2006-04-26 |
havoc | added a lot more CHECKGLERROR macro calls, to identify... |
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2006-04-18 |
havoc | reset a bit more state each frame |
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2006-04-02 |
havoc | some cleanup of the GLSL shader, no longer uses #ifdef... |
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2006-03-26 |
havoc | eliminated the hacky r_showtris code, now r_glsl 1... |
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2006-03-21 |
havoc | removed detection of GL_NV_texture_shader extension... |
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2006-01-11 |
havoc | added DrawQ_Line/DrawQ_Lines/DrawQ_LineWidth patch... |
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2005-11-17 |
havoc | made gl_max_size cvar only affect TEXF_PICMIP textures... |
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2005-08-10 |
havoc | renamed r_shadow_geforcefxlowquality to r_shadow_usehal... |
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2005-05-09 |
havoc | remove qwgl externs, as they are not used outside vid_wgl.c |
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2005-05-03 |
havoc | added code for enabling GL_LINE_SMOOTH (antialiased... |
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2005-03-21 |
havoc | added 1f and 4f glTexCoord/glMultiTexCoord function... |
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2004-10-27 |
havoc | greatly improved video capture speed by generating... |
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2004-10-03 |
havoc | remove support for GL_NV_vertex_array_range as it's... |
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2004-08-23 |
havoc | missed a uint that should be GLuint |
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2004-08-23 |
havoc | added GL_ARB_shader_objects, GL_ARB_shading_language_10... |
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2004-07-26 |
havoc | added gl_finish cvar, defaults to 0, this was a noticab... |
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2004-05-12 |
havoc | Tomaz's patch to ask the driver for a gl_texture_anisot... |
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2004-03-22 |
havoc | uncommented a lot of GL functions |
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2004-03-10 |
havoc | now supports GL_EXT_stencil_two_side extension (found... |
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2004-02-18 |
havoc | added gl_lightmaps cvar (for looking at the raw lightma... |
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2003-11-05 |
havoc | added R_Mesh_Draw_ShowTris function which draws a trian... |
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2003-10-21 |
havoc | removed pragma that disabled signed/unsigned mismatch... |
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2003-09-19 |
havoc | Tomaz's awesome new GeForce3 water effect, thanks! |
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2003-07-13 |
havoc | GL_EXT_texture_filter_anisotropic support (thanks zinx!) |
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2003-07-01 |
havoc | redesigned how the renderer handles much of it's state... |
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2003-03-21 |
havoc | This is a patch from Elric greatly cleaning up the... |
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2003-03-09 |
havoc | GL_NV_vertex_array_range support added, but disabled... |
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2003-02-27 |
havoc | changed TEXF_CLAMP to use GL_CLAMP_TO_EDGE (GL_EXT_text... |
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2002-12-11 |
havoc | I guess those glLoadIdentity calls were more important... |
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2002-12-09 |
havoc | removed glLoadIdentity calls (they were all useless... |
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2002-11-03 |
havoc | added support for glPolygonOffset (not used though) |
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2002-10-28 |
havoc | implemented scissor rect clipping of lights in realtime... |
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2002-10-14 |
havoc | R_LoadTexture functions take a palette pointer now |
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2002-10-13 |
havoc | added TEXF_CLAMP flag for textures |
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2002-10-06 |
havoc | 3D attenuation texture works now |
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2002-10-04 |
havoc | 1D, 3D, and cubemap textures are now supported (in... |
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2002-09-30 |
havoc | bmodel shadow volumes |
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2002-09-30 |
havoc | gl backend now has functions for color array and flat... |
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2002-09-27 |
havoc | stencil is now supported (optional, off by default... |
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2002-09-12 |
havoc | manually inlined GL_LockArray and GL_UnlockArray in... |
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2002-09-11 |
havoc | VID_Init now takes mode settings (fullscreen, width... |
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2002-09-06 |
havoc | now uses hardware transforms |
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2002-08-16 |
havoc | changed GL_MATRIX_MODE check to GL_PROJECTION, and... |
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2002-08-03 |
havoc | now entirely dynamic OpenGL binding |
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2002-08-01 |
havoc | cleaned up glDrawRangeElements limit checking a bit... |
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2002-06-02 |
knghtbrd | DP code cleanup, stage one - all headers that can be... |
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2002-05-16 |
lordhavoc | now fetchs wgl functions |
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2002-05-04 |
lordhavoc | mostly dynamic GL binding (more needs to be done, but... |
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2002-04-30 |
lordhavoc | disabled lookup of unused multitexture function (glMult... |
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2002-02-15 |
lordhavoc | moved a lot of 2D/screen stuff out of gl_screen.c into... |
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2002-01-25 |
lordhavoc | added cl_screen.c/h (eventually most 2D stuff should... |
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2002-01-16 |
lordhavoc | rewrote memory system entirely (hunk, cache, and zone... |
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2001-12-04 |
lordhavoc | rewrote RecursiveHullCheck, no longer gets stuck on... |
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2001-11-02 |
lordhavoc | removed support for GL_SGIS_multitexture (ancient) |
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2001-10-30 |
lordhavoc | added support for GL_ARB_texture_env_combine, currently... |
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2001-10-15 |
lordhavoc | Major update, been neglecting CVS for some time... |
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2001-05-30 |
lordhavoc | removed unused skytexturenum |
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2001-05-27 |
lordhavoc | cleaned up nearly all of the externs in .c files (moved... |
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2001-05-26 |
lordhavoc | some whitespace changes |
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2001-05-11 |
lordhavoc | ***map loader generates portals for the map*** (can... |
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2001-04-06 |
lordhavoc | optimized AngleVectors calls (pass NULL for vectors... |
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2001-02-23 |
lordhavoc | improved TraceLine in chase.c to be more generally... |
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2001-02-09 |
lordhavoc | added back r_speeds2, with masses of information (6... |
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2000-12-09 |
lordhavoc | bmodel rotation physics now work |
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2000-11-26 |
lordhavoc | cruft removal, general cleanup, fix for delta compressi... |
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2000-11-18 |
lordhavoc | implemented r_render and r_upload cvar options for... |
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2000-11-17 |
lordhavoc | speedups to R_WorldNode, and some shrinkage on the... |
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2000-11-17 |
lordhavoc | updated to version 1.50, build 75. |
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2000-10-21 |
lordhavoc | major particle engine speedup and cleanup of old commen... |
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2000-10-15 |
lordhavoc | Gigantic commit - dlight system rewritten |
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2000-09-18 |
lordhavoc | explosions push away particles |
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2000-09-11 |
mercury | -3dfx support for linux! |
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2000-09-06 |
lordhavoc | Various graphical tweaks (mainly particle related)... |
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2000-09-06 |
lordhavoc | Linux GLX, a lot of code shrinkage/cleanup, assembly... |
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2000-08-31 |
lordhavoc | Better smoke textures, no floodfillskin, some cleanup. |
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2000-08-31 |
lordhavoc | misc. cleanup, bubble trails fixed, improved lightmap... |
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2000-08-22 |
lordhavoc | Initial revision |
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