2010-07-30 |
havoc | a different fix for colormod on unusual blendfuncs... |
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2010-07-30 |
havoc | don't apply colormod to shaders that use unusual custom... |
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2010-07-25 |
divverent | fix a nasty bug in refraction/water renders. It is... |
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2010-07-16 |
divverent | cvar: r_mipnormalmaps |
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2010-07-14 |
havoc | fix a warning in mingw |
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2010-07-05 |
havoc | remove the #define list at the start of the embedded... |
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2010-07-03 |
havoc | updated glsl and cg (now also directly compiled as... |
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2010-07-03 |
havoc | implemented Direct3D9 renderer (off by default), not... |
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2010-07-02 |
havoc | created new MSVC2008 project files and solution from... |
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2010-07-02 |
havoc | add DeviceLost and DeviceRestored functions to R_Module... |
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2010-07-02 |
havoc | fix a bunch of warnings if compiling darkplaces as... |
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2010-07-01 |
divverent | new cvar r_draw2d to turn off all 2D drawing (except... |
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2010-06-29 |
divverent | speed up decal creation in newdecalsystem by using... |
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2010-06-26 |
havoc | make sure dynamicvertex gets set by deformvertexes... |
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2010-06-24 |
divverent | TEXF_CLAMP cubemap textures to fix seams (hack alert) |
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2010-06-24 |
divverent | cameras: invert the correct coordinate to fix up texcoords |
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2010-06-21 |
divverent | DDS picmip support (similar to JPEG one) |
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2010-06-21 |
divverent | jpeg: perform picmip levels 1, 2, 3 accelerated by... |
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2010-06-20 |
divverent | fix a bug in userwavefuncs, they now work 100% fine... |
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2010-06-17 |
divverent | optimize away NOP wave functions in one more case |
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2010-06-17 |
divverent | user (csqc) controllable wavefuncs |
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2010-05-21 |
divverent | fix a typo in default deluxemap setup |
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2010-05-10 |
havoc | fixed bug with effectinfo.txt loading so that it now... |
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2010-05-09 |
divverent | screenshot: get rid of the 3*w*h+18 TGA buffer; instead... |
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2010-05-09 |
havoc | use rsurface.modelelement3i variable instead of |
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2010-05-02 |
havoc | don't generate vertex colors in q1bsp format for shader... |
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2010-05-02 |
havoc | fix water/reflection/camera surface rendering |
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2010-05-02 |
havoc | fix a crash on deformvertexes wave |
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2010-05-02 |
divverent | use 1 + uservec2.x |
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2010-05-02 |
divverent | this supposedly is faster on older cards (or with badly... |
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2010-05-02 |
divverent | removing the comments |
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2010-05-02 |
divverent | using float for sobel value |
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2010-05-02 |
divverent | get rid of a warning in the shader |
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2010-05-02 |
divverent | uservec2.x is now the scene, .y the sobel strength... |
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2010-05-02 |
divverent | uservec2 now combines the possibly-blurred scene and... |
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2010-05-02 |
divverent | first draft of sobel operator, use r_glsl_postprocess_u... |
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2010-05-01 |
havoc | overhauled vertex formats, now supports 100% interleave... |
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2010-04-28 |
vortex | Two more options for videos - vertical align (if video... |
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2010-03-09 |
eihrul | fixes for entity caching when r_shadows == 1 |
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2010-03-09 |
eihrul | use stencil shadows if r_shadows == 1 |
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2010-03-09 |
eihrul | fixed bug in vsdct in cg |
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2010-03-09 |
havoc | change texcoord assignments in Cg shader back to the... |
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2010-03-09 |
eihrul | fixed ShadowMap_Parameters usage in GetShadowMapTCCube... |
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2010-03-09 |
havoc | implemented a new type of height fog using a texture... |
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2010-02-28 |
divverent | WarpZones: |
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2010-02-27 |
eihrul | GetShadowMapTCCube fixes |
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2010-02-27 |
havoc | fix bug that prevented reflection cubemaps from working... |
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2010-02-27 |
havoc | don't apply motionblur when rendering to an envmap |
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2010-02-27 |
havoc | use a larger triangle buffer for r_batchmode 2 |
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2010-02-27 |
havoc | minor cleanup to R_DrawSurface_TransparentCallback |
