]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Removed some unneeded macros.
authorLyberta <lyberta@lyberta.net>
Mon, 16 Oct 2017 10:48:25 +0000 (13:48 +0300)
committerLyberta <lyberta@lyberta.net>
Mon, 16 Oct 2017 10:48:25 +0000 (13:48 +0300)
qcsrc/common/mutators/mutator/random_items/sv_random_items.qc

index 2df1fabfa7ed686251eb14faa82b4a14fca62175..0c86c72ab136c49fa64a87a378e5df5df08713ec 100644 (file)
@@ -92,34 +92,34 @@ string RandomItems_GetItemVarName(string class_name)
        bool is_ok = expr_evaluate(autocvar_g_overkill);
        switch (class_name)
        {
-               #define X(classname, var) case #classname: return #var
+               #define X(classname) case #classname: return #classname
                #define XCOND(classname, var, expr) case #classname: if (expr) return #var; else break
-               X(item_health_small, item_health_small);
-               X(item_health_medium, item_health_medium);
-               X(item_health_big, item_health_big);
+               X(item_health_small);
+               X(item_health_medium);
+               X(item_health_big);
                XCOND(item_health_mega, item_health_mega, !is_ok || !autocvar_g_overkill_filter_healthmega);
 
-               X(item_armor_small, item_armor_small);
+               X(item_armor_small);
                XCOND(item_armor_medium, item_armor_medium, !is_ok || !autocvar_g_overkill_filter_armormedium);
                XCOND(item_armor_big, item_armor_big, !is_ok || !autocvar_g_overkill_filter_armorbig);
                XCOND(item_armor_mega, item_armor_mega, !is_ok || !autocvar_g_overkill_filter_armormega);
 
-               X(item_shells, item_shells);
-               X(item_bullets, item_bullets);
-               X(item_rockets, item_rockets);
-               X(item_cells, item_cells);
-               X(item_plasma, item_plasma);
-               X(item_fuel, item_fuel);
+               X(item_shells);
+               X(item_bullets);
+               X(item_rockets);
+               X(item_cells);
+               X(item_plasma);
+               X(item_fuel);
 
-               X(item_strength, item_strength);
-               X(item_invincible, item_shield);
-               X(item_fuel_regen, item_fuel_regen);
-               X(item_jetpack, item_jetpack);
+               X(item_strength);
+               case "item_invincible" : return "item_shield";
+               X(item_fuel_regen);
+               X(item_jetpack);
 
-               X(item_vaporizer_cells, item_vaporizer_cells);
-               X(item_invisibility, item_invisibility);
-               X(item_extralife, item_extralife);
-               X(item_speed, item_speed);
+               X(item_vaporizer_cells);
+               X(item_invisibility);
+               X(item_extralife);
+               X(item_speed);
 
                #undef X
                #undef XCOND
@@ -217,46 +217,34 @@ string RandomItems_GetRandomMapItemClassName()
                case RANDOM_ITEM_TYPE_HEALTH:
                {
                        RandomSelection_Init();
-                       #define X(classname) \
-                               RandomSelection_AddString( \
-                                       classname, \
-                                       cvar(sprintf("g_random_items_%s_probability", RandomItems_GetItemVarName(classname))), \
-                                       1 \
-                               )
-                       FOREACH(Items, it.instanceOfHealth, {
-                               X(sprintf("item_%s", it.netname));
+                       FOREACH(Items, it.instanceOfHealth,
+                       {
+                               RandomSelection_AddString(it.m_canonical_spawnfunc,
+                                       cvar(sprintf("g_random_items_%s_probability",
+                                       RandomItems_GetItemVarName(it.m_canonical_spawnfunc))), 1);
                        });
-                       #undef X
                        return RandomSelection_chosen_string;
                }
                case RANDOM_ITEM_TYPE_ARMOR:
                {
                        RandomSelection_Init();
-                       #define X(classname) \
-                               RandomSelection_AddString( \
-                                       classname, \
-                                       cvar(sprintf("g_random_items_%s_probability", RandomItems_GetItemVarName(classname))), \
-                                       1 \
-                               )
-                       FOREACH(Items, it.instanceOfArmor, {
-                               X(sprintf("item_%s", it.netname));
+                       FOREACH(Items, it.instanceOfArmor,
+                       {
+                               RandomSelection_AddString(it.m_canonical_spawnfunc,
+                                       cvar(sprintf("g_random_items_%s_probability",
+                                       RandomItems_GetItemVarName(it.m_canonical_spawnfunc))), 1);
                        });
-                       #undef X
                        return RandomSelection_chosen_string;
                }
                case RANDOM_ITEM_TYPE_RESOURCE:
                {
                        RandomSelection_Init();
-                       #define X(classname) \
-                               RandomSelection_AddString( \
-                                       classname, \
-                                       cvar(sprintf("g_random_items_%s_probability", RandomItems_GetItemVarName(classname))), \
-                                       1 \
-                               )
-                       FOREACH(Items, it.instanceOfAmmo, {
-                               X(sprintf("item_%s", it.netname));
+                       FOREACH(Items, it.instanceOfAmmo,
+                       {
+                               RandomSelection_AddString(it.m_canonical_spawnfunc,
+                                       cvar(sprintf("g_random_items_%s_probability",
+                                       RandomItems_GetItemVarName(it.m_canonical_spawnfunc))), 1);
                        });
-                       #undef X
                        return RandomSelection_chosen_string;
                }
                case RANDOM_ITEM_TYPE_WEAPON:
@@ -264,14 +252,13 @@ string RandomItems_GetRandomMapItemClassName()
                        RandomSelection_Init();
                        FOREACH(Weapons, !(it.spawnflags & WEP_FLAG_MUTATORBLOCKED),
                        {
-                               string class_name = strcat("weapon_", it.netname);
-                               string cvar_name = sprintf(
-                                       "g_random_items_%s_probability", class_name);
+                               string cvar_name = sprintf("g_random_items_%