// if we didn't hit a return yet, we have a new record!
+ // if the player does not have a UID we can unfortunately not store the record, as the rankings system relies on UIDs
+ if(myuid == "")
+ {
+ bprint(mynetname, "^1 scored a new record with ^7", TIME_ENCODED_TOSTRING(t), "^1, but lacks a UID, so the record will unfortunately be lost.\n");
+ return;
+ }
+
oldrec = race_readTime(GetMapname(), newpos);
oldrec_holder = race_readName(GetMapname(), newpos);