2019-02-02 |
divverent | Fix setinfo. |
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2015-10-17 |
motorsep | + Added a new game, Steel Storm: Revenants |
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2015-07-19 |
motorsep | + Added a new game, Steel Storm: Revenants |
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2015-02-09 |
Rudolf Polzer | ::stable-branch::reset=bb9d5e97ff495d6908929a7bdf832e60... |
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2015-02-09 |
divverent | Fix an useless NULL check, and a very funny overrun. |
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2014-12-29 |
eihrul | more miscellaneous fixes from graphitemaster |
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2014-12-09 |
eihrul | more miscellaneous fixes from graphitemaster |
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2014-06-04 |
havoc | Fixed a large number of WIN64 type conversion warnings. |
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2014-05-29 |
havoc | Fixed a large number of WIN64 type conversion warnings. |
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2013-10-03 |
havoc | fix a typo |
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2013-10-03 |
havoc | added GAME_SSAMMO |
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2013-09-26 |
havoc | fix a typo |
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2013-09-26 |
havoc | added GAME_SSAMMO |
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2013-09-21 |
divverent | Rework game specific hacks to have a special group... |
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2013-09-21 |
divverent | Game definitions for Vore Tournament |
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2013-09-19 |
divverent | Rework game specific hacks to have a special group... |
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2013-09-19 |
divverent | Game definitions for Vore Tournament |
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2013-07-28 |
havoc | added FORCEGAME define for building an engine that... |
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2013-07-28 |
havoc | added FORCEGAME define for building an engine that... |
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2012-12-31 |
havoc | added GAME_QUOTH to use the hipnotic hud and workaround... |
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2012-12-31 |
havoc | removed GAME_SOM as this game was never finished or... |
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2012-12-22 |
havoc | added GAME_QUOTH to use the hipnotic hud and workaround... |
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2012-12-22 |
havoc | removed GAME_SOM as this game was never finished or... |
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2012-04-19 |
divverent | remove some more dead code |
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2012-04-19 |
divverent | remove some more dead code |
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2012-04-11 |
havoc | added PRVM_64 define which upgrades the QC VM to double... |
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2012-04-04 |
havoc | added PRVM_64 define which upgrades the QC VM to double... |
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2012-03-09 |
havoc | added Q1 BSP2 format support, compatible with hmap2 |
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2012-02-20 |
havoc | added Q1 BSP2 format support, compatible with hmap2 |
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2011-12-31 |
havoc | change GAME_STEELSTORM2 to be after GAME_STEELSTORM... |
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2011-12-31 |
havoc | swap order of GAME_STEELSTORM and GAME_STEELSTORM2... |
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2011-12-28 |
havoc | change GAME_STEELSTORM2 to be after GAME_STEELSTORM... |
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2011-12-28 |
havoc | swap order of GAME_STEELSTORM and GAME_STEELSTORM2... |
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2011-12-03 |
havoc | since motorsep put steelstorm2 after steelstorm, change... |
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2011-12-03 |
motorsep | + Added Steel Storm 2 and Tomes of Mephistopheles games |
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2011-11-30 |
havoc | since motorsep put steelstorm2 after steelstorm, change... |
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2011-11-30 |
motorsep | + Added Steel Storm 2 and Tomes of Mephistopheles games |
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2011-11-15 |
Rudolf Polzer | ::stable-branch::reset=9b74aa42ccbe076796426f8c131cf3ef... |
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2011-10-31 |
divverent | framegroups: add support for group names specified... |
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2011-10-27 |
divverent | framegroups: add support for group names specified... |
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2011-10-22 |
havoc | major overhaul for thread-safety - many global variable... |
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2011-09-14 |
havoc | changed executable name detection to ignore path |
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2011-09-14 |
havoc | changed executable name detection to ignore path |
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2011-07-31 |
vortex | Quick fix on COM_ToLowerString/COM_ToUpperString to... |
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2011-07-28 |
vortex | Quick fix on COM_ToLowerString/COM_ToUpperString to... |
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2011-06-21 |
divverent | "real" Unicode upper/lowercase (only 1:1 mappings,... |
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2011-06-21 |
divverent | "real" Unicode upper/lowercase (only 1:1 mappings,... |
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2011-06-13 |
havoc | refactored MSG_ReadString to be nicer code (and fix... |
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2011-06-13 |
havoc | refactored MSG_ReadString to be nicer code (and fix... |
