2013-03-21 |
havoc | implemented r_batch_dynamicbuffer which allows the... |
blob | commitdiff | raw |
2013-03-21 |
havoc | implemented use of GL_ARB_uniform_buffer_object for... |
blob | commitdiff | raw | diff to current |
2013-02-25 |
havoc | changed r_refdef.stats struct to be an array indexed... |
blob | commitdiff | raw | diff to current |
2013-01-20 |
havoc | implemented gpu-skinning (vertex shader skeletal animat... |
blob | commitdiff | raw | diff to current |
2012-09-18 |
havoc | fix some compile errors and warnings with USE_GLES2 |
blob | commitdiff | raw | diff to current |
2012-04-19 |
divverent | remove some more dead code |
blob | commitdiff | raw | diff to current |
2012-02-20 |
vortex | Fix shader compile log again. Print error in any case... |
blob | commitdiff | raw | diff to current |
2012-02-20 |
vortex | Fixed shader compile log to use Con_DPrintf. |
blob | commitdiff | raw | diff to current |
2011-11-15 |
Rudolf Polzer | ::stable-branch::reset=9b74aa42ccbe076796426f8c131cf3ef... |
blob | commitdiff | raw | diff to current |
2011-11-09 |
havoc | added r_transparent_sortsurfacesbynearest cvar (default... |
blob | commitdiff | raw | diff to current |
2011-11-02 |
havoc | support GL_ARB_framebuffer_object, with GL_EXT_framebuf... |
blob | commitdiff | raw | diff to current |
2011-11-02 |
havoc | fix an issue with glStencilFuncSeparate being misused... |
blob | commitdiff | raw | diff to current |
2011-11-01 |
havoc | fix an issue with glStencilFuncSeparate being misused... |
blob | commitdiff | raw | diff to current |
2011-10-31 |
havoc | added R_LoadTextureRenderbuffer for creating renderbuff... |
blob | commitdiff | raw | diff to current |
2011-10-31 |
havoc | added support for GL_EXT_packed_depth_stencil, this... |
blob | commitdiff | raw | diff to current |
2011-10-31 |
havoc | added support for GL_EXT_packed_depth_stencil, this... |
blob | commitdiff | raw | diff to current |
2011-10-22 |
havoc | major overhaul for thread-safety - many global variable... |
blob | commitdiff | raw | diff to current |
2011-10-18 |
havoc | overhauling a lot of functions to allow fbo rendering |
blob | commitdiff | raw | diff to current |
2011-10-16 |
havoc | overhauling a lot of functions to allow fbo rendering |
blob | commitdiff | raw | diff to current |
2011-08-14 |
havoc | fix a pile of issues with calling conventions on GLES2... |
blob | commitdiff | raw | diff to current |
2011-08-03 |
havoc | fix a pile of issues with calling conventions on GLES2... |
blob | commitdiff | raw | diff to current |
2011-07-23 |
havoc | print shader compile and link logs always if developer_... |
blob | commitdiff | raw | diff to current |
2011-07-23 |
Rudolf Polzer | Merge branch 'div0-stable' of git://git.xonotic.org... |
blob | commitdiff | raw | diff to current |
2011-07-09 |
havoc | print shader compile and link logs always if developer_... |
blob | commitdiff | raw | diff to current |
2011-07-08 |
divverent | fix gl_mesh_testmanualfeeding |
blob | commitdiff | raw | diff to current |
2011-07-08 |
divverent | fix gl_mesh_testmanualfeeding |
blob | commitdiff | raw | diff to current |
2011-06-08 |
divverent | use subtractive blend equation to support negative... |
blob | commitdiff | raw | diff to current |
2011-06-08 |
divverent | use subtractive blend equation to support negative... |
blob | commitdiff | raw | diff to current |
2011-06-08 |
havoc | implemented r_transparent_alphatocoverage 2 which promo... |
blob | commitdiff | raw | diff to current |
2011-06-08 |
havoc | reworked use of alphatest - now only GL11/GL13/GLES1... |
blob | commitdiff | raw | diff to current |
2011-06-08 |
havoc | implemented r_transparent_alphatocoverage 2 which promo... |
blob | commitdiff | raw | diff to current |
2011-06-08 |
havoc | reworked use of alphatest - now only GL11/GL13/GLES1... |
blob | commitdiff | raw | diff to current |
