2013-02-02 |
MirceaKitsune | Adapt predator entry to customizable HUD. Also stup... |
tree | commitdiff |
2013-02-02 |
MirceaKitsune | Get prey list to work properly with the customizable HUD |
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2013-02-02 |
MirceaKitsune | Merge master |
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2012-10-06 |
MirceaKitsune | Scoreboard respawn info from my code in Xonotic |
tree | commitdiff |
2012-05-17 |
MirceaKitsune | Partial attempt at porting the stomach board list to... |
tree | commitdiff |
2012-05-17 |
MirceaKitsune | Rename HUD cvars to match the architecture I had planned |
tree | commitdiff |
2012-05-16 |
MirceaKitsune | Invert minus and plus for Y axis to represent correct... |
tree | commitdiff |
2012-05-16 |
MirceaKitsune | Adapt all of the status panel to the new code. Needs... |
tree | commitdiff |
2012-05-16 |
MirceaKitsune | Adapt Sbar_DrawXNum to the new system |
tree | commitdiff |
2012-05-16 |
MirceaKitsune | Switch to a new system of defining HUD element position... |
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2012-05-16 |
MirceaKitsune | Allow cvar positions and sizes for the status HUD panel... |
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2012-05-16 |
MirceaKitsune | Base blur amount on swallow progress. The screen will... |
tree | commitdiff |
2012-05-16 |
MirceaKitsune | Content blur & color when being swallowed |
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2012-03-18 |
MirceaKitsune | Also don't show our predator on the radar, since it... |
tree | commitdiff |
2012-03-18 |
MirceaKitsune | Radar: Don't draw the player we are spectating |
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2012-03-18 |
MirceaKitsune | Due to the latest commit, screen flashes require the... |
tree | commitdiff |
2012-03-18 |
MirceaKitsune | Vore flash: Don't flash when team healing, and use... |
tree | commitdiff |
2012-03-18 |
MirceaKitsune | Allow setting which players to see on the radar. Either... |
tree | commitdiff |
2012-03-18 |
MirceaKitsune | Don't show prey on the radar |
tree | commitdiff |
2012-03-17 |
MirceaKitsune | Draw the radar foreground in front of players |
tree | commitdiff |
2012-03-17 |
MirceaKitsune | Fix the first radar bug, causing the foreground / backg... |
tree | commitdiff |
2012-03-15 |
MirceaKitsune | Use a more correct way of toggling the HUD, and fix... |
tree | commitdiff |
2012-03-15 |
MirceaKitsune | Cleanup radar code. I'll adapt the radar menu to the... |
tree | commitdiff |
2012-03-15 |
MirceaKitsune | Big improvements to the radar, and us a good set of... |
tree | commitdiff |
2012-03-15 |
MirceaKitsune | Rename teamradar to radar, and also allow it in non... |
tree | commitdiff |
2012-03-15 |
MirceaKitsune | Finish my last commit |
tree | commitdiff |
2012-03-15 |
MirceaKitsune | Use setproperty instead of R_SetView |
tree | commitdiff |
2012-03-15 |
MirceaKitsune | Fix a bug causing the stomach load helper voice to... |
tree | commitdiff |
2012-03-15 |
MirceaKitsune | Allow observers to see player names, and also show... |
tree | commitdiff |
2012-03-15 |
MirceaKitsune | Fix player names showing for prey |
tree | commitdiff |
2012-03-08 |
MirceaKitsune | Show stomach load when g_healthsize is off, because... |
tree | commitdiff |
2012-03-08 |
MirceaKitsune | Fix healthsize FOV |
tree | commitdiff |
2012-03-01 |
MirceaKitsune | Fix the death chase camera showing while you're in... |
tree | commitdiff |
2012-02-01 |
MirceaKitsune | Fix camera angles not getting stuck with the latest... |
tree | commitdiff |
2012-01-31 |
MirceaKitsune | Don't show ammo on the HUD when dead |
tree | commitdiff |
2012-01-30 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/portraits mirceakitsune/portraits |
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2012-01-30 |
MirceaKitsune | Still draw the portrait when the HUD is rebooting. |
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2012-01-30 |
MirceaKitsune | Draw portrait when dead |
tree | commitdiff |
2012-01-30 |
MirceaKitsune | Free unused strings from memory |
tree | commitdiff |
2012-01-30 |
MirceaKitsune | Limit name length for portraits, so they don't exceed... |
tree | commitdiff |
2012-01-30 |
MirceaKitsune | Prevent using bad strings. Fixes crash |
tree | commitdiff |
2012-01-30 |
MirceaKitsune | Make the portrait slide in and out of the left edge |
tree | commitdiff |
2012-01-30 |
MirceaKitsune | Implement code to fade the portrait in and out, using... |
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2012-01-29 |
MirceaKitsune | Properly strunzone strings |
tree | commitdiff |
2012-01-29 |
MirceaKitsune | Don't strunzone portrait image and name after the timer... |
tree | commitdiff |
2012-01-29 |
MirceaKitsune | Make portraits expire after an amount of time |
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2012-01-29 |
MirceaKitsune | Cvars and code comments |
