]> git.xonotic.org Git - voretournament/voretournament.git/history - data/textures/evil3_metals
Player glow intensity reflects armor, while weapon glow intensity reflects load status
[voretournament/voretournament.git] / data / textures / evil3_metals /
2012-01-28 MirceaKitsuneMerge branch 'master' into mirceakitsune/envmap mirceakitsune/envmap
2012-01-28 MirceaKitsuneevil3 reflections
2010-09-01 MirceaKitsuneInitial checkout of Vore Tournament 0.1.alpha.