2011-08-16 |
havoc | implemented CSQC_InputEvent type 2 and type 3 mouse... |
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2011-06-13 |
divverent | fix some warnings about useless code (unsigned < 0... |
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2011-05-17 |
divverent | new movement cvar and stat: sv_airaccel_qw_stretchfactor |
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2011-04-29 |
divverent | CL_RotateMoves: helper builtin for Xonotic for perfect... |
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2011-03-01 |
havoc | q1bsp traceline code now hits surfaces, this comes... |
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2010-11-18 |
havoc | for purposes of better compatibility with proquake... |
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2010-10-13 |
divverent | "cl_movement_replay 0" to disable the built-in prediction |
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2010-09-04 |
divverent | Adding GAME_XONOTIC and recognizing xonotic executable... |
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2010-08-04 |
divverent | only send prydoncursor related buttons, if cl_prydoncur... |
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2010-07-25 |
divverent | make prydon cursor absolute, not relative |
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2010-07-20 |
divverent | make airstopaccelerate less accidentally epic ;) |
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2010-07-20 |
divverent | sv_aircontrol_penalty |
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2010-06-23 |
divverent | fix a minor typo causing a slight misprediction |
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2010-06-04 |
divverent | sv_airspeedlimit_nonqw: a soft speedlimit for games... |
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2010-05-23 |
divverent | remove a superfluous and possibly harmful block in... |
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2010-05-22 |
divverent | sv_airstrafeaccel_qw cvar for tuning CPMA-style physics |
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2010-05-03 |
divverent | sv_aircontrol_power - customizing the response curve... |
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2010-04-05 |
divverent | 1. network sv_gameplayfix_gravityunaffectedbyticrate... |
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2010-03-06 |
divverent | properly support huge sideways friction |
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2010-02-27 |
havoc | added cl_prydoncursor_notrace cvar |
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2010-02-03 |
havoc | change default cl_netfps from 20 to 72 |
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2010-01-30 |
divverent | fix missing sqrt in sideways friction |
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2010-01-30 |
divverent | make CPMA air control code more logical |
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2010-01-30 |
divverent | make CPMA_PM_AirControl more gamepad friendly. Otherwis... |
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2010-01-30 |
divverent | fix a minor code bug that should never occur in the... |
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2010-01-30 |
divverent | speed clamping: sideways friction < 0 clamps against... |
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2009-12-30 |
havoc | buffer up to 32 recent frame numbers for clc_ack to... |
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2009-12-30 |
divverent | remove some unwanted debug prints |
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2009-12-30 |
divverent | hopefully fix a race condition in S_StartSound |
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2009-12-26 |
divverent | fix asign error in a mostly unused physics code part :P |
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2009-11-07 |
divverent | clmovement: do not replay less than 0.5ms sized movemen... |
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2009-10-03 |
havoc | split CL_Move into CL_TracePoint, CL_TraceLine, CL_Trac... |
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2009-09-27 |
divverent | fix inverse logic in "important" local |
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2009-09-27 |
havoc | change cl.time check back |
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2009-09-27 |
havoc | fix outgoing netgraph anomalies (caused by cl_maxfps... |
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2009-09-23 |
divverent | only skip input if time is actually increasing (should... |
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2009-09-18 |
divverent | sv_gameplayfix_q2airaccelerate: use Quake2/3/Nexuiz... |
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2009-09-17 |
havoc | rewrote netgraph code |
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2009-09-17 |
havoc | stop predicting movement when no server packets have... |
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2009-09-15 |
havoc | fix errors and warnings in MSVC when compiling as C++ |
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2009-09-15 |
divverent | also check ticrate movevar |
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2009-09-15 |
divverent | [04:31:11] <@LordHavoc> div0: 9179 (if (msecdelta ... |
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2009-09-14 |
divverent | if sideways friction is negative, make it never decreas... |
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2009-09-11 |
havoc | do not allow cl_netfps to be below the server framerate... |
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2009-09-11 |
divverent | do not send zero-length moves at >1000fps |
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2009-09-11 |
divverent | input: limit cl_netrepeatinput to 3 |
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2009-09-03 |
divverent | as requested by LH, #if 0 out cycleweapon |
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2009-08-14 |
divverent | cvar cl_movecliptokeyboard: clip movement vectors to... |
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2009-08-04 |
divverent | onground check: don't trace down by 2 units but just... |
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2009-07-03 |
divverent | add a second trigger for the same incompatibility detection |
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2009-07-03 |
divverent | CPMA physics: force airaccelqw=1 when strafing if using... |
