2011-04-15 |
MirceaKitsune | Don't make team score fonts whiter, it's ugly |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Fix something I forgot in last commit |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Fix CTS score display |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Some tweaks to show-minus-plus |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Fix an old warning |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Finally fix the HUD, and make positioning with all... |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Fix health and armor positions with all fonts. Still... |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Revert back to old drawstring method. It's just some... |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Re-write the centering code for health. The previous... |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Make team text whiter on sbar scores |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Remove all forms of sbar highlighting |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Make a text slightly larger |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Draw a clock icon in the timer on the HUD |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Remove now useless highlight and stroke parameters... |
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2011-04-14 |
MirceaKitsune | Further improve some text positioning |
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2011-04-14 |
MirceaKitsune | Fix number positioning with minus / plus |
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2011-04-14 |
MirceaKitsune | Finixh positioning the remaining sbar items |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Re-position half of the HUD items properly with the... |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Remove a positioning change that only causes trouble now |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Render number strings whole in sbar |
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2011-04-14 |
MirceaKitsune | First attempt at implementing True Type font support... |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Port a xonotic feature with UTF-8 characters |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Fix infinite multijumps |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Fix another forgotten code. Multijump finally works now |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Some multijump code I forgot |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Attempt to port Xonotic's multi-jump feature (previousl... |
tree | commitdiff |
2011-03-23 |
MirceaKitsune | Another bugfix from Xonotic. |
tree | commitdiff |
2011-03-23 |
MirceaKitsune | Some bugfixes from Xonotic, regarding features I ported... |
tree | commitdiff |
2011-03-20 |
MirceaKitsune | Cvar the amount of health dead bodies must take in... |
tree | commitdiff |
2011-03-14 |
MirceaKitsune | Small tweaks to the weapon reload code, that I also... |
tree | commitdiff |
2011-03-02 |
MirceaKitsune | Fix an issue that appeared as of recent. Odd this didn... |
tree | commitdiff |
2011-03-02 |
MirceaKitsune | Move code in an already existing function, as that... |
tree | commitdiff |
2011-03-02 |
MirceaKitsune | Add a comment |
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2011-03-02 |
MirceaKitsune | Only update grabber accuracy stats when we hit a player... |
tree | commitdiff |
2011-03-02 |
MirceaKitsune | Play hit sound when the grabber links to a player. |
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2011-03-01 |
MirceaKitsune | Fix an outdated reload system comment, for the sake... |
tree | commitdiff |
2011-03-01 |
MirceaKitsune | Remove firing the grabber with the jetpack button when... |
tree | commitdiff |
2011-03-01 |
MirceaKitsune | Enable having to reload your weapon after dropping... |
tree | commitdiff |
2011-03-01 |
MirceaKitsune | Fix uservec*_enable cvars getting set dynamically,... |
tree | commitdiff |
2011-03-01 |
MirceaKitsune | Several menu tweaks |
tree | commitdiff |
2011-03-01 |
MirceaKitsune | Several other fixes to the blur / sharpen effects |
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2011-03-01 |
MirceaKitsune | Update config presets |
tree | commitdiff |
2011-03-01 |
MirceaKitsune | Fix a few other checks and things regarding the blur... |
tree | commitdiff |
2011-03-01 |
MirceaKitsune | Reduce cvar_set spam as much as possible for the blur... |
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2011-03-01 |
MirceaKitsune | Add the new dim feature to the weapons menu, and also... |
tree | commitdiff |
2011-03-01 |
MirceaKitsune | Dim crosshair color and / or alpha when unarmed |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | The unavailable.wav sound is only located in misc/... |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Since we don't have an infinite ammo weapon in vore... |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Add velocity zoom to menu and enable it by default |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Colorize by health in the menu, and enabled by default |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Only colorize the swallow indicator if one of its color... |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Crosshair coloring by health, moar Xonotic code |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Port aiming reticles from Xonotic. |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Some menu tweaks |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Add swallow indicator to crosshair settings menu |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Tilted view when receiving stomach kicks |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Recoil for the grabber |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Fix size cvar for the indicator |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Add color for swallow indicator |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Canswallow indicator for crosshair. When enabled, the... |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Healthier way of making the volume sliders work with... |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Fix a mistake I made by reordering some lines of code |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Add crosshair ring setting to menu |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Code comments |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Show two lines on HUD while the weapon is being reloade... |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | When holding a reloadable weapon, also show its count... |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | No shooting while reloading |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Don't allow one grabber firing button to block the... |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Fix an issue with forced reloading. It shouldn't force... |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Don't set ammo to 0 when out of ammo |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Precache unavailable sound |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | The sound is called unavailable, not dryfire |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Don't endlessly attempt to force reload the grabber... |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | And lastly, implement the client side part. |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | More server side code I forgot |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Reload impulse / button |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Unhook while reloading |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Fix remaining parts of server side code. Reloading... |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Port weapon reload code server side from Xonotic (code... |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Fix a code typo |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Better balancing with the new taunts. |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Fix the timer |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Make a minimum and maximum time probability for each... |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Revert another part of the code |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Make the vore taunt play-rate server side. There's... |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Use a (likely bad) way of making each player's taunt... |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | 50/50 probability for either a predator or prey to... |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Taunts for prey. Still need fixing |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Don't taunt if we have team mates in our stomach. Also... |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Implement ambient taunts for predators, and rework... |
tree | commitdiff |
2011-02-27 |
MirceaKitsune | Set the proper voice types in code |
tree | commitdiff |
2011-02-27 |
MirceaKitsune | Put code in place to allow different types of taunts |
tree | commitdiff |
2011-02-27 |
MirceaKitsune | Add autodigest to the menu. Input menu, since it's... |
tree | commitdiff |
2011-02-27 |
MirceaKitsune | Don't start digestion if we already ate someone, as... |
tree | commitdiff |
2011-02-27 |
MirceaKitsune | Fix a foolish mistake |
tree | commitdiff |
2011-02-27 |
MirceaKitsune | Autodigest is not a feature for bots |
tree | commitdiff |
2011-02-27 |
MirceaKitsune | Autodigest client-side feature. When enabled, a player... |
tree | commitdiff |
2011-02-27 |
MirceaKitsune | Rename cvar from fulldigest to keepdeadprey |
tree | commitdiff |
2011-02-27 |
MirceaKitsune | Fix something I wrote badly in the code |
tree | commitdiff |
2011-02-27 |
MirceaKitsune | Also detach dead prey if their predator gets swallowed... |
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