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don't use TEXF_ALLOWUPDATES on fully-updated textures such as video
[xonotic/darkplaces.git] / gl_rmain.c
2010-08-24 havocdon't use TEXF_ALLOWUPDATES on fully-updated textures...
2010-08-12 havocfix crash in steelstorm on a ent with no model
2010-08-10 divverentuse the DDPF_ALPHAPIXELS flag for DDS reading, at least...
2010-08-03 Rudolf PolzerMerge remote branch 'origin/divVerent/clevercolormod'
2010-08-03 havoca different fix for colormod on unusual blendfuncs...
2010-08-03 havocdon't apply colormod to shaders that use unusual custom...
2010-07-21 divverentcvar: r_mipnormalmaps
2010-07-03 havocadd DeviceLost and DeviceRestored functions to R_Module...
2010-07-01 divverentnew cvar r_draw2d to turn off all 2D drawing (except...
2010-06-29 divverentspeed up decal creation in newdecalsystem by using...
2010-06-27 divverentTEXF_CLAMP cubemap textures to fix seams (hack alert)
2010-06-27 divverentcameras: invert the correct coordinate to fix up texcoords
2010-06-22 divverentDDS picmip support (similar to JPEG one)
2010-06-22 divverentjpeg: perform picmip levels 1, 2, 3 accelerated by...
2010-06-20 divverentfix a bug in userwavefuncs, they now work 100% fine...
2010-06-17 divverentuser (csqc) controllable wavefuncs
2010-05-21 divverentfix a typo in default deluxemap setup
2010-05-15 havocfixed bug with effectinfo.txt loading so that it now...
2010-05-09 divverentscreenshot: get rid of the 3*w*h+18 TGA buffer; instead...
2010-05-02 divverentuse 1 + uservec2.x
2010-05-02 divverentthis supposedly is faster on older cards (or with badly...
2010-05-02 divverentremoving the comments
2010-05-02 divverentusing float for sobel value
2010-05-02 divverentget rid of a warning in the shader
2010-05-02 divverentuservec2.x is now the scene, .y the sobel strength...
2010-05-02 divverentuservec2 now combines the possibly-blurred scene and...
2010-05-02 divverentfirst draft of sobel operator, use r_glsl_postprocess_u...
2010-04-30 vortexTwo more options for videos - vertical align (if video...
2010-03-20 eihrulfixes for entity caching when r_shadows == 1
2010-03-20 eihruluse stencil shadows if r_shadows == 1
2010-03-20 eihrulfixed bug in vsdct in cg
2010-03-20 havocchange texcoord assignments in Cg shader back to the...
2010-03-20 eihrulfixed ShadowMap_Parameters usage in GetShadowMapTCCube...
2010-03-20 havocimplemented a new type of height fog using a texture...
2010-03-02 divverentWarpZones:
2010-03-02 eihrulGetShadowMapTCCube fixes
2010-03-02 havocfix bug that prevented reflection cubemaps from working...
2010-03-02 havocdon't apply motionblur when rendering to an envmap
2010-03-02 havocuse a larger triangle buffer for r_batchmode 2
2010-03-02 havocminor cleanup to R_DrawSurface_TransparentCallback
2010-03-02 havocchanged r_speeds labels again, less csqc monitoring...
2010-02-27 eihruladded 6x6 pcf option for people with too much framerate
2010-02-26 eihrulmagical instruction sequence that works on both GL_ARB_...
2010-02-26 havocmake sure r_glsl_permutation and r_cg_permutation varia...
2010-02-26 eihrulattempting workaround for coord rounding incompatibilit...
2010-02-26 vortexOffsetmapping now could be customized on per-texture...
2010-02-22 havocfix more cg shader errors
2010-02-22 havocfix two compile errors in cg shader
2010-02-22 havocmoved BIH_LEAF from bih_nodetype_t to bih_leaftype_t
2010-02-22 havocdon't check mod_collision_bih in r_showcollisionbrushes...
2010-02-22 havocimplemented and debugged BIH (Bounding Interval Hierarc...
2010-02-22 havocimplementing Bounding Interval Hierarchy collision...
2010-02-22 vortexr_shadows_shadowmapscale cvar which as a multiple to...
2010-02-22 divverenthide one's own refraction (NOT reflection)
2010-02-22 havocadded texturename parameter in particles/particlefont.txt
2010-02-22 eihrulyet faster VSDCT instruction sequences
2010-02-22 eihrulshorter non-VSDCT GetShadowMapTC
2010-02-22 divverentfix r_showsurfaces 3 again
2010-02-22 eihrulattempting cheaper non-VSDCT projection
2010-02-07 eihrulapply bias to orthographic shadowmaps
2010-02-06 eihrulfix unseen ents + r_shadows check in R_View_UpdateEntit...
2010-02-06 eihruladded r_shadows_focus cvar that allows a vector offset...
2010-02-06 eihrultry to cache fewer animations for entities when r_shado...
2010-02-06 eihruldon't render shadowmaportho onto noselfshadow entities...
2010-02-06 eihrulreuse screenspace depth texture unit for orthographic...
2010-02-06 eihrulupdate CG shader for shadowmaportho
2010-02-06 eihrulwhen r_shadow_shadowmapping is enabled, r_shadows uses...
2010-02-06 eihrulcheck if a model's textures have deforms that need...
2010-02-01 divverentfix sky drawing really this tiem
2010-02-01 divverentdisable showdebug while drawing sky, yields more flexib...
2010-02-01 havocfix a bunch of warnings
2010-02-01 divverentmake ClientTime available to ALL shader permutations...
2010-02-01 havocadded r_texture_convertsRGB_* cvars (default: OFF)...
2010-02-01 havocadded a check in r_cullentities_trace to always show...
2010-02-01 havocbetter fix for r_drawviewmodel
2010-02-01 havocfix r_drawviewmodel
2010-02-01 havocfix a typo
2010-02-01 havocpatch from Paul Jackson for per-pixel varying specular...
2010-02-01 havocimplemented fake reflection cubemaps... requires that...
2010-02-01 havocfaster surface culling check in light processing
2010-01-26 havocfix water rendering bugs (was rendering water surface...
2010-01-26 havocremove support for GL_EXT_compiled_vertex_array extension
2010-01-26 havocmoved R_Mesh_TexCoordPointer, R_Mesh_ColorPointer,...
2010-01-25 havocattempt to fix white flicker when r_water is toggled
2010-01-24 havocrenamed r_frame to r_textureframe for better readabilit...
2010-01-24 havoc havoc@d7cf86... UNMERGE
2010-01-24 havoc havoc@d7cf86... UNMERGE
2010-01-24 havoc havoc@d7cf86... UNMERGE
2010-01-19 havocfix black models in fixed function rendering path
2010-01-12 vortexpatch from div0 for SPR_OVERHEAD sprites 'virtual persp...
2010-01-10 havocremove support for GL_EXT_compiled_vertex_array extension
2010-01-10 havocmoved R_Mesh_TexCoordPointer, R_Mesh_ColorPointer,...
2010-01-08 havocmore reductions in memory usage
2010-01-07 havocno longer uses rectangle textures for deferred renderin...
2010-01-06 havocrenamed r_frame to r_textureframe for better readabilit...
2010-01-06 havocfix some bugs with cgGL path
2010-01-06 eihrultextureGatherOffset fix - take #2
2010-01-06 eihruldon't use textureGatherOffset as Catalyst GLSL doesn...
2010-01-06 eihrulfixed missing \n"
2010-01-06 havocfix some shader compile errors related to MODE_LIGHTDIR...
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