From: BuddyFriendGuy Date: Wed, 8 Apr 2015 05:44:52 +0000 (+0000) Subject: add some sub-categories to Project and Software X-Git-Url: https://git.xonotic.org/?a=commitdiff_plain;ds=sidebyside;h=3f4153491704018b9dc5ff92b7674af3c05c597f;p=xonotic%2Fxonotic.wiki.git add some sub-categories to Project and Software --- diff --git a/Home.markdown b/Home.markdown new file mode 100644 index 0000000..80373eb --- /dev/null +++ b/Home.markdown @@ -0,0 +1,186 @@ +Xonotic Wiki +============ + +This is a wiki / development system where we can gather information for the future of this project. + +Project +------- + +- General Info + - [About Xonotic and Nexuiz](Faq) + - [Licensing / Legal](Legal) + - [Announcements](Announcements) +- Public Relations and Community + - [Public Relations](Pr) + - [Organizational Structure](Organizational_Structure) + - [Roles and Skills](Roles) of contributing community members + - [Community development](Community_development) planning + - [IRC channels](Channels) +- Plans + - Check out our [Project Plan](Plan) so far + - [Website](Website) Plannning + - Notes from brainstorming [ideas for names](names) + - [Xonotic compatibility pack](Xonotic_compatibility_pack) a small pk3 that will rebrand a default Nexuiz install + +The Software +------------ +- [Repository Access](Repository_Access) (how to compile from git) (see also [Git](Git)) +- [Hardware Requirements](Hardware_Requirements) + + +Gameplay +-------- + +- [HALOGENE’S NEWBIE CORNER](Halogenes_Newbie_Corner) + - [Movement](Halogenes_Newbie_Corner#movement) + - [Bunny Hopping](Halogenes_Newbie_Corner#bunny-hopping) + - [Laser Jumping](Halogenes_Newbie_Corner#laser-jumping) + - [Wall Lasering](Halogenes_Newbie_Corner#wall-lasering) + - [Ramp Jumping](Halogenes_Newbie_Corner#ramp-jumping) + - [Weapons](Halogenes_Newbie_Corner#weapons) + - [Laser](Halogenes_Newbie_Corner#laser) + - [Shotgun](Halogenes_Newbie_Corner#shotgun) + - [Machinegun/Uzi](Halogenes_Newbie_Corner#machinegunuzi) + - [Mortar](Halogenes_Newbie_Corner#mortar) + - [Electro](Halogenes_Newbie_Corner#electro) + - [Crylink](Halogenes_Newbie_Corner#crylink) + - [Nex](Halogenes_Newbie_Corner#nex) + - [Hagar](Halogenes_Newbie_Corner#hagar) + - [Rocket Launcher](Halogenes_Newbie_Corner#rocket-launcher) + - [Gameplay Tricks](Halogenes_Newbie_Corner#gameplay-tricks) + - [Weapon Comboing](Halogenes_Newbie_Corner#weapon-comboing) + - [Keyboard Setup](Halogenes_Newbie_Corner#keyboard-setup) + - [Splash Damage Travels Through Walls](Halogenes_Newbie_Corner#splash-damage-travels-through-walls) + - [Stay Healthy](Halogenes_Newbie_Corner#stay-healthy) + - [Listen](Halogenes_Newbie_Corner#listen) + - [Console ABC](Halogenes_Newbie_Corner#console-abc) + - [Optimizing Perception](Halogenes_Newbie_Corner#optimizing-perception) + - [Visuals](Halogenes_Newbie_Corner#visuals) + - [Damage Blur](Halogenes_Newbie_Corner#damage-blur) + - [Field of View](Halogenes_Newbie_Corner#field-of-view) + - [Visible Players](Halogenes_Newbie_Corner#visible-players) + - [Reducing Effects](Halogenes_Newbie_Corner#reducing-effects) + - [Picmip and Simple Items](Halogenes_Newbie_Corner#picmip-and-simple-items) + - [Crosshair](Halogenes_Newbie_Corner#crosshair) + - [Fine Tuning](Halogenes_Newbie_Corner#fine-tuning) + - [Audio](Halogenes_Newbie_Corner#audio) + +- Game Mechanics + - [Impulse map](impulse_map) + - [Items](Items) + - [Maps](Maps) + - [Players](Players) + - [Vehicles](Vehicles) + - [Weapons](Weapons) + +- Gamemodes + - [Arena](Arena) + - [Assault](Assault) + - [Capture the Flag](Capture_the_Flag) + - [Clan Arena](Clan_Arena) + - [Deathmatch](Deathmatch) + - [1v1 Duel](1v1_Duel) + - [Domination](Domination) + - [Freeze Tag](Freeze_Tag) + - [Keepaway](Keepaway) + - [Key Hunt](Key_Hunt) + - [Last Man Standing](Last_Man_Standing) + - [Nexball](Nexball) + - [Onslaught](Onslaught) + - [Race](Race) + - [Race CTS](Race_CTS) + - [Runematch](Rune) + - [Team Deathmatch](Team_Deathmatch) + - [Conquest](Conquest) + +- Mutators + - [Dodging](Dodging) + - [Midair](Midair) + - [Vampire](Vampire) + - [Blood Loss](Blood Loss) + - [Low Gravity](Low Gravity) + - [Cloak](Cloak) + - [Relics](Relics) + - [Weapon Arena](Weapon Arena) + - [Grappling Hook](Grappling_Hook) + - [Jet Pack](Jet Pack) + - [Rocket Flying](Rocket Flying) + - [Pinata](Pinata) + - [Weapons Stay](Weapons Stay) + - [MinstaGib](MinstaGib) + - [NIX](NIX) + +- Misc + - [Camera for demos explained](Demo_Camera) + - [Xonotic Bot Orchestra](Xonotic_Bot_Orchestra) + +Art & Media +----------- + +- [Art Roadmap](Art_Roadmap) +- [Artistic Style](Artistic_Style) +- [Xonotic Logo](Logo) +- [Maps Makeover](Maps_Makeover) +- [Weapons Makeover](Weapons_Makeover) + - [New weapon names discussion](NamesWeapons) +- [2d art](2d art) +- [Music](Music) + - [Music contributions](Music_contributions) +- [Sound FX](Sound_FX) + - [Sound FX contributions](Sound_FX_contributions) +- Story Themes + - [Close to home](Close_to_home) + - [Tech Conglomerate](Tech_Conglomerate) + +Additional Engine References +---------------------------- + +- [Darkplaces Parameters](Darkplaces_Parameters) + +Editing +------- + +In this section you will find helpful information about editing Xonotic in general, let that be coding, texturing, modeling, mapping, etc + +- Programming + - [Introduction to QuakeC](Introduction_to_QuakeC) + - [DarkPlaces Wiki](DarkPlaces_Wiki) + - [QuakeC Specifications v1.0](QuakeC_Wiki) + - [QuakeC tutorials](http://www.inside3d.com/tutorials.php) at inside3d.com + - [NewQC](NewQC) - Possible changes regarding QC (compiler, syntax, …) + +- [Modeling](Modeling) + - [Textures know-how](Textures) + - [Normal Maps know-how](Normal_Maps) + - [Polygon count](Polycounts) on Weapons and Models + - [.framegroups](framegroups) file (allow self playing animations) know-how + - [.sounds](Voices_and_sounds) file (player model sounds) know-how + - [How to compile dpm models](dpmodel) + - [How to make weapons](Weaponsystem) + - How to get an animated mesh from [Blender to DPM](Blender_to_DPM) + - [Inter-Quake Model (IQM) Format](http://lee.fov120.com/iqm/) + - [Player Model Spec](Player_Model_Spec) + - [Blender to IQM](Blender_to_IQM) + +- Texturing + - Tutorials [1](http://www.cgtextures.com/content.php?action=tutorials) + - [Recovering detailed normals from photo textures](http://www.cgtextures.com/content.php?action=tutorial&name=normalmap) + - [Hard Surface Texture Painting](http://forums.cgsociety.org/showthread.php?t=373024) + - Some [tips](http://forums.xonotic.org/showthread.php?tid=63&pid=445#pid445) by *FruitieX* + - [Q3A Shader Manual](http://toolz.nexuizninjaz.com/shader/) + +- Configuration + - [Capturing video clips and using the demo camera](democapture) + - [Git](Git) + +- [Mapping](Mapping) + - [Creating Maps](Creating_Maps) + - [Mapper resources](Mapper_resources) + - [Map naming