]> git.xonotic.org Git - voretournament/voretournament.git/history - data/textures/evil5_wall/crete_btmold.jpg
Player glow intensity reflects armor, while weapon glow intensity reflects load status
[voretournament/voretournament.git] / data / textures / evil5_wall / crete_btmold.jpg
2010-09-01 MirceaKitsuneInitial checkout of Vore Tournament 0.1.alpha.