]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Merge remote branch 'origin/master' into samual/updatecommands
authorSamual <samual@xonotic.org>
Tue, 13 Dec 2011 07:42:50 +0000 (02:42 -0500)
committerSamual <samual@xonotic.org>
Tue, 13 Dec 2011 07:42:50 +0000 (02:42 -0500)
Conflicts:
qcsrc/server/clientcommands.qc

balanceXonotic.cfg
effectinfo.txt
qcsrc/client/projectile.qc
qcsrc/dpdefs/menudefs.qc
qcsrc/menu/menu.qc
qcsrc/server/clientcommands.qc
qcsrc/server/waypointsprites.qc

index e3c0ecff45b358bc23aa789f995e7878e6b1daea..4d893d60942bdcfd1f8f9ec5877d6b4a40e5173d 100644 (file)
@@ -282,7 +282,7 @@ set g_balance_shotgun_secondary_melee_traces 10
 set g_balance_shotgun_secondary_melee_no_doubleslap 1
 set g_balance_shotgun_secondary_melee_nonplayerdamage 40
 set g_balance_shotgun_secondary_melee_multihit 1
-set g_balance_shotgun_secondary_damage 100
+set g_balance_shotgun_secondary_damage 70
 set g_balance_shotgun_secondary_force 200
 set g_balance_shotgun_secondary_refire 1.25
 set g_balance_shotgun_secondary_animtime 1
@@ -445,16 +445,16 @@ set g_balance_crylink_primary_damage 10
 set g_balance_crylink_primary_edgedamage 5
 set g_balance_crylink_primary_force -55
 set g_balance_crylink_primary_radius 80
-set g_balance_crylink_primary_speed 1800
-set g_balance_crylink_primary_spread 0.075
-set g_balance_crylink_primary_shots 7
+set g_balance_crylink_primary_speed 2000
+set g_balance_crylink_primary_spread 0.08
+set g_balance_crylink_primary_shots 6
 set g_balance_crylink_primary_bounces 1
 set g_balance_crylink_primary_refire 0.7
 set g_balance_crylink_primary_animtime 0.3
 set g_balance_crylink_primary_ammo 3
 set g_balance_crylink_primary_bouncedamagefactor 0.5
-set g_balance_crylink_primary_joindelay 0
-set g_balance_crylink_primary_joinspread 0.4
+set g_balance_crylink_primary_joindelay 0.1
+set g_balance_crylink_primary_joinspread 0.2
 set g_balance_crylink_primary_jointime 0
 set g_balance_crylink_primary_joinexplode 1
 set g_balance_crylink_primary_joinexplode_damage 0
index 07061642b2f3e746b270870ac1ceafce194c6c09..0d464f5f7740d4dc7e9d26e4242fb4b7cd974182 100644 (file)
@@ -1219,7 +1219,7 @@ stretchfactor 2.5
 
 
 
-// hagar trail
+// mortar trail
 // smoke
 // used in qcsrc/client/projectile.qc:                 trailparticles(self, particleeffectnum("TR_GRENADE"), from, to)
 // used in qcsrc/client/projectile.qc:                 trailparticles(self, particleeffectnum("TR_GRENADE"), from, to)
@@ -1265,7 +1265,7 @@ velocityjitter 16 16 16
 
 
 