2011-06-04 |
divverent | enable alpha test in dpsoftrast. Why was it turned... |
blob | commitdiff | raw | diff to current |
2011-06-04 |
divverent | enable alpha test in dpsoftrast. Why was it turned... |
blob | commitdiff | raw | diff to current |
2011-05-23 |
vortex | Multisampling initialisation moved from vid_sdl to... |
blob | commitdiff | raw | diff to current |
2011-05-17 |
vortex | UNMERGE! Multisampling initialisation moved from vid_sd... |
blob | commitdiff | raw | diff to current |
2011-05-14 |
vortex | Multisampling initialisation moved from vid_sdl to... |
blob | commitdiff | raw | diff to current |
2011-05-14 |
vortex | UNMERGE! Multisampling initialisation moved from vid_sd... |
blob | commitdiff | raw | diff to current |
2011-05-14 |
vortex | Multisampling initialisation moved from vid_sdl to... |
blob | commitdiff | raw | diff to current |
2011-05-14 |
vortex | OpenGL 2.0 path: Make handling of Alpha-To-Coverage... |
blob | commitdiff | raw | diff to current |
2011-05-13 |
vortex | Multisampling initialisation moved from vid_sdl to... |
blob | commitdiff | raw | diff to current |
2011-05-11 |
vortex | OpenGL 2.0 path: Make handling of Alpha-To-Coverage... |
blob | commitdiff | raw | diff to current |
2011-05-09 |
vortex | Move Alpha-To-Coverage stuff to gl_backend.c, fix bug... |
blob | commitdiff | raw | diff to current |
2011-05-09 |
vortex | Move Alpha-To-Coverage stuff to gl_backend.c, fix bug... |
blob | commitdiff | raw | diff to current |
2011-05-09 |
vortex | GL_ARB_multisampling defs (vid_multisampling) and alpha... |
blob | commitdiff | raw | diff to current |
2011-05-08 |
vortex | GL_ARB_multisampling defs (vid_multisampling) and alpha... |
blob | commitdiff | raw | diff to current |
2011-04-19 |
havoc | added RENDERPATH_GLES1 |
blob | commitdiff | raw | diff to current |
2011-04-18 |
havoc | added RENDERPATH_GLES1 |
blob | commitdiff | raw | diff to current |
2011-04-04 |
eihrul | initial support for user clipping plane in dpsoftrast |
blob | commitdiff | raw | diff to current |
2011-04-04 |
eihrul | initial support for user clipping plane in dpsoftrast |
blob | commitdiff | raw | diff to current |
2011-04-03 |
havoc | added GL_Finish function in backend, to centralize... |
blob | commitdiff | raw | diff to current |
2011-04-01 |
havoc | added GL_Finish function in backend, to centralize... |
blob | commitdiff | raw | diff to current |
2011-03-13 |
divverent | properly detect glsl 1.3 support |
blob | commitdiff | raw | diff to current |
2011-03-13 |
divverent | properly detect glsl 1.3 support |
blob | commitdiff | raw | diff to current |
2011-03-12 |
divverent | fix offset/reliefmapping by using the proper miplevel... |
blob | commitdiff | raw | diff to current |
2011-03-12 |
divverent | fix offset/reliefmapping by using the proper miplevel... |
blob | commitdiff | raw | diff to current |
2011-03-09 |
havoc | fixed bug with toggling r_shadow_bouncegrid where the... |
blob | commitdiff | raw | diff to current |
2011-03-07 |
havoc | fixed bug with toggling r_shadow_bouncegrid where the... |
blob | commitdiff | raw | diff to current |
2011-03-07 |
Rudolf Polzer | ::stable-branch::reset=c0b5a9d4a829afdee87b9ef5fc508dff... |
blob | commitdiff | raw | diff to current |
2011-03-03 |
havoc | eliminated color4ub vertex formats, now everything... |
blob | commitdiff | raw | diff to current |
2011-03-01 |
havoc | remove more r_shadow_particletrace code I missed in... |
blob | commitdiff | raw | diff to current |
2011-02-24 |
havoc | fix compile error on D3D9 |
blob | commitdiff | raw | diff to current |
2011-02-21 |
havoc | implemented r_shadow_particletrace cvar which enables... |
blob | commitdiff | raw | diff to current |
2011-02-12 |
Rudolf Polzer | ::stable-branch::reset=83d0515e854d7acf232a792868fe330b... |
blob | commitdiff | raw | diff to current |
2011-02-09 |
havoc | removed unmaintained CgGL rendering path |
