]> git.xonotic.org Git - xonotic/darkplaces.git/commitdiff
added cl_explosions and cl_stainmaps cvars, which will be used soon...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 2 Aug 2002 15:07:43 +0000 (15:07 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 2 Aug 2002 15:07:43 +0000 (15:07 +0000)
renamed cl_draweffects to r_draweffects and made it actually work

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2165 d7cf8633-e32d-0410-b094-e92efae38249

cl_main.c
client.h

index f64a4e057c5e9583930f30902234539c8e01d6bd..d25fd390c570fd20ce0f6cd7da4a1951fb2c5554 100644 (file)
--- a/cl_main.c
+++ b/cl_main.c
@@ -48,7 +48,10 @@ cvar_t m_side = {CVAR_SAVE, "m_side","0.8"};
 
 cvar_t freelook = {CVAR_SAVE, "freelook", "1"};
 
-cvar_t cl_draweffects = {0, "cl_draweffects", "1"};
+cvar_t r_draweffects = {0, "r_draweffects", "1"};
+
+cvar_t cl_explosions = {CVAR_SAVE, "cl_explosions", "1"};
+cvar_t cl_stainmaps = {CVAR_SAVE, "cl_stainmaps", "1"};
 
 mempool_t *cl_scores_mempool;
 mempool_t *cl_refdef_mempool;
@@ -689,7 +692,7 @@ static void CL_RelinkEffects()
                                e->frame2time = cl.time;
                        }
 
-                       if ((vis = CL_NewTempEntity()))
+                       if (r_draweffects.integer && (vis = CL_NewTempEntity()))
                        {
                                // interpolation stuff
                                vis->render.frame1 = intframe;
@@ -970,7 +973,9 @@ void CL_Init (void)
        if (gamemode == GAME_NEHAHRA)
                Cmd_AddCommand ("pmodel", CL_PModel_f);
 
-       Cvar_RegisterVariable(&cl_draweffects);
+       Cvar_RegisterVariable(&r_draweffects);
+       Cvar_RegisterVariable(&cl_explosions);
+       Cvar_RegisterVariable(&cl_stainmaps);
 
        CL_Parse_Init();
        CL_Particles_Init();
index 99a85af37c1736f5a39c3b3b2e79508735bbf9e2..278bd92e230cfa806eb1e005fc203443efc191b4 100644 (file)
--- a/client.h
+++ b/client.h
@@ -374,6 +374,11 @@ extern cvar_t m_yaw;
 extern cvar_t m_forward;
 extern cvar_t m_side;
 
+extern cvar_t r_draweffects;
+
+extern cvar_t cl_explosions;
+extern cvar_t cl_stainmaps;
+
 
 // LordHavoc: raised these from 64 and 128 to 512 and 256
 #define        MAX_TEMP_ENTITIES       512                     // lightning bolts, effects, etc