2015-03-09 |
divverent | TE_EXPLOSION2: don't crash on colorLength == 0. |
blob | commitdiff | raw |
2015-03-04 |
divverent | Fix NULL crash in QW_CL_RequestNextDownload without... |
blob | commitdiff | raw | diff to current |
2014-12-09 |
eihrul | more miscellaneous fixes from graphitemaster |
blob | commitdiff | raw | diff to current |
2014-12-09 |
eihrul | miscellaneous fixes from graphitemaster |
blob | commitdiff | raw | diff to current |
2014-06-08 |
havoc | Fixed many issues with q2bsp support, it now works... |
blob | commitdiff | raw | diff to current |
2014-05-29 |
havoc | Fixed a large number of WIN64 type conversion warnings. |
blob | commitdiff | raw | diff to current |
2013-09-19 |
divverent | Rework game specific hacks to have a special group... |
blob | commitdiff | raw | diff to current |
2013-08-03 |
divverent | Revert "Revert "Build in subdirs"", as the issues seem... |
blob | commitdiff | raw | diff to current |
2013-07-29 |
divverent | audit all uses of CL_ParticleEffect and CL_ParticleTrai... |
blob | commitdiff | raw | diff to current |
2013-07-27 |
divverent | Revert "Make cdda optional, server does not need to... |
blob | commitdiff | raw | diff to current |
2013-07-26 |
nikoli | Make cdda optional, server does not need to play music |
blob | commitdiff | raw | diff to current |
2013-07-17 |
havoc | added #ifndef DP_MOBILETOUCH on the command history... |
blob | commitdiff | raw | diff to current |
2013-07-13 |
divverent | New rate burst handling; cvars: cl_rate_burstsize,... |
blob | commitdiff | raw | diff to current |
2013-02-24 |
divverent | Nevermind, we can't remove that STX char... just add... |
blob | commitdiff | raw | diff to current |
2013-02-24 |
divverent | Fix bug with cl_parse.c putting extra \2 in the Con_Pri... |
blob | commitdiff | raw | diff to current |
2012-12-22 |
havoc | added GAME_QUOTH to use the hipnotic hud and workaround... |
blob | commitdiff | raw | diff to current |
2012-09-20 |
divverent | add a cast to fix compile error |
blob | commitdiff | raw | diff to current |
2012-09-19 |
divverent | buffer csprogs downloads and load csprogs from the... |
blob | commitdiff | raw | diff to current |
2012-04-19 |
divverent | remove some more dead code |
blob | commitdiff | raw | diff to current |
2012-03-12 |
divverent | introducing "scr_loadingscreen_firstforstartup" |
blob | commitdiff | raw | diff to current |
2012-03-09 |
havoc | patch from Klaus Silveira cleaning up several inefficie... |
blob | commitdiff | raw | diff to current |
2012-02-10 |
divverent | fix a few clang warnings that try to hint to buffer... |
blob | commitdiff | raw | diff to current |
2011-12-08 |
havoc | print E5_COMPLEXANIMATION and E5_TRAILEFFECTNUM in |
blob | commitdiff | raw | diff to current |
2011-10-27 |
divverent | framegroups: add support for group names specified... |
blob | commitdiff | raw | diff to current |
2011-10-25 |
havoc | only lock the server mutex if executing commands |
blob | commitdiff | raw | diff to current |
2011-10-22 |
havoc | major overhaul for thread-safety - many global variable... |
blob | commitdiff | raw | diff to current |
2011-10-22 |
havoc | use checkdisk flag on model loading after ingame downlo... |
blob | commitdiff | raw | diff to current |
2011-10-17 |
havoc | added sv_threaded cvar, the server can now be moved... |
blob | commitdiff | raw | diff to current |
2011-10-12 |
havoc | removed S_StartSound_StartPosition function because... |
blob | commitdiff | raw | diff to current |
2011-10-01 |
divverent | CSQC_Event_Sound: pass pitch shift info; actually apply... |
blob | commitdiff | raw | diff to current |
2011-09-21 |
divverent | prevent recursive invocation of loading screen |
blob | commitdiff | raw | diff to current |
2011-09-16 |
havoc | added network protocol for sound speed |
blob | commitdiff | raw | diff to current |
2011-07-05 |
divverent | DP_SND_SOUND7_WIP1 |
blob | commitdiff | raw | diff to current |