blob | commitdiff | raw | diff to current |
2011-02-09 |
havoc | GL20 path now uses same shader as GLES2 (albeit with... |
blob | commitdiff | raw | diff to current |
2011-02-09 |
havoc | fixed iOS rendering (set the vertex attribute bindings... |
blob | commitdiff | raw | diff to current |
2011-02-08 |
havoc | DPiOS almost works now... |
blob | commitdiff | raw | diff to current |
2011-02-07 |
eihrul | ensure dynamic textures get updated even if they are... |
blob | commitdiff | raw | diff to current |
2011-02-07 |
havoc | added RENDERPATH_GLES2 |
blob | commitdiff | raw | diff to current |
2011-02-06 |
havoc | changed use of GL_ARB_fragment_shader and friends to... |
blob | commitdiff | raw | diff to current |
2011-02-05 |
eihrul | correctly copy in all of quadelement3s to quadelement3i |
blob | commitdiff | raw | diff to current |
2011-01-28 |
eihrul | ensure cull face state is committed in softrast path |
blob | commitdiff | raw | diff to current |
2011-01-22 |
havoc | added DPSOFTRAST software rasterizer, a work in progress |
blob | commitdiff | raw | diff to current |
2011-01-20 |
havoc | fix some missing changes in the D3D path when r_vertexp... |
blob | commitdiff | raw | diff to current |
2011-01-18 |
havoc | reduced memory usage by around 20MB (no longer allocate... |
blob | commitdiff | raw | diff to current |
2010-11-20 |
Rudolf Polzer | ::stable-branch::reset=2b2ce6d4f94d18b45451c9e648c1c0bb... |
blob | commitdiff | raw | diff to current |
2010-11-14 |
havoc | rename meshes to draws in r_speeds report |
blob | commitdiff | raw | diff to current |
2010-10-28 |
havoc | fix MSVC2008 compilation again |
blob | commitdiff | raw | diff to current |
2010-10-13 |
divverent | fix D3D scissoring |
blob | commitdiff | raw | diff to current |
2010-10-13 |
divverent | r_water_scissormode: 0 = none, 1 = glScissor, 2 = glSci... |
blob | commitdiff | raw | diff to current |
2010-10-13 |
divverent | r_water_scissormode: 0 = none, 1 = glScissor, 2 = glSci... |
blob | commitdiff | raw | diff to current |
2010-10-13 |
divverent | I have no idea why, but R_Viewport_TransformToScreen... |
blob | commitdiff | raw | diff to current |
2010-10-10 |
divverent | I have no idea why, but R_Viewport_TransformToScreen... |
blob | commitdiff | raw | diff to current |
2010-09-24 |
havoc havoc@d7cf86... | UNMERGE |
blob | commitdiff | raw | diff to current |
2010-09-24 |
havoc havoc@d7cf86... | UNMERGE |
blob | commitdiff | raw | diff to current |
2010-09-24 |
havoc havoc@d7cf86... | UNMERGE |
blob | commitdiff | raw | diff to current |
2010-09-24 |
havoc havoc@d7cf86... | UNMERGE |
blob | commitdiff | raw | diff to current |
2010-09-24 |
havoc havoc@d7cf86... | UNMERGE |
blob | commitdiff | raw | diff to current |
2010-09-24 |
havoc havoc@d7cf86... | UNMERGE |
blob | commitdiff | raw | diff to current |
2010-09-24 |
havoc havoc@d7cf86... | UNMERGE |
blob | commitdiff | raw | diff to current |
2010-09-24 |
havoc havoc@d7cf86... | UNMERGE |
blob | commitdiff | raw | diff to current |
2010-09-24 |
havoc havoc@d7cf86... | UNMERGE |
blob | commitdiff | raw | diff to current |
2010-09-24 |
tomaz tomaz@d7cf86... | UNMERGE |
blob | commitdiff | raw | diff to current |
2010-09-24 |
havoc havoc@d7cf86... | UNMERGE |
blob | commitdiff | raw | diff to current |
2010-09-24 |
havoc havoc@d7cf86... | UNMERGE |
blob | commitdiff | raw | diff to current |
2010-09-24 |
Rudolf Polzer | Reset the stable branch to the current DP trunk, as... |
blob | commitdiff | raw | diff to current |
2010-09-17 |
havoc | remove r_shadow_texturetype cvar (now always uses 2D... |
blob | commitdiff | raw | diff to current |
2010-09-16 |
havoc | change D3D9 implementation of TEXTYPE_SHADOWMAP texture... |
blob | commitdiff | raw | diff to current |
2010-09-12 |
tomaz | Fix stencil shadows in D3D9 |
blob | commitdiff | raw | diff to current |
next |