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2010-02-27 |
havoc | changed r_speeds labels again, less csqc monitoring... |
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2010-02-27 |
eihrul | added 6x6 pcf option for people with too much framerate |
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2010-02-25 |
eihrul | magical instruction sequence that works on both GL_ARB_... |
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2010-02-25 |
havoc | make sure r_glsl_permutation and r_cg_permutation varia... |
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2010-02-25 |
eihrul | attempting workaround for coord rounding incompatibilit... |
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2010-02-21 |
vortex | Offsetmapping now could be customized on per-texture... |
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2010-02-19 |
havoc | fix more cg shader errors |
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2010-02-19 |
havoc | fix two compile errors in cg shader |
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2010-02-18 |
havoc | moved BIH_LEAF from bih_nodetype_t to bih_leaftype_t |
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2010-02-18 |
havoc | don't check mod_collision_bih in r_showcollisionbrushes... |
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2010-02-17 |
havoc | implemented and debugged BIH (Bounding Interval Hierarc... |
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2010-02-15 |
havoc | implementing Bounding Interval Hierarchy collision... |
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2010-02-14 |
vortex | r_shadows_shadowmapscale cvar which as a multiple to... |
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2010-02-12 |
divverent | hide one's own refraction (NOT reflection) |
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2010-02-11 |
havoc | added texturename parameter in particles/particlefont.txt |
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2010-02-09 |
eihrul | yet faster VSDCT instruction sequences |
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2010-02-07 |
eihrul | shorter non-VSDCT GetShadowMapTC |
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2010-02-07 |
divverent | fix r_showsurfaces 3 again |
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2010-02-07 |
eihrul | attempting cheaper non-VSDCT projection |
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2010-02-07 |
eihrul | apply bias to orthographic shadowmaps |
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2010-02-05 |
eihrul | fix unseen ents + r_shadows check in R_View_UpdateEntit... |
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2010-02-05 |
eihrul | added r_shadows_focus cvar that allows a vector offset... |
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2010-02-05 |
eihrul | try to cache fewer animations for entities when r_shado... |
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2010-02-04 |
eihrul | don't render shadowmaportho onto noselfshadow entities... |
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2010-02-04 |
eihrul | reuse screenspace depth texture unit for orthographic... |
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2010-02-04 |
eihrul | update CG shader for shadowmaportho |
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2010-02-04 |
eihrul | when r_shadow_shadowmapping is enabled, r_shadows uses... |
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2010-02-01 |
eihrul | check if a model's textures have deforms that need... |
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2010-02-01 |
divverent | fix sky drawing really this tiem |
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2010-01-31 |
havoc | fix a bunch of warnings |
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2010-01-31 |
divverent | make ClientTime available to ALL shader permutations... |
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2010-01-31 |
havoc | added r_texture_convertsRGB_* cvars (default: OFF)... |
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2010-01-31 |
havoc | added a check in r_cullentities_trace to always show... |
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2010-01-30 |
havoc | better fix for r_drawviewmodel |
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2010-01-30 |
havoc | fix r_drawviewmodel |
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2010-01-29 |
divverent | disable showdebug while drawing sky, yields more flexib... |
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2010-01-29 |
havoc | fix a typo |
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2010-01-29 |
havoc | patch from Paul Jackson for per-pixel varying specular... |
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2010-01-27 |
havoc | implemented fake reflection cubemaps... requires that... |
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2010-01-25 |
havoc | faster surface culling check in light processing |
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2010-01-25 |
havoc | fix water rendering bugs (was rendering water surface... |
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2010-01-24 |
havoc | attempt to fix white flicker when r_water is toggled |
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2010-01-12 |
havoc | fix black models in fixed function rendering path |
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2010-01-11 |
vortex | patch from div0 for SPR_OVERHEAD sprites 'virtual persp... |
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2010-01-08 |
havoc | more reductions in memory usage |
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2010-01-07 |
havoc | no longer uses rectangle textures for deferred renderin... |
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2010-01-05 |
havoc | fix some bugs with cgGL path |
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2010-01-05 |
eihrul | textureGatherOffset fix - take #2 |
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2010-01-05 |
eihrul | don't use textureGatherOffset as Catalyst GLSL doesn... |
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2010-01-05 |
eihrul | fixed missing \n" |
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