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2011-06-13 |
divverent | MSG_ReadString: if hitting the max length of the string... |
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2011-06-13 |
divverent | MSG_ReadString: if hitting the max length of the string... |
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2011-03-07 |
Rudolf Polzer | ::stable-branch::reset=c0b5a9d4a829afdee87b9ef5fc508dff... |
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2011-02-26 |
havoc | a fix for the gamemode table if someone edits it to... |
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2011-02-25 |
havoc | reworked the entire config loading system for the gamed... |
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2010-11-26 |
divverent | move base64 to common code |
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2010-11-25 |
divverent | move base64 to common code |
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2010-11-20 |
Rudolf Polzer | ::stable-branch::reset=2b2ce6d4f94d18b45451c9e648c1c0bb... |
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2010-10-22 |
havoc | added GAME_MOONHELM |
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2010-10-22 |
havoc | added GAME_MOONHELM |
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2010-09-24 |
havoc havoc@d7cf86... | UNMERGE |
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2010-09-24 |
Rudolf Polzer | Reset the stable branch to the current DP trunk, as... |
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2010-09-04 |
divverent | Adding GAME_XONOTIC and recognizing xonotic executable... |
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2010-09-04 |
divverent | Adding GAME_XONOTIC and recognizing xonotic executable... |
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2010-08-19 |
havoc | fix almost all g++ -pedantic warnings |
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2010-08-10 |
havoc | improved include order to fix some compile errors using... |
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2010-08-10 |
divverent | VM tokenizer: remove a duplicate condition in a long... |
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2010-08-09 |
havoc | improved include order to fix some compile errors using... |
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2010-08-09 |
divverent | VM tokenizer: remove a duplicate condition in a long... |
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2010-07-27 |
divverent | Linux SDL/GLX: allow loading the icon from .xpm at... |
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2010-07-25 |
divverent | Linux SDL/GLX: allow loading the icon from .xpm at... |
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2010-05-23 |
motorsep | +Added Urre's game, "Strap-on-bomb Car" |
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2010-05-22 |
motorsep | +Added Urre's game, "Strap-on-bomb Car" |
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2010-03-29 |
divverent | custom branding: |
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2010-03-29 |
divverent | custom branding: |
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2010-03-02 |
divverent | Detect appended data to the DP executable. |
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2010-02-28 |
divverent | Detect appended data to the DP executable. |
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2010-02-22 |
motorsep | +some tune ups for Steel Storm screenshot prefix |
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2010-02-22 |
motorsep | + Added Steel Storm game |
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2010-02-20 |
motorsep | +some tune ups for Steel Storm screenshot prefix |
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2010-02-10 |
motorsep | + Added Steel Storm game |
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2010-02-01 |
havoc | fix a bunch of warnings |
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2010-01-31 |
havoc | fix a bunch of warnings |
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2009-12-27 |
havoc | added StoreBigShort |
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2009-12-25 |
divverent | improve text word wrapping |
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2009-12-23 |
divverent | get utf8lib out of common.c by moving the u8_strnlen... |
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2009-12-23 |
blub | this should work without strlen as well |
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2009-12-23 |
blub | do not use non-standard strnlen function |
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2009-12-23 |
blub | Adding FreeType2 and UTF-8 Support. |
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2009-12-21 |
havoc | added mem_bigendian variable |
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2009-10-04 |
vortex | -added game Blood Omnicide |
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2009-02-20 |
divverent | some color tag cleanups by terencehill |
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2009-02-18 |
divverent | Experimental theora capturevideo code. |
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2008-12-30 |
divverent | fix two bugs in handling of invalid ^xRGB codes |
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2008-12-28 |
divverent | fix whitespace handling: |
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2008-12-25 |
divverent | terrencehill's color codes patch. Please test thoroughl... |
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2008-06-23 |
havoc | patch from Blub\0 to fix InfoString_SetValue (my dpsnpr... |
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2008-06-17 |
havoc | fixed all VS2005 deprecated function warnings |
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2008-06-05 |
motorsep | added support for Prophecy game and new cvar for chase cam |
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2008-02-03 |
havoc | added GAME_BLADEMASTER |
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2008-01-24 |
res | edu2p game: change 2nd game dir to 'edu2' |
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