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2009-05-12 |
divverent | m_accelerate_* cvars |
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2009-05-08 |
divverent | simplifying Warsow-style physics code even more, as... |
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2009-05-08 |
divverent | analyzing the movement algorithm from warsow yielded... |
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2009-05-07 |
divverent | cl_input: movevars for "warsowbunny" mode, also impleme... |
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2009-05-06 |
divverent | cl_movement: move crouch handling so that sv_maxairspee... |
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2009-05-05 |
divverent | CPMA-style cl_movement physics settings possible! Varia... |
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2009-01-28 |
divverent | make DP compile with C++ again |
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2008-11-06 |
havoc | changed default edgefriction to 1 to match QW physics... |
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2008-08-19 |
havoc | fix NaN velocity that always occurred when standing... |
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2008-06-26 |
havoc | always send a packet when an impulse is used, regardles... |
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2008-05-08 |
havoc | fix nexuiz menu mouse input by resetting in_mouse_x... |
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2008-05-08 |
havoc | implemented support for turning off mousegrab in csqc... |
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2008-05-01 |
divverent | re-add the multiplication by waterlevel for cls.protoco... |
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2008-04-30 |
divverent | remove weird multiplication of water friction by 1... |
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2008-03-30 |
havoc | patch from Blub\0 which adds back the wrapping behavior... |
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2008-03-12 |
havoc | disable pitch drift when csqc wants mouse moves |
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2008-03-10 |
havoc | replaced cl.movement_queue with direct use of cl.movecm... |
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2008-03-09 |
havoc | lower cl_netfps default from 72 to 20 |
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2008-03-09 |
havoc | fixed jerky cl_movement with cl_netfps below current... |
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2008-03-09 |
havoc | added cl_netimmediatebuttons cvar which causes addition... |
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2008-03-03 |
havoc | up the default cl_netfps to 72, which is higher than... |
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2008-03-03 |
havoc | removed cl_netinputpacketsperserverpacket (now uses |
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2008-02-12 |
havoc | reworked cl.viewangles bounding of roll angle, and... |
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2008-01-22 |
havoc | merged CL_MoveParticles, CL_MoveDecals, and R_MoveExplo... |
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2008-01-20 |
divverent | For some reason, cl_netinputpacketsperserverpacket... |
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2008-01-04 |
black | Refactor the code to make r_view and r_viewcache member... |
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2007-12-25 |
havoc | changed cl_ignoremousemove from a qboolean to an int... |
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2007-12-23 |
divverent | update movement_velocity in demos too |
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2007-12-17 |
black | Add full support for csqc's sensitivityscale (no clampi... |
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2007-11-09 |
divverent | add cvar cl_movement_track_canjump (when off, client... |
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2007-10-17 |
havoc | fixed cl.movement_origin being invalid on quake protoco... |
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2007-10-10 |
havoc | fix typo in cl_netinputpacketspersecond_qw cvar name... |
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2007-10-06 |
divverent | make bestweapon customizable using a new register_bestw... |
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2007-10-01 |
havoc | added support for arguire's strange protocols that... |
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2007-08-27 |
havoc | implemented snd_mutewhenidle cvar, defaults to 1, to... |
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2007-06-13 |
havoc | brought back the client->sendsignon flag from original... |
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2007-05-23 |
divverent | cvar: v_flipped flips all 3D view except sprites and... |
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2007-05-20 |
havoc | send input for every client frame in singleplayer |
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2007-05-17 |
havoc | changed default of cl_netinputpacketsperserverpacket... |
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2007-05-17 |
havoc | allow non-integer cl_netinputpacketsperserverpacket... |
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2007-05-17 |
havoc | fix descriptions on cl_netinputpacketsper* cvars |
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2007-05-17 |
havoc | added a cvar which allows the client to send more than... |
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2007-05-17 |
havoc | moved the code that applies slowmo to demo playback... |
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2007-05-11 |
divverent | fix description of cl_movement_wateraccelerate; make... |
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2007-05-11 |
havoc | moved almost all server cvars to sv_main.c and added... |
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2007-05-11 |
havoc | added friction and waterfriction movevars stats |
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2007-05-09 |
havoc | scale demo playback speed by slowmo cvar |
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2007-05-07 |
divverent | let the slowmo cvar override the server/demo's idea... |
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2007-05-07 |
havoc | rewrote server sendstates building code, no longer... |
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