-Tue Aug 25 07:23:38 CEST 2020
+Fri Oct 9 07:23:35 CEST 2020
"Project-Id-Version: Xonotic\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2020-08-09 07:23+0200\n"
-"PO-Revision-Date: 2020-08-09 05:23+0000\n"
-"Last-Translator: divVerent <divVerent@xonotic.org>\n"
+"PO-Revision-Date: 2020-10-08 14:36+0000\n"
+"Last-Translator: Karol Kosek\n"
"Language-Team: Polish (http://www.transifex.com/team-xonotic/xonotic/"
"language/pl/)\n"
"Language: pl\n"
#: qcsrc/menu/xonotic/dialog_firstrun.qc:53
#: qcsrc/menu/xonotic/dialog_multiplayer_profile.qc:62
msgid "Name under which you will appear in the game"
-msgstr "Nazwa pod, którą pokażesz się w grze"
+msgstr "Nazwa, pod którą pokażesz się w grze"
#: qcsrc/menu/xonotic/dialog_firstrun.qc:69
msgid "Text language:"
Weapon thiswep = WEP_ARC;
+ // TODO: use standard weapon use checks here!
if(
!IS_PLAYER(own)
||
IS_DEAD(own)
||
+ game_stopped
+ ||
!weapon_prepareattack_check(thiswep, own, weaponentity, this.beam_bursting, -1)
||
own.(weaponentity).m_switchweapon != WEP_ARC
int spec_accepted = VerifyClientEntity(client, false, false);
if(spec_accepted > 0 && IS_PLAYER(client))
{
+ bool caller_is_observer = (IS_OBSERVER(caller));
Spectate(caller, client);
+ if (caller_is_observer)
+ TRANSMUTE(Spectator, caller);
}
else
- sprint(caller, "can't spectate ", argv(1), "^7\n");
+ sprint(caller, "Can't spectate ", argv(1), "^7\n");
}
else
sprint(caller, "cmd spectate client only works when you are spectator/observer\n");