convention](http://alientrap.org/forum/viewtopic.php?f=2&t=2363&sid=4f8a9e06ada52255e98bdfa744ec6beb#p27330) + +References +---------- + +- [Git](Git) +- [Forbidden disposable e-mail providers](Forbidden_disposable_e-mail_providers) + diff --git a/Home.md b/Home.md deleted file mode 100644 index c31f3ee..0000000 --- a/Home.md +++ /dev/null @@ -1,179 +0,0 @@ -Xonotic Wiki -============ - -This is a wiki / development system where we can gather information for the future of this project. - -Project -------- - -- [Frequently Asked Questions](Faq) -- [Public Relations](Pr) -- Check out our [Project Plan](Plan) so far -- [Organizational Structure](Organizational_Structure) -- [Roles and Skills](Roles) of contributing community members -- [IRC channels](Channels) -- [Community development](Community_development) planning -- [Licensing / Legal](Legal) -- [Announcements](Announcements) -- [Repository Access](Repository_Access) (how to compile from git) (see also [Git](Git)) -- [Website](Website) Plannning -- [Xonotic compatibility pack](Xonotic_compatibility_pack) a small pk3 that will rebrand a default Nexuiz install -- Notes from brainstorming [ideas for names](names) -- [Hardware Requirements](Hardware_Requirements) - -Gameplay --------- - -- [HALOGENE’S NEWBIE CORNER](Halogenes_Newbie_Corner) - - [Movement](Halogenes_Newbie_Corner#movement) - - [Bunny Hopping](Halogenes_Newbie_Corner#bunny-hopping) - - [Laser Jumping](Halogenes_Newbie_Corner#laser-jumping) - - [Wall Lasering](Halogenes_Newbie_Corner#wall-lasering) - - [Ramp Jumping](Halogenes_Newbie_Corner#ramp-jumping) - - [Weapons](Halogenes_Newbie_Corner#weapons) - - [Laser](Halogenes_Newbie_Corner#laser) - - [Shotgun](Halogenes_Newbie_Corner#shotgun) - - [Machinegun/Uzi](Halogenes_Newbie_Corner#machinegunuzi) - - [Mortar](Halogenes_Newbie_Corner#mortar) - - [Electro](Halogenes_Newbie_Corner#electro) - - [Crylink](Halogenes_Newbie_Corner#crylink) - - [Nex](Halogenes_Newbie_Corner#nex) - - [Hagar](Halogenes_Newbie_Corner#hagar) - - [Rocket Launcher](Halogenes_Newbie_Corner#rocket-launcher) - - [Gameplay Tricks](Halogenes_Newbie_Corner#gameplay-tricks) - - [Weapon Comboing](Halogenes_Newbie_Corner#weapon-comboing) - - [Keyboard Setup](Halogenes_Newbie_Corner#keyboard-setup) - - [Splash Damage Travels Through Walls](Halogenes_Newbie_Corner#splash-damage-travels-through-walls) - - [Stay Healthy](Halogenes_Newbie_Corner#stay-healthy) - - [Listen](Halogenes_Newbie_Corner#listen) - - [Console ABC](Halogenes_Newbie_Corner#console-abc) - - [Optimizing Perception](Halogenes_Newbie_Corner#optimizing-perception) - - [Visuals](Halogenes_Newbie_Corner#visuals) - - [Damage Blur](Halogenes_Newbie_Corner#damage-blur) - - [Field of View](Halogenes_Newbie_Corner#field-of-view) - - [Visible Players](Halogenes_Newbie_Corner#visible-players) - - [Reducing Effects](Halogenes_Newbie_Corner#reducing-effects) - - [Picmip and Simple Items](Halogenes_Newbie_Corner#picmip-and-simple-items) - - [Crosshair](Halogenes_Newbie_Corner#crosshair) - - [Fine Tuning](Halogenes_Newbie_Corner#fine-tuning) - - [Audio](Halogenes_Newbie_Corner#audio) - -- Game Mechanics - - [Impulse map](impulse_map) - - [Items](Items) - - [Maps](Maps) - - [Players](Players) - - [Vehicles](Vehicles) - - [Weapons](Weapons) - -- Gamemodes - - [Arena](Arena) - - [Assault](Assault) - - [Capture the Flag](Capture_the_Flag) - - [Clan Arena](Clan_Arena) - - [Deathmatch](Deathmatch) - - [1v1 