2011-06-26 |
divverent | funny feature: cl_lerpexcess |
blob | commitdiff | raw | diff to current |
2011-03-20 |
havoc | make it easier to benchmark steelstorm by stopping... |
blob | commitdiff | raw | diff to current |
2011-03-11 |
havoc | cache collision trace results from frame to frame |
blob | commitdiff | raw | diff to current |
2011-02-25 |
havoc | reworked the entire config loading system for the gamed... |
blob | commitdiff | raw | diff to current |
2011-01-03 |
divverent | get rid of more clang warnings |
blob | commitdiff | raw | diff to current |
2010-12-26 |
divverent | fix handling of the restart-animation bit |
blob | commitdiff | raw | diff to current |
2010-11-18 |
havoc | don't spam warnings about bogus frame numbers in states... |
blob | commitdiff | raw | diff to current |
2010-10-31 |
vortex | new m_newmap() MenuQC function which gets executed... |
blob | commitdiff | raw | diff to current |
2010-09-04 |
divverent | Adding GAME_XONOTIC and recognizing xonotic executable... |
blob | commitdiff | raw | diff to current |
2010-08-19 |
havoc | fix almost all g++ -pedantic warnings |
blob | commitdiff | raw | diff to current |
2010-05-12 |
divverent | DP_CSQC_BOXPARTICLES |
blob | commitdiff | raw | diff to current |
2010-05-11 |
divverent | two more obvious bugs in worldnamenoextension |
blob | commitdiff | raw | diff to current |
2010-05-11 |
divverent | properly strip the / from worldbasename |
blob | commitdiff | raw | diff to current |
2010-05-11 |
havoc | somehow I missed this edit in the other maps/ checks |
blob | commitdiff | raw | diff to current |
2010-05-10 |
divverent | fix compile error |
blob | commitdiff | raw | diff to current |
2010-05-10 |
havoc | fixed bug with effectinfo.txt loading so that it now... |
blob | commitdiff | raw | diff to current |
2010-05-04 |
divverent | demo deleting: switch the meaning of the values 2 and... |
blob | commitdiff | raw | diff to current |
2010-05-02 |
divverent | Add QC/cfg facilities to control deletion of automatica... |
blob | commitdiff | raw | diff to current |
2010-03-09 |
havoc | implemented a new type of height fog using a texture... |
blob | commitdiff | raw | diff to current |
2010-02-27 |
havoc | changed r_speeds labels again, less csqc monitoring... |
blob | commitdiff | raw | diff to current |
2010-02-25 |
havoc | add several more R_TimeReport calls for better analysis... |
blob | commitdiff | raw | diff to current |
2010-02-25 |
havoc | don't bother calling Mod_ForName in client precache... |
blob | commitdiff | raw | diff to current |
2010-02-03 |
divverent | strip proquake QC messages if in Quake protocol |
blob | commitdiff | raw | diff to current |
2010-01-25 |
havoc | changed DP_SMALLMEMORY compiles to use the standard... |
blob | commitdiff | raw | diff to current |
2009-12-27 |
havoc | changed several Con_Printf calls to Con_DPrintf |
blob | commitdiff | raw | diff to current |
2009-12-27 |
havoc | changed a ton of developer cvar checks into developer_e... |
blob | commitdiff | raw | diff to current |
2009-12-20 |
divverent | DP_EF_RESTARTANIM_BIT |
blob | commitdiff | raw | diff to current |
2009-11-22 |
havoc | implemented FTE_CSQC_SKELETONOBJECTS (clientside support) |
blob | commitdiff | raw | diff to current |
2009-11-11 |
havoc | better to use NET_MAXMESSAGE than 65536 for download... |
blob | commitdiff | raw | diff to current |
2009-11-08 |
havoc | new decal system (cl_decals_newsystem 1 to activate) |
blob | commitdiff | raw | diff to current |
2009-11-06 |
havoc | implemented fog height setting, along with fade depth... |
blob | commitdiff | raw | diff to current |
2009-10-19 |
havoc | ODE physics engine support, needs more work, disabled... |
blob | commitdiff | raw | diff to current |
2009-09-15 |
havoc | fix errors and warnings in MSVC when compiling as C++ |
blob | commitdiff | raw | diff to current |
2009-09-14 |
