2011-03-12 |
divverent | fix offset/reliefmapping by using the proper miplevel... |
blob | commitdiff | raw |
2011-03-07 |
Rudolf Polzer | ::stable-branch::reset=c0b5a9d4a829afdee87b9ef5fc508dff... |
blob | commitdiff | raw | diff to current |
2011-03-06 |
divverent | add a hack to support fog on premultiplied alpha surfac... |
blob | commitdiff | raw | diff to current |
2011-03-06 |
divverent | fix fog/colormodability evaluation |
blob | commitdiff | raw | diff to current |
2011-03-06 |
divverent | fix fog for GL_SRC_ALPHA GL_ONE |
blob | commitdiff | raw | diff to current |
2011-03-06 |
divverent | also turn off fog on blendfuncs that cannot handle it |
blob | commitdiff | raw | diff to current |
2011-03-05 |
havoc | move glsl/default.glsl embedded file out to its own... |
blob | commitdiff | raw | diff to current |
2011-03-04 |
havoc | fix zfighting on decals in D3D9 (where negative polygon... |
blob | commitdiff | raw | diff to current |
2011-03-03 |
havoc | update HLSL shader to no longer swap R/B color componen... |
blob | commitdiff | raw | diff to current |
2011-03-03 |
havoc | eliminated color4ub vertex formats, now everything... |
blob | commitdiff | raw | diff to current |
2011-03-01 |
havoc | q1bsp traceline code now hits surfaces, this comes... |
blob | commitdiff | raw | diff to current |
2011-03-01 |
havoc | removed r_shadow_particletrace code and shader because... |
blob | commitdiff | raw | diff to current |
2011-02-28 |
havoc | changed offsetmapping to use forward step math, greatly... |
blob | commitdiff | raw | diff to current |
2011-02-23 |
havoc | oops, forgot to include the shader code for the r_shado... |
blob | commitdiff | raw | diff to current |
2011-02-23 |
havoc | added r_shadow_bouncegrid cvar, this feature does realt... |
blob | commitdiff | raw | diff to current |
2011-02-21 |
havoc | implemented r_shadow_particletrace cvar which enables... |
blob | commitdiff | raw | diff to current |
2011-02-12 |
Rudolf Polzer | ::stable-branch::reset=83d0515e854d7acf232a792868fe330b... |
blob | commitdiff | raw | diff to current |
2011-02-11 |
havoc | added iris adaptation experiment |
blob | commitdiff | raw | diff to current |
2011-02-09 |
havoc | removed unmaintained CgGL rendering path |
blob | commitdiff | raw | diff to current |
2011-02-09 |
havoc | variables referring to cg in a way that is used by... |
blob | commitdiff | raw | diff to current |
2011-02-09 |
havoc | fix an error in the HLSL shader (unintentional use... |
blob | commitdiff | raw | diff to current |
2011-02-09 |
havoc | GL20 path now uses same shader as GLES2 (albeit with... |
blob | commitdiff | raw | diff to current |
2011-02-09 |
havoc | fixed iOS rendering (set the vertex attribute bindings... |
blob | commitdiff | raw | diff to current |
2011-02-08 |
havoc | added GLES2 GLSL shader, work in progress (no warnings... |
blob | commitdiff | raw | diff to current |
2011-02-07 |
havoc | added RENDERPATH_GLES2 |
blob | commitdiff | raw | diff to current |
2011-02-06 |
havoc | changed use of GL_ARB_fragment_shader and friends to... |
blob | commitdiff | raw | diff to current |
2011-02-03 |
eihrul | threading and more SSE2 optimizations for dpsoftrast |
blob | commitdiff | raw | diff to current |
2011-01-29 |
divverent | Squashed commit of the following: |
blob | commitdiff | raw | diff to current |
2011-01-29 |
havoc | fix a C++ error |
blob | commitdiff | raw | diff to current |
2011-01-25 |
divverent | fix the bug that affects showsurfaces 3 entirely now... |
blob | commitdiff | raw | diff to current |
2011-01-25 |
havoc | changed the texture bind code for the RENDERPATH_SOFT... |
blob | commitdiff | raw | diff to current |
2011-01-25 |
havoc | fix two errors related to the R_FrameData_Alloc use... |
blob | commitdiff | raw | diff to current |
2011-01-24 |
havoc | change q1bsp lightmap to vertex color conversion to... |
blob | commitdiff | raw | diff to current |