Duel](1v1_Duel) - - [Domination](Domination) - - [Freeze Tag](Freeze_Tag) - - [Keepaway](Keepaway) - - [Key Hunt](Key_Hunt) - - [Last Man Standing](Last_Man_Standing) - - [Nexball](Nexball) - - [Onslaught](Onslaught) - - [Race](Race) - - [Race CTS](Race_CTS) - - [Runematch](Rune) - - [Team Deathmatch](Team_Deathmatch) - - [Conquest](Conquest) - -- Mutators - - [Dodging](Dodging) - - [Midair](Midair) - - [Vampire](Vampire) - - [Blood Loss](Blood Loss) - - [Low Gravity](Low Gravity) - - [Cloak](Cloak) - - [Relics](Relics) - - [Weapon Arena](Weapon Arena) - - [Grappling Hook](Grappling_Hook) - - [Jet Pack](Jet Pack) - - [Rocket Flying](Rocket Flying) - - [Pinata](Pinata) - - [Weapons Stay](Weapons Stay) - - [MinstaGib](MinstaGib) - - [NIX](NIX) - -- Misc - - [Camera for demos explained](Demo_Camera) - - [Xonotic Bot Orchestra](Xonotic_Bot_Orchestra) - -Art & Media ------------ - -- [Art Roadmap](Art_Roadmap) -- [Artistic Style](Artistic_Style) -- [Xonotic Logo](Logo) -- [Maps Makeover](Maps_Makeover) -- [Weapons Makeover](Weapons_Makeover) - - [New weapon names discussion](NamesWeapons) -- [2d art](2d art) -- [Music](Music) - - [Music contributions](Music_contributions) -- [Sound FX](Sound_FX) - - [Sound FX contributions](Sound_FX_contributions) -- Story Themes - - [Close to home](Close_to_home) - - [Tech Conglomerate](Tech_Conglomerate) - -Additional Engine References ----------------------------- - -- [Darkplaces Parameters](Darkplaces_Parameters) - -Editing -------- - -In this section you will find helpful information about editing Xonotic in general, let that be coding, texturing, modeling, mapping, etc - -- Programming - - [Introduction to QuakeC](Introduction_to_QuakeC) - - [DarkPlaces Wiki](DarkPlaces_Wiki) - - [QuakeC Specifications v1.0](QuakeC_Wiki) - - [QuakeC tutorials](http://www.inside3d.com/tutorials.php) at inside3d.com - - [NewQC](NewQC) - Possible changes regarding QC (compiler, syntax, …) - -- [Modeling](Modeling) - - [Textures know-how](Textures) - - [Normal Maps know-how](Normal_Maps) - - [Polygon count](Polycounts) on Weapons and Models - - [.framegroups](framegroups) file (allow self playing animations) know-how - - [.sounds](Voices_and_sounds) file (player model sounds) know-how - - [How to compile dpm models](dpmodel) - - [How to make weapons](Weaponsystem) - - How to get an animated mesh from [Blender to DPM](Blender_to_DPM) - - [Inter-Quake Model (IQM) Format](http://lee.fov120.com/iqm/) - - [Player Model Spec](Player_Model_Spec) - - [Blender to IQM](Blender_to_IQM) - -- Texturing - - Tutorials [1](http://www.cgtextures.com/content.php?action=tutorials) - - [Recovering detailed normals from photo textures](http://www.cgtextures.com/content.php?action=tutorial&name=normalmap) - - [Hard Surface Texture Painting](http://forums.cgsociety.org/showthread.php?t=373024) - - Some [tips](http://forums.xonotic.org/showthread.php?tid=63&pid=445#pid445) by *FruitieX* - - [Q3A Shader Manual](http://toolz.nexuizninjaz.com/shader/) - -- Configuration - - [Capturing video clips and using the demo camera](democapture) - - [Git](Git) - -- [Mapping](Mapping) - - [Creating Maps](Creating_Maps) - - [Mapper resources](Mapper_resources) - - [Map naming convention](http://alientrap.org/forum/viewtopic.php?f=2&t=2363&sid=4f8a9e06ada52255e98bdfa744ec6beb#p27330) - -References ----------- - -- [Git](Git) -- [Forbidden disposable e-mail providers](Forbidden_disposable_e-mail_providers) -