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Update instructions to better explain certain tasks in Level 3
[xonotic/xonotic-maps.pk3dir.git] / maps / tutorial_level1.map
2022-10-30 Aaron CUpdate instructions to better explain certain tasks.
2022-07-04 Spike29Merge branch 'master' into Spike29/tutorial_campaign
2019-11-09 Spike29Change the forcefield texture in the shooting range
2019-08-28 MirioFix typo weapon -> weapons
2019-08-26 Spike29Merge branch 'master' into Spike29/tutorial_campaign
2019-08-25 Spike29Renew centerprint messages after 7 seconds (instead...
2019-08-05 MirioImprove messages
2019-08-05 Spike29Merge branch 'Spike29/tutorial_level2' into Spike29...
2019-08-05 Spike29Merge branch 'Spike29/tutorial_level1' into Spike29...
2019-06-01 Spike29weapon_laser -> weapon_blaster
2019-06-01 Spike29Merge branch 'master' into Spike29/tutorial_campaign
2019-06-01 Spike29Merge branch 'Spike29/tutorial_level1' into Spike29...
2019-02-03 Spike29Fix turret stuck inside a brush
2019-02-02 Spike29Add visual details on the turret room
2019-02-02 Spike29Merge branch 'master' into Spike29/tutorial_level1
2018-10-19 Spike29Merge branch 'Spike29/tutorial_level2' into Spike29...
2018-10-19 Spike29Merge branch 'Spike29/tutorial_level1' into Spike29...
2018-10-17 Spike29Merge branch 'master' into Spike29/tutorial_level1
2018-10-15 Spike29Reset health to 100 after the blaster room too
2018-10-15 Spike29Add visual details in the shotgun room
2018-10-14 Spike29Revert 'Add 'health 100' key to target_remove_all_items...
2018-10-14 Spike29Add a sound when the shotgun slap button is activated
2018-10-14 Spike29Tweak the turret room
2018-10-14 Spike29Add a 6th zombie in the shooting range
2018-10-13 Spike29Add 'health 100' key to target_remove_all_items
2018-10-07 Spike29Merge branch 'Spike29/tutorial_level2' into Spike29...
2018-10-07 Spike29Merge branch 'Spike29/tutorial_level1' into Spike29...
2018-10-07 Spike29Set health to 100 when entering the turret room
2018-10-07 Spike29Replace the func_door with a func_button in the shotgun...
2018-10-07 Spike29Simplify the exit room, the door system was broken
2018-10-06 Spike29Remove 2 unused entities
2018-10-06 Spike29Add a shotgun secondary (shotgun slap) practice part
2018-10-06 Spike29New exit room: reach the door before a turret kills...
2018-10-06 Spike29Replace the glass with a force field in the shooting...
2018-09-29 Spike29Remove the 'dontaccumulatedmg' spawnflag on buttons 124/head
2018-09-24 Spike29Clarify the blaster jump text intructions
2018-09-23 Spike29Shorten the crouch/jump room
2018-09-23 Spike29Add a room for shotgun practice (needs polishing)
2018-09-21 Spike29Merge branch 'master' into Spike29/tutorial_level1
2018-09-19 Spike29Add more 'well done' triggers
2018-09-18 Spike29New import
2018-09-18 Spike29Merge branch 'master' into Spike29/tutorial_level1
2018-09-16 Spike29Put more weapons on the shooting range
2018-09-15 Spike29Small texture cleanups
2018-09-15 Spike29Add more checkpoints in rooms where you might kill...
2018-09-15 Spike29Fix a target2 name
2018-09-15 Spike29Initial import