2011-01-24 |
havoc | added an experimental alternate code path in DPSOFTRAST... |
blob | commitdiff | raw | diff to current |
2011-01-23 |
havoc | fix several conversion warnings |
blob | commitdiff | raw | diff to current |
2011-01-23 |
havoc | fix another void conversion |
blob | commitdiff | raw | diff to current |
2011-01-22 |
eihrul | only bind needed textures in softrast path (to avoid... |
blob | commitdiff | raw | diff to current |
2011-01-22 |
havoc | added DPSOFTRAST software rasterizer, a work in progress |
blob | commitdiff | raw | diff to current |
2011-01-22 |
havoc | fix a crash with tcmod turbulent where it was not reque... |
blob | commitdiff | raw | diff to current |
2011-01-20 |
divverent | fix wateralpha |
blob | commitdiff | raw | diff to current |
2011-01-20 |
havoc | fix a typo in the cg shader setup |
blob | commitdiff | raw | diff to current |
2011-01-18 |
havoc | reduced memory usage by around 20MB (no longer allocate... |
blob | commitdiff | raw | diff to current |
2011-01-18 |
divverent | fix wateralpha |
blob | commitdiff | raw | diff to current |
2011-01-17 |
havoc | fix a typo in the cg shader setup |
blob | commitdiff | raw | diff to current |
2011-01-14 |
divverent | fix a memory leak of glsl shader permutations |
blob | commitdiff | raw | diff to current |
2011-01-13 |
divverent | fix a memory leak of glsl shader permutations |
blob | commitdiff | raw | diff to current |
2011-01-03 |
vortex | Better perspective effect for SPR_OVERHEAD, added globa... |
blob | commitdiff | raw | diff to current |
2011-01-03 |
divverent | fix a stupid extra declaration in the glsl shader |
blob | commitdiff | raw | diff to current |
2011-01-02 |
vortex | Better perspective effect for SPR_OVERHEAD, added globa... |
blob | commitdiff | raw | diff to current |
2010-12-29 |
divverent | fix a stupid extra declaration in the glsl shader |
blob | commitdiff | raw | diff to current |
2010-12-25 |
divverent | add a trivial quarter-res S3TC decoder to DDS loading |
blob | commitdiff | raw | diff to current |
2010-12-25 |
divverent | add a trivial quarter-res S3TC decoder to DDS loading |
blob | commitdiff | raw | diff to current |
2010-12-18 |
divverent | r_showsurfaces: fix "ghost normals" xonotic-v0.1.0preview |
blob | commitdiff | raw | diff to current |
2010-12-18 |
divverent | r_showsurfaces: fix "ghost normals" |
blob | commitdiff | raw | diff to current |
2010-12-18 |
divverent | equalize entities: desaturate the lightgrid when equali... |
blob | commitdiff | raw | diff to current |
2010-12-18 |
divverent | equalize entities: desaturate the lightgrid when equali... |
blob | commitdiff | raw | diff to current |
2010-12-18 |
divverent | fix display of r_shownormals < 0 |
blob | commitdiff | raw | diff to current |
2010-12-18 |
divverent | fix display of r_shownormals < 0 |
blob | commitdiff | raw | diff to current |
2010-12-16 |
vortex | fix glgl water trick that doesnt work well (it was... |
blob | commitdiff | raw | diff to current |
2010-12-16 |
vortex | fix glgl water trick that doesnt work well (it was... |
blob | commitdiff | raw | diff to current |
2010-12-14 |
divverent | found out why the water plane issue happend: namely... |
blob | commitdiff | raw | diff to current |
2010-12-14 |
divverent | remove another useless check |
blob | commitdiff | raw | diff to current |
2010-12-14 |
divverent | fix a case where r_hdr 1 can cause message spam (previo... |
blob | commitdiff | raw | diff to current |
2010-12-14 |
divverent | found out why the water plane issue happend: namely... |
blob | commitdiff | raw | diff to current |
2010-12-14 |
divverent | remove another useless check |
blob | commitdiff | raw | diff to current |
2010-12-14 |
divverent | fix a case where r_hdr 1 can cause message spam (previo... |
blob | commitdiff | raw | diff to current |
2010-12-14 |
divverent | do not crash if no matching water plane could be found... |