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2012-01-29 |
MirceaKitsune | Handle portrait updates |
tree | commitdiff |
2012-01-29 |
MirceaKitsune | Draw the player's name as well |
tree | commitdiff |
2012-01-29 |
MirceaKitsune | Draw portrait in the proper location and at the proper... |
tree | commitdiff |
2012-01-29 |
MirceaKitsune | Get the portrait to draw on the screen. |
tree | commitdiff |
2012-01-29 |
MirceaKitsune | Obtain image name from the character's text file |
tree | commitdiff |
2012-01-29 |
MirceaKitsune | Network the player name in portraits. Also move my... |
tree | commitdiff |
2012-01-29 |
MirceaKitsune | Implement an entity which can send a portrait over... |
tree | commitdiff |
2012-01-29 |
MirceaKitsune | Port flying spectators from Xonotic. They don't go... |
tree | commitdiff |
2012-01-03 |
MirceaKitsune | Missing preview images: Use draw_PictureSize == '0... |
tree | commitdiff |
2011-11-29 |
MirceaKitsune | Fix a compiler issue with latest fteqcc |
tree | commitdiff |
2011-11-25 |
MirceaKitsune | Fix a typo for the missing preview images |
tree | commitdiff |
2011-11-25 |
MirceaKitsune | Port a code I made in Xonotic, which displays "no previ... |
tree | commitdiff |
2011-11-18 |
MirceaKitsune | Fix a bug with the new volume cutting |
tree | commitdiff |
2011-11-18 |
MirceaKitsune | Volume cutting: Don't reduce music and sound volume... |
tree | commitdiff |
2011-11-18 |
MirceaKitsune | Fix a bgmscript crash that was happening with the lates... |
tree | commitdiff |
2011-11-17 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/weapon_display |
tree | commitdiff |
2011-11-17 |
MirceaKitsune | Add a permanent post-processing cartoon effect (previou... |
tree | commitdiff |
2011-11-17 |
MirceaKitsune | Since fuel is the only ammo, always show its count... |
tree | commitdiff |
2011-11-17 |
MirceaKitsune | Rename sbar.qc to hud.qc |
tree | commitdiff |
2011-11-17 |
MirceaKitsune | Some minor fixes |
tree | commitdiff |
2011-11-16 |
MirceaKitsune | Don't offset the FOV based on health when we're an... |
tree | commitdiff |
2011-11-16 |
MirceaKitsune | Fix a minor thing in my last code |
tree | commitdiff |
2011-11-16 |
MirceaKitsune | New effect: Modify field of view based on side, to... |
tree | commitdiff |
2011-11-15 |
MirceaKitsune | Use cvar_set for v_idlescale effects, to match hud_post... |
tree | commitdiff |
2011-11-15 |
MirceaKitsune | Require booting of subsystems whenever spawning |
tree | commitdiff |
2011-11-15 |
MirceaKitsune | Add a new vore effect, causing v_idlescale (wavering... |
tree | commitdiff |
2011-11-15 |
MirceaKitsune | Add code comments |
tree | commitdiff |
2011-11-15 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/power |
tree | commitdiff |
2011-11-15 |
MirceaKitsune | Fix last commit |
tree | commitdiff |
2011-11-15 |
MirceaKitsune | Don't show crosshair and run helper voice either while... |
tree | commitdiff |
2011-11-15 |
MirceaKitsune | Message and icon for rebooting |
tree | commitdiff |
2011-11-15 |
MirceaKitsune | Add reboot time for the HUD |
tree | commitdiff |
2011-11-15 |
MirceaKitsune | Rename files properly |
tree | commitdiff |
2011-11-15 |
MirceaKitsune | Make the icon blink |
tree | commitdiff |
2011-11-15 |
MirceaKitsune | Display an icon for the power fail menu. Currently... |
tree | commitdiff |
2011-11-15 |
MirceaKitsune | Hide crosshair and skip helper voice when there's not... |
tree | commitdiff |
2011-11-15 |
MirceaKitsune | Display a warning image when the HUD is in failure... |
tree | commitdiff |
2011-11-15 |
MirceaKitsune | First implementation of powered systems. When armor... |
tree | commitdiff |
2011-11-15 |
MirceaKitsune | Match reading properly |
tree | commitdiff |
2011-11-15 |
MirceaKitsune | Create cvars for power system |
tree | commitdiff |
2011-11-15 |
MirceaKitsune | Tweak a blood counter for gibs, which should improve... |
tree | commitdiff |
2011-11-06 |
MirceaKitsune | Don't show floating player names when observing |
tree | commitdiff |
2011-11-06 |
MirceaKitsune | Color picker for the HUD |
tree | commitdiff |
2011-11-06 |
MirceaKitsune | Use the new color picker for crosshair color |
tree | commitdiff |
2011-08-02 |
MirceaKitsune | Allow cvars to toggle each helper |
tree | commitdiff |
2011-08-02 |
MirceaKitsune | Rename sounds as well |
tree | commitdiff |
2011-08-02 |
MirceaKitsune | Rename cvars |
tree | commitdiff |
2011-08-02 |
MirceaKitsune | Stomach load helper |
tree | commitdiff |
2011-08-02 |
MirceaKitsune | Speed helper |
tree | commitdiff |
2011-08-02 |
MirceaKitsune | Ammo helper |
tree | commitdiff |
2011-08-02 |
MirceaKitsune | Armor helper |
tree | commitdiff |
2011-08-02 |
MirceaKitsune | Don't trigger the helper in many circumstances |
tree | commitdiff |
2011-08-02 |
MirceaKitsune | Beginning of a helper system (voice that speaks to... |
tree | commitdiff |
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