2011-07-10 |
MirceaKitsune | Export the model with UV texture |
tree | commitdiff |
2011-07-10 |
MirceaKitsune | Finished swallow model with skin files |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Improve the last commit |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Properly set and update the swallow model |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Correct positioning of the swallow model, and some... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Properly export the model, so it actually shows. |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Tweak the model a little |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Basic swallow model (maw and guts). Unfinished and... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Put code in place for a "swallow model", which will... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Apply weighty gravity first |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | 1024 x 1024 console backgrounds. Mainly for improving... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Apply weight based speed reduction in a different area... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Fix something else again |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Tweak the bot AI a little |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Fix something |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Code my last change differently |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Base my last commit on bot skill |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | When a bot is being swallowed, he will try to swallow... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Teach bots to fear / be courageous toward prey based... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Disable biggergut and biggersize by default. You can... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Swallow progress fill rate is influenced by the prey... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Rename _playerscale to _scalediff cvars |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Swallow speed, digestion damage, and stomach kick damag... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Fill rate depends on predator size |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Change "Being swallowed..." to "Swallowed..." on the... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Regurgitated prey is given 0.5 swallow progress, to... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Change how movement cutting is applied |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Make the balance more reasonable for players |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/slow_swallowing |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | A bit more damage on grabber alt fire |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | More fuel from fuel pickups. Also add some cvars for... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Don't use slow swallowing in the last two levels of... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Balance the swallow progress movement cutting factor... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Make bots jump while being swallowed, to make it even... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | prey now walks slower the closer they are to being... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Tweak bot AI and make bots able to play with the slow... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Empty predator / prey swallow progress upon respawn |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Make the swallow progress idly decrease |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | sbar rings for swallowing and being swallowed (what... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Basic implementation of slow swallowing. You need to... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Do not send entcs for prey. This saves us from having... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Fix start armor in campaign |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Use Shorts instead of Coords, for fewer bandwidth usage... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Oops... also consider the healthsize_min and healthsize... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Better fading distance |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Don't show names through walls, even for team mates |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Adapt the HUD menu to the new shownames |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Use a different cvar setting for showing enemies or... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Change how the status setting works for shownames.... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Add symbols for health and armor |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Send health and armor as shorts instead of coords |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Color descriptional parts of the names |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Only show the health and armor of team mates, not enemi... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Let's also use the chat bubble texture from Xonotic ^.^ |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Remove the team bubble, now that we have new shownames |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Remove radar_showennemies, so player names can show... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Offset the names for scaled players, to match the prope... |
tree | commitdiff |
2011-07-09 |
MirceaKitsune | Send / receive the predator entnum instead |
tree | commitdiff |
2011-07-08 |
MirceaKitsune | Do not show names for prey |
tree | commitdiff |
2011-07-08 |
MirceaKitsune | Remove an unused cvar |
tree | commitdiff |
2011-07-08 |
MirceaKitsune | Commit the new code files to GIT |
tree | commitdiff |
2011-07-08 |
MirceaKitsune | Attempt to port the shownames feature from Xonotic... |
tree | commitdiff |
2011-07-08 |
MirceaKitsune | Better console background |
tree | commitdiff |
2011-07-08 |
MirceaKitsune | Remove my crappy art from the won / lost intermission... |
tree | commitdiff |
2011-07-08 |
MirceaKitsune | Rename shader file |
tree | commitdiff |
2011-07-08 |
MirceaKitsune | Add detail textures for the fuel / fuel regen / jetpack |
tree | commitdiff |
2011-07-08 |
MirceaKitsune | Move player textures to a subfolder |
tree | commitdiff |
2011-07-08 |
MirceaKitsune | Color vixen stomach _reflect textures to a greenish... |
tree | commitdiff |
2011-07-08 |
MirceaKitsune | Reflection-mapped vixen bellies |
tree | commitdiff |
2011-07-08 |
MirceaKitsune | Cubemap |
tree | commitdiff |
2011-07-08 |
MirceaKitsune | Add a cubemap reflection to the grabber model, in addit... |
tree | commitdiff |
2011-07-08 |
MirceaKitsune | 75% probability that receiving a stomach kick will... |
tree | commitdiff |
2011-07-08 |
MirceaKitsune | Tweak other colors and effects a little |
tree | commitdiff |
2011-07-08 |
MirceaKitsune | Tweak regurgitated player colors a bit, now that we... |
tree | commitdiff |
2011-07-08 |
MirceaKitsune | Better balance settings, for all of the new changes |
tree | commitdiff |
2011-07-08 |
MirceaKitsune | Add hud_saturation to the video presets |
tree | commitdiff |
2011-07-08 |
MirceaKitsune | Saturation should depend on the configured max armor... |
tree | commitdiff |
2011-07-08 |
MirceaKitsune | Remove the old saturation slider from the menu, and... |
tree | commitdiff |
2011-07-08 |
MirceaKitsune | Don't check the warmup stage to see if armor is enabled... |
tree | commitdiff |
2011-07-08 |
MirceaKitsune | Make saturation depend on the amount of armor the playe... |
tree | commitdiff |
2011-07-08 |
MirceaKitsune | Increase / decrease digestion damage and stomach kick... |
tree | commitdiff |
2011-07-08 |
MirceaKitsune | Misc tweaks on several things |
tree | commitdiff |
2011-07-08 |
MirceaKitsune | New vore sounds for the vixens. Some people will love... |
tree | commitdiff |
2011-07-08 |
MirceaKitsune | Fix my last fix |
tree | commitdiff |
2011-07-07 |
MirceaKitsune | Re-fix players showing as stomach models after being... |
tree | commitdiff |
2011-07-07 |
MirceaKitsune | Fix a bug causing the bot AI to get stuck at high skill... |
tree | commitdiff |
2011-07-07 |
MirceaKitsune | Add some better stomach kick sounds. Much better >:) |
tree | commitdiff |
2011-07-07 |
MirceaKitsune | Brighter HUD by default |
tree | commitdiff |
2011-07-07 |
MirceaKitsune | Add a discrete glow around the HUD panels |
tree | commitdiff |
2011-07-07 |
MirceaKitsune | Tweaks to the new HUD design |
tree | commitdiff |
2011-07-07 |
MirceaKitsune | Better and more detailed HUD and Scoreboard textures |
tree | commitdiff |
2011-07-07 |
MirceaKitsune | Show a different fuel icon when owning the fuel_regen |
tree | commitdiff |
2011-07-07 |
MirceaKitsune | Disable damage blur when dead, but keep content blur... |
tree | commitdiff |
2011-07-07 |
MirceaKitsune | Limit g_balance_vore_swallow_limit between 1 and 9... |
tree | commitdiff |
2011-07-07 |
MirceaKitsune | Fix stomach states not being applied correctly when... |
tree | commitdiff |
2011-07-07 |
MirceaKitsune | Add distributed digestion. When enabled, digestion... |
tree | commitdiff |
2011-07-07 |
MirceaKitsune | Fix a code that was causing digestion to be applied... |
tree | commitdiff |
2011-07-07 |
MirceaKitsune | Base regurgitation probability on the amount of damage... |
tree | commitdiff |
2011-07-07 |
MirceaKitsune | Stomach kicks no longer have a probability of regurgita... |
tree | commitdiff |
2011-07-07 |
MirceaKitsune | Properly fit the logo on CTF flags |
tree | commitdiff |
next |