From: LegendaryGuard Date: Mon, 4 Apr 2022 16:19:22 +0000 (+0000) Subject: Add Starting to export section, more recommendations in Textures and UV map section X-Git-Url: https://git.xonotic.org/?a=commitdiff_plain;h=6d26cbe79e59e0124f7e6bfb2971f3563ec326de;p=xonotic%2Fxonotic.wiki.git Add Starting to export section, more recommendations in Textures and UV map section --- diff --git a/Exporting-a-weapon-for-Xonotic.md b/Exporting-a-weapon-for-Xonotic.md index 09c9459..5518ffb 100644 --- a/Exporting-a-weapon-for-Xonotic.md +++ b/Exporting-a-weapon-for-Xonotic.md @@ -35,4 +35,11 @@ otherwise resulting data block will be filled with zeroes. Md3_textures

-[Blender reference about UV in MD3](https://archive.blender.org/wiki/index.php/Extensions:2.6/Py/Scripts/Import-Export/MD3/) \ No newline at end of file +If you didn't this, the model will be invisible and it won't be able to interact shaders. +
+
+[Blender reference about UV in MD3](https://archive.blender.org/wiki/index.php/Extensions:2.6/Py/Scripts/Import-Export/MD3/) + +# Starting to export + +Before to export, you need to select all objects in the scene. \ No newline at end of file