From: Samual Date: Tue, 12 Jul 2011 23:37:11 +0000 (-0400) Subject: Remove useless stuff X-Git-Tag: xonotic-v0.6.0~188^2~28^2~308 X-Git-Url: https://git.xonotic.org/?a=commitdiff_plain;ds=sidebyside;h=d592cb0e1f4c0414d702efa592bf597741f0ea01;p=xonotic%2Fxonotic-data.pk3dir.git Remove useless stuff --- diff --git a/qcsrc/server/gamecommand.qc b/qcsrc/server/gamecommand.qc index bc74100ea..b1d4e747e 100644 --- a/qcsrc/server/gamecommand.qc +++ b/qcsrc/server/gamecommand.qc @@ -470,71 +470,6 @@ void RadarMap(float argc) print("Radarmap entity spawned.\n"); } -void EffectIndexDump() -{ - float d; - float fh; - string s; - - d = db_create(); - - print("begin of effects list\n"); - db_put(d, "TE_GUNSHOT", "1"); print("effect TE_GUNSHOT is ", ftos(particleeffectnum("TE_GUNSHOT")), "\n"); - db_put(d, "TE_GUNSHOTQUAD", "1"); print("effect TE_GUNSHOTQUAD is ", ftos(particleeffectnum("TE_GUNSHOTQUAD")), "\n"); - db_put(d, "TE_SPIKE", "1"); print("effect TE_SPIKE is ", ftos(particleeffectnum("TE_SPIKE")), "\n"); - db_put(d, "TE_SPIKEQUAD", "1"); print("effect TE_SPIKEQUAD is ", ftos(particleeffectnum("TE_SPIKEQUAD")), "\n"); - db_put(d, "TE_SUPERSPIKE", "1"); print("effect TE_SUPERSPIKE is ", ftos(particleeffectnum("TE_SUPERSPIKE")), "\n"); - db_put(d, "TE_SUPERSPIKEQUAD", "1"); print("effect TE_SUPERSPIKEQUAD is ", ftos(particleeffectnum("TE_SUPERSPIKEQUAD")), "\n"); - db_put(d, "TE_WIZSPIKE", "1"); print("effect TE_WIZSPIKE is ", ftos(particleeffectnum("TE_WIZSPIKE")), "\n"); - db_put(d, "TE_KNIGHTSPIKE", "1"); print("effect TE_KNIGHTSPIKE is ", ftos(particleeffectnum("TE_KNIGHTSPIKE")), "\n"); - db_put(d, "TE_EXPLOSION", "1"); print("effect TE_EXPLOSION is ", ftos(particleeffectnum("TE_EXPLOSION")), "\n"); - db_put(d, "TE_EXPLOSIONQUAD", "1"); print("effect TE_EXPLOSIONQUAD is ", ftos(particleeffectnum("TE_EXPLOSIONQUAD")), "\n"); - db_put(d, "TE_TAREXPLOSION", "1"); print("effect TE_TAREXPLOSION is ", ftos(particleeffectnum("TE_TAREXPLOSION")), "\n"); - db_put(d, "TE_TELEPORT", "1"); print("effect TE_TELEPORT is ", ftos(particleeffectnum("TE_TELEPORT")), "\n"); - db_put(d, "TE_LAVASPLASH", "1"); print("effect TE_LAVASPLASH is ", ftos(particleeffectnum("TE_LAVASPLASH")), "\n"); - db_put(d, "TE_SMALLFLASH", "1"); print("effect TE_SMALLFLASH is ", ftos(particleeffectnum("TE_SMALLFLASH")), "\n"); - db_put(d, "TE_FLAMEJET", "1"); print("effect TE_FLAMEJET is ", ftos(particleeffectnum("TE_FLAMEJET")), "\n"); - db_put(d, "EF_FLAME", "1"); print("effect EF_FLAME is ", ftos(particleeffectnum("EF_FLAME")), "\n"); - db_put(d, "TE_BLOOD", "1"); print("effect TE_BLOOD is ", ftos(particleeffectnum("TE_BLOOD")), "\n"); - db_put(d, "TE_SPARK", "1"); print("effect TE_SPARK is ", ftos(particleeffectnum("TE_SPARK")), "\n"); - db_put(d, "TE_PLASMABURN", "1"); print("effect TE_PLASMABURN is ", ftos(particleeffectnum("TE_PLASMABURN")), "\n"); - db_put(d, "TE_TEI_G3", "1"); print("effect TE_TEI_G3 is ", ftos(particleeffectnum("TE_TEI_G3")), "\n"); - db_put(d, "TE_TEI_SMOKE", "1"); print("effect TE_TEI_SMOKE is ", ftos(particleeffectnum("TE_TEI_SMOKE")), "\n"); - db_put(d, "TE_TEI_BIGEXPLOSION", "1"); print("effect TE_TEI_BIGEXPLOSION is ", ftos(particleeffectnum("TE_TEI_BIGEXPLOSION")), "\n"); - db_put(d, "TE_TEI_PLASMAHIT", "1"); print("effect TE_TEI_PLASMAHIT is ", ftos(particleeffectnum("TE_TEI_PLASMAHIT")), "\n"); - db_put(d, "EF_STARDUST", "1"); print("effect EF_STARDUST is ", ftos(particleeffectnum("EF_STARDUST")), "\n"); - db_put(d, "TR_ROCKET", "1"); print("effect TR_ROCKET is ", ftos(particleeffectnum("TR_ROCKET")), "\n"); - db_put(d, "TR_GRENADE", "1"); print("effect TR_GRENADE is ", ftos(particleeffectnum("TR_GRENADE")), "\n"); - db_put(d, "TR_BLOOD", "1"); print("effect TR_BLOOD is ", ftos(particleeffectnum("TR_BLOOD")), "\n"); - db_put(d, "TR_WIZSPIKE", "1"); print("effect TR_WIZSPIKE is ", ftos(particleeffectnum("TR_WIZSPIKE")), "\n"); - db_put(d, "TR_SLIGHTBLOOD", "1"); print("effect TR_SLIGHTBLOOD is ", ftos(particleeffectnum("TR_SLIGHTBLOOD")), "\n"); - db_put(d, "TR_KNIGHTSPIKE", "1"); print("effect TR_KNIGHTSPIKE is ", ftos(particleeffectnum("TR_KNIGHTSPIKE")), "\n"); - db_put(d, "TR_VORESPIKE", "1"); print("effect TR_VORESPIKE is ", ftos(particleeffectnum("TR_VORESPIKE")), "\n"); - db_put(d, "TR_NEHAHRASMOKE", "1"); print("effect TR_NEHAHRASMOKE is ", ftos(particleeffectnum("TR_NEHAHRASMOKE")), "\n"); - db_put(d, "TR_NEXUIZPLASMA", "1"); print("effect TR_NEXUIZPLASMA is ", ftos(particleeffectnum("TR_NEXUIZPLASMA")), "\n"); - db_put(d, "TR_GLOWTRAIL", "1"); print("effect TR_GLOWTRAIL is ", ftos(particleeffectnum("TR_GLOWTRAIL")), "\n"); - db_put(d, "TR_SEEKER", "1"); print("effect TR_SEEKER is ", ftos(particleeffectnum("TR_SEEKER")), "\n"); - db_put(d, "SVC_PARTICLE", "1"); print("effect SVC_PARTICLE is ", ftos(particleeffectnum("SVC_PARTICLE")), "\n"); - - fh = fopen("effectinfo.txt", FILE_READ); - while((s = fgets(fh))) - { - tokenize(s); // tokenize_console would hit the loop counter :( - if(argv(0) == "effect") - { - if(db_get(d, argv(1)) != "1") - { - if(particleeffectnum(argv(1)) >= 0) - print("effect ", argv(1), " is ", ftos(particleeffectnum(argv(1))), "\n"); - db_put(d, argv(1), "1"); - } - } - } - print("end of effects list\n"); - - db_close(d); -} - void make_mapinfo_Think() { if(MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, 0, 0, 1)) @@ -1320,10 +1255,7 @@ void GameCommand(string command) // Add ifdef to stuffto so that is can only be used when the game code is compiled for it //(this way it's more obscure and harder to abuse on normal servers) - entity client, tmp_entity; - vector v; float search_request_type; - string s; float argc = tokenize_console(command); if(argv(0) == "help") @@ -1334,29 +1266,27 @@ void GameCommand(string command) // but, what to provide instead? null string? print("\nUsage: sv_cmd COMMAND..., where possible commands are:\n"); - GameCommand_adminmsg(GC_REQUEST_HELP, command); + GameCommand_adminmsg(GC_REQUEST_HELP, ""); GameCommand_allready(GC_REQUEST_HELP); GameCommand_allspec(GC_REQUEST_HELP); - GameCommand_anticheat(GC_REQUEST_HELP, command); + GameCommand_anticheat(GC_REQUEST_HELP, ""); GameCommand_bbox(GC_REQUEST_HELP); - GameCommand_bot_cmd(GC_REQUEST_HELP, command); + GameCommand_bot_cmd(GC_REQUEST_HELP, ""); GameCommand_cointoss(GC_REQUEST_HELP); GameCommand_cvar_changes(GC_REQUEST_HELP); GameCommand_cvar_purechanges(GC_REQUEST_HELP); - GameCommand_database(GC_REQUEST_HELP, command); - GameCommand_defer_clear(GC_REQUEST_HELP, command); + GameCommand_database(GC_REQUEST_HELP, ""); + GameCommand_defer_clear(GC_REQUEST_HELP, ""); GameCommand_defer_clear_all(GC_REQUEST_HELP); - GameCommand_delrec(GC_REQUEST_HELP, command); + GameCommand_delrec(GC_REQUEST_HELP, ""); GameCommand_effectindexdump(GC_REQUEST_HELP); GameCommand_extendmatchtime(GC_REQUEST_HELP); - GameCommand_find(GC_REQUEST_HELP, command); - GameCommand_gametype(GC_REQUEST_HELP, command); + GameCommand_find(GC_REQUEST_HELP, ""); + GameCommand_gametype(GC_REQUEST_HELP, ""); print(" teamstatus\n"); print(" printstats\n"); print(" make_mapinfo\n"); - print(" gametype dm|ctf|...\n"); print(" radarmap [--force] [--quit | --loop] [sharpness]\n"); - print(" find classname\n"); print(" reducematchtime\n"); GameCommand_Vote("help", world); GameCommand_Ban("help");