havoc | tightly sync time if cl_nolerp is on |
blob | commitdiff | raw | diff to current |
2009-09-02 |
divverent | do not crash when zlib is missing, but instead do not... |
blob | commitdiff | raw | diff to current |
2009-06-21 |
divverent | teleport bit: always reset animation there too |
blob | commitdiff | raw | diff to current |
2009-04-13 |
havoc | fix csqc sound precaches which were being freed after... |
blob | commitdiff | raw | diff to current |
2009-04-10 |
havoc | do not unload models/sounds until signon is done, this... |
blob | commitdiff | raw | diff to current |
2009-04-10 |
divverent | less loading screen refreshs |
blob | commitdiff | raw | diff to current |
2009-04-05 |
divverent | fix the name (DOWNLOADPROGRESS -> LOADPROGRESS) |
blob | commitdiff | raw | diff to current |
2009-04-05 |
divverent | fix weight of worldmodel init |
blob | commitdiff | raw | diff to current |
2009-04-04 |
divverent | more loading screen improvements (weighting for differe... |
blob | commitdiff | raw | diff to current |
2009-04-04 |
divverent | also enter the event loop during Q3 map load... should... |
blob | commitdiff | raw | diff to current |
2009-04-04 |
divverent | fix tiny typo |
blob | commitdiff | raw | diff to current |
2009-04-04 |
divverent | - fix Q3 shaders coming from a curled pk3 |
blob | commitdiff | raw | diff to current |
2009-04-04 |
divverent | fix crash when playing some demos |
blob | commitdiff | raw | diff to current |
2009-04-04 |
divverent | make Quake start again :P |
blob | commitdiff | raw | diff to current |
2009-04-04 |
divverent | more loading screen stuff, now shows loading screen... |
blob | commitdiff | raw | diff to current |
2009-04-04 |
havoc | it is now possible to have multiple map models loaded... |
blob | commitdiff | raw | diff to current |
2009-03-30 |
havoc | reworked animation interpolation code - entity_render_t... |
blob | commitdiff | raw | diff to current |
2009-02-27 |
divverent | improve keepalive handling (also send keepalives during... |
blob | commitdiff | raw | diff to current |
2009-02-17 |
divverent | add Q3A's EF_TELEPORT_BIT (toggle it when teleporting... |
blob | commitdiff | raw | diff to current |
2009-02-16 |
divverent | skip interpolation if tagentity changes |
blob | commitdiff | raw | diff to current |
2009-02-15 |
havoc | added shadertime field in csqc |
blob | commitdiff | raw | diff to current |
2009-01-28 |
divverent | make DP compile with C++ again |
blob | commitdiff | raw | diff to current |
2009-01-28 |
havoc | fix for a typo from O.Sezer |
blob | commitdiff | raw | diff to current |
2009-01-16 |
havoc | added servertime, serverprevtime, serverdeltatime globa... |
blob | commitdiff | raw | diff to current |
2009-01-13 |
havoc | I noticed the edgefriction value was wrong in the QW... |
blob | commitdiff | raw | diff to current |
2009-01-12 |
divverent | fix csqc code insertion in autodemos |
blob | commitdiff | raw | diff to current |
2009-01-08 |
divverent | Add a comment explaining how the compression algorithms... |
blob | commitdiff | raw | diff to current |
2009-01-08 |
divverent | Blub's "deflate" extension to the download system. |
blob | commitdiff | raw | diff to current |
2008-12-29 |
divverent | models: add a special built-in model name "null" that... |
blob | commitdiff | raw | diff to current |
2008-12-28 |
divverent | fix whitespace handling: |
blob | commitdiff | raw | diff to current |
2008-09-04 |
havoc | fix id1 demos to not show deathmatch overlay (they... |
blob | commitdiff | raw | diff to current |
2008-09-04 |
havoc | split FS_Open into FS_OpenRealFile and FS_OpenVirtualFi... |
blob | commitdiff | raw | diff to current |
2008-08-13 |
divverent | GAME_NEXUIZ: fix world model not getting initialized... |
blob | commitdiff | raw | diff to current |
2008-08-11 |
divverent | demo recording: stuff csprogs.dat files into .dem files... |
blob | commitdiff | raw | diff to current |
next |