix a wrong mempool use in Mod_Alias_AnimateVertices... |
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2010-04-21 |
eihrul | fix IQM format to use relative base pose |
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2010-04-15 |
eihrul | unused IQM scaling |
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2010-04-12 |
eihrul | IQM loading animation frames fix |
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2010-04-07 |
eihrul | make IQM loading import animation sequences rather... |
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2010-03-13 |
divverent | modeldecompile: also write a framegroups file if possible |
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2010-03-13 |
eihrul | made IQM framerate a float |
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2010-03-08 |
eihrul | IQM base pose cleanups |
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2010-03-08 |
eihrul | more IQM loading fixes |
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2010-03-08 |
eihrul | misc IQM loading fixes |
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2010-03-08 |
eihrul | added per frame bounds to IQM format |
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2010-03-07 |
eihrul | build IQM inverse base pose from joints if necessary |
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2010-03-07 |
eihrul | experimental IQM model format support |
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2010-02-21 |
vortex | Offsetmapping now could be customized on per-texture... |
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2010-02-18 |
havoc | move RESTRICT keyword define to qtypes.h and add it... |
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2010-02-18 |
havoc | set supercontents and surfaceflags on models not using... |
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2010-02-17 |
havoc | added mod_q1bsp_polygoncollisions cvar (off by default... |
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2010-02-17 |
eihrul | store blend weights as unsigned char data |
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2010-02-17 |
eihrul | don't use dummy entries for single-bone blend palette... |
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2010-02-17 |
havoc | fix unaligned memory access crash on skeletal models... |
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2010-02-10 |
eihrul | fix missing restrict keyword |
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2010-02-04 |
eihrul | faster skeletal animation based on blend-palettes |
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2010-01-31 |
havoc | fix a bunch of warnings |
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2010-01-11 |
eihrul | optimized pose math to not use intermediate matrix |
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2010-01-09 |
havoc | fix model scaling on old zym and dpm files where the... |
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2010-01-09 |
havoc | redesigned skeletal model animation bone pose format... |
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2010-01-05 |
havoc | implemented obj model loading |
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2009-12-27 |
havoc | fix a bunch of type-punned pointer warnings |
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2009-12-27 |
havoc | changed a ton of developer cvar checks into developer_e... |
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2009-12-21 |
havoc | removed r_precachetextures cvar |
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2009-12-20 |
havoc | fix lack of specular on q1 mdl, and a possible case... |
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2009-12-17 |
havoc | implemented deferred rendering (r_shadow_deferred cvar... |
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2009-12-07 |
havoc | mdl skin loading is now more memory-efficient (now... |
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2009-11-22 |
havoc | implemented FTE_CSQC_SKELETONOBJECTS (clientside support) |
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2009-11-03 |
havoc | implemented a new preallocated "boxbrush" type for... |
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2009-11-03 |
havoc | optimized AABB collision case for q3bsp, 14.5% faster... |
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2009-10-14 |
havoc | fixed bug with gl_paranoid 1 when gl_vbo is 0 where... |
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2009-10-03 |
havoc | split CL_Move into CL_TracePoint, CL_TraceLine, CL_Trac... |
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2009-10-03 |
eihrul | compile separate index lists for each cubemap shadowmap... |
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2009-09-22 |
havoc | implemented omnidirectional shadowmapping using depth... |
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2009-09-15 |
havoc | fix errors and warnings in MSVC when compiling as C++ |
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2009-09-12 |
havoc | punctuation |
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2009-09-12 |
havoc | try not to crash on num_bones 0 in Mod_BuildBaseBonePoses |
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2009-09-11 |
havoc | Model_*_AnimateVertices functions no longer write to... |
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2009-08-01 |
divverent | fix typo in last commit |
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2009-08-01 |
divverent | alias model: fix tracebox |
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2009-07-31 |
havoc | fix compile error |
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2009-07-31 |
havoc | made num_poses always be the number of poses in a model... |
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2009-07-21 |
divverent | Collision against patches: do some major optimizations. |
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2009-05-20 |
divverent | new supercontents flags: BOTCLIP (matching Q3's botclip... |
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2009-04-06 |
havoc | fix a crash if a model has no vertices |
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2009-03-30 |
havoc | reworked animation interpolation code - entity_render_t... |
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2009-03-29 |
havoc | compute sorted surface list at load of each model ... |
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