-// mortar trail
+// hookbomb trail
 // smoke
 // used in qcsrc/client/projectile.qc:                 trailparticles(self, particleeffectnum("TR_KNIGHTSPIKE"), from, to)
 // used in qcsrc/client/projectile.qc:                 trailparticles(self, particleeffectnum("TR_KNIGHTSPIKE"), from, to)
@@ -6644,3 +6644,45 @@ velocityjitter 96 96 96
 velocitymultiplier 5
 staincolor 0x808080 0x808080
 staintex 16 24
+
+// hagar trail
+// smoke
+effect tr_hagar
+trailspacing 4
+type smoke
+color 0x101010 0x000000
+tex 0 8
+size 3 2
+bounce 1
+sizeincrease 10
+alpha 300 400 780
+originjitter 1 1 1
+velocityjitter 1 1 1
+velocitymultiplier -0.02
+//gravity -0.11
+// fire
+effect tr_hagar
+notunderwater
+trailspacing 4
+type static
+color 0xffdf72 0x811200
+tex 48 55
+size 5 2
+sizeincrease -15
+alpha 100 144 988
+airfriction 8
+velocityjitter 32 32 32
+velocitymultiplier -1.0
+// bubbles
+effect tr_hagar
+underwater
+trailspacing 16
+type bubble
+tex 62 62
+color 0x404040 0x808080
+size 1 1
+alpha 256 256 256
+gravity -0.125
+bounce 1.5
+liquidfriction 4
+velocityjitter 16 16 16
index e8274c8cd95d44a9ca61904e43ea20b3627c883c..426ef78250a6d49909e36dafb3a71a5096e6483f 100644 (file)
@@ -289,8 +289,8 @@ void Ent_Projectile()
                        case PROJECTILE_PORTO_RED: setmodel(self, "models/grenademodel.md3");self.traileffect = particleeffectnum("TR_WIZSPIKE"); self.scale = 4; break;
                        case PROJECTILE_PORTO_BLUE: setmodel(self, "models/grenademodel.md3");self.traileffect = particleeffectnum("TR_WIZSPIKE"); self.scale = 4; break;
                        case PROJECTILE_HOOKBOMB: setmodel(self, "models/grenademodel.md3");self.traileffect = particleeffectnum("TR_KNIGHTSPIKE"); break;
-                       case PROJECTILE_HAGAR: setmodel(self, "models/hagarmissile.mdl");self.traileffect = particleeffectnum("TR_GRENADE"); self.scale = 0.75; break;
-                       case PROJECTILE_HAGAR_BOUNCING: setmodel(self, "models/hagarmissile.mdl");self.traileffect = particleeffectnum("TR_GRENADE"); self.scale = 0.75; break;
+                       case PROJECTILE_HAGAR: setmodel(self, "models/hagarmissile.mdl");self.traileffect = particleeffectnum("tr_hagar"); self.scale = 0.75; break;
+                       case PROJECTILE_HAGAR_BOUNCING: setmodel(self, "models/hagarmissile.mdl");self.traileffect = particleeffectnum("tr_hagar"); self.scale = 0.75; break;
                        case PROJECTILE_FIREBALL: self.model = ""; self.modelindex = 0; self.traileffect = particleeffectnum("fireball"); break; // particle effect is good enough
                        case PROJECTILE_FIREMINE: self.model = ""; self.modelindex = 0; self.traileffect = particleeffectnum("firemine"); break; // particle effect is good enough
                        case PROJECTILE_TAG: setmodel(self, "models/laser.mdl"); self.traileffect = particleeffectnum("TR_ROCKET"); break;
index 0a7bd6ae436fb0fcd9f34215d0e071e5e9900363..4b56257a09a42e475e367a3c1aab853eb3079393 100644 (file)
@@ -16,7 +16,7 @@ void          end_sys_fields;
 void() m_init;
 void(float keynr, float ascii) m_keydown;
 void() m_draw;
-void() m_toggle;
+void(float mode) m_toggle;
 void() m_shutdown;
 
 /////////////////////////////////////////////////////////
index f5c0f6da5d2b36fdce817b36a8e4d483272a8a7f..2b0a636bb5593307a0aff0404be495b2b9b3743c 100644 (file)
@@ -819,12 +819,20 @@ void m_hide()
        main.hideNotify(main);
 }
 
-void m_toggle()
+void m_toggle(float mode)
 {
        if(Menu_Active)
+       {
+               if (mode == 1)
+                       return;
                m_hide();
+       }
        else
+       {
+               if (mode == 0)
+                       return;
                m_display();
+       }
 }
 
 void m_shutdown()
index d85ff2d5f4ba0f9198fc2c700216d5fc7b05b11f..86ff171f0cb3730e19904adc743ddd7a030b150a 100644 (file)
@@ -517,10 +517,12 @@ void ClientCommand_selectteam(float request, float argc) // TODO: Update the mes
                                                        
                                                        if(selection)
                                                        {
-                                                               if(self.team != selection || self.deadflag != DEAD_NO)
-                                                                       ClientKill_TeamChange(selection);
-                                                               else
+                                                               if(self.team == selection && self.deadflag == DEAD_NO)
                                                                        sprint(self, "^7You already are on that team.\n");
+                                                               else if(self.wasplayer && autocvar_g_changeteam_banned)
+                                                                       sprint(self, "^1You cannot change team, forbidden by the server.\n");
+                                                               else
+                                                                       ClientKill_TeamChange(selection);
                                                        }
                                                }
                                                else
index 0e62df7cb2cd029a8cd0aa5d183e63f135c1e948..0e6f2168b863b50c94a7c49dd20659a9315ed879 100644 (file)
@@ -241,7 +241,7 @@ float WaypointSprite_Customize()
        // as a GENERAL rule:
        // if you have the invisibility powerup, sprites ALWAYS are restricted to your team
        // but only apply this to real players, not to spectators
-       if(g_minstagib && (self.owner.items & IT_STRENGTH) && (e == other))
+       if(g_minstagib && (self.owner.flags & FL_CLIENT) && (self.owner.items & IT_STRENGTH) && (e == other))
        {
                if(!WaypointSprite_isteammate(self.owner, e))
                        return FALSE;