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2011-07-13 | MirceaKitsune | Use pow() for all scale differences, which should make... | blob | commitdiff | raw |
2011-05-02 | MirceaKitsune | Move the falldamage offset in the right spot | blob | commitdiff | raw | diff to current |
2011-05-02 | MirceaKitsune | Make falling damage depend on size (especially since... | blob | commitdiff | raw | diff to current |
2010-10-30 | MirceaKitsune | Simplify fall damage sound, as done in Xonotic | blob | commitdiff | raw | diff to current |
2010-09-29 | MirceaKitsune | Don't play fall sound for dead players | blob | commitdiff | raw | diff to current |
2010-09-29 | MirceaKitsune | Enable falling sounds | blob | commitdiff | raw | diff to current |
2010-09-29 | MirceaKitsune | Allow fall damage in situations where it should be... | blob | commitdiff | raw | diff to current |
2010-09-01 | MirceaKitsune | Initial checkout of Vore Tournament 0.1.alpha. | blob | commitdiff | raw | diff to current |