blob | commitdiff | raw | diff to current |
2010-12-14 |
divverent | do not crash if no matching water plane could be found... |
blob | commitdiff | raw | diff to current |
2010-12-04 |
divverent | allow rtdlight off, rtworld on |
blob | commitdiff | raw | diff to current |
2010-12-03 |
divverent | allow rtdlight off, rtworld on |
blob | commitdiff | raw | diff to current |
2010-11-30 |
divverent | fix random white pixels with r_shadow_glossexact caused... |
blob | commitdiff | raw | diff to current |
2010-11-30 |
divverent | fix random white pixels with r_shadow_glossexact caused... |
blob | commitdiff | raw | diff to current |
2010-11-26 |
divverent | move r_stereo adjustments into R_RenderView so that... |
blob | commitdiff | raw | diff to current |
2010-11-24 |
divverent | move r_stereo adjustments into R_RenderView so that... |
blob | commitdiff | raw | diff to current |
2010-11-21 |
havoc | use r_smoothnormals_areaweighting cvar on all calls... |
blob | commitdiff | raw | diff to current |
2010-11-21 |
vortex | CL_VM_GetLight: allow 2'nd optional parm which sets... |
blob | commitdiff | raw | diff to current |
2010-11-21 |
havoc | use r_smoothnormals_areaweighting cvar on all calls... |
blob | commitdiff | raw | diff to current |
2010-11-20 |
vortex | CL_VM_GetLight: allow 2'nd optional parm which sets... |
blob | commitdiff | raw | diff to current |
2010-11-20 |
Rudolf Polzer | ::stable-branch::reset=2b2ce6d4f94d18b45451c9e648c1c0bb... |
blob | commitdiff | raw | diff to current |
2010-11-20 |
divverent | fix camera texture colors |
blob | commitdiff | raw | diff to current |
2010-11-19 |
havoc | do not generate vertexposition/vertexmesh arrays in |
blob | commitdiff | raw | diff to current |
2010-11-13 |
havoc | fix some HLSL errors |
blob | commitdiff | raw | diff to current |
2010-11-13 |
havoc | skip zero triangle batches, for good measure |
blob | commitdiff | raw | diff to current |
2010-11-13 |
havoc | fix wrong-texture rendering in stonekeep where a 0... |
blob | commitdiff | raw | diff to current |
2010-11-13 |
havoc | use less R_Mesh_ResetTextureState calls for more perfor... |
blob | commitdiff | raw | diff to current |
2010-10-30 |
vortex | fix SHADERSTATICPARMS_COUNT to right value |
blob | commitdiff | raw | diff to current |
2010-10-30 |
vortex | For lightgrid sampling move lightstyle[0] applying... |
blob | commitdiff | raw | diff to current |
2010-10-30 |
divverent | offsetmapping: make it work on ATI Radeon 9500-9800... |
blob | commitdiff | raw | diff to current |
2010-10-30 |
vortex | fix SHADERSTATICPARMS_COUNT to right value |
blob | commitdiff | raw | diff to current |
2010-10-30 |
vortex | For lightgrid sampling move lightstyle[0] applying... |
blob | commitdiff | raw | diff to current |
2010-10-30 |
divverent | offsetmapping: make it work on ATI Radeon 9500-9800... |
blob | commitdiff | raw | diff to current |
2010-10-28 |
havoc | fix MSVC2008 compilation again |
blob | commitdiff | raw | diff to current |
2010-10-19 |
divverent | fix a D3D compile error |
blob | commitdiff | raw | diff to current |
2010-10-18 |
vortex | R_CompleteLightPoint bugfixed, dynamic lights actually... |
blob | commitdiff | raw | diff to current |
2010-10-18 |
vortex | R_CompleteLightPoint bugfixed, dynamic lights actually... |
blob | commitdiff | raw | diff to current |
2010-10-17 |
divverent | fix typo |
blob | commitdiff | raw | diff to current |
2010-10-17 |
divverent | quick and dirty fix of allocation of array buffers |
blob | commitdiff | raw | diff to current |
2010-10-14 |
divverent | move EXACTSPECULARMATH to the "lightweight" permutation... |
blob | commitdiff | raw | diff to current |
2010-10-14 |
divverent | add back VorteX's "lightweight shader parameter" system... |
blob | commitdiff | raw | diff to current |
2010-10-14 |
vortex | remove r_glsl_saturation_redcompensate, as it's conside... |
blob | commitdiff | raw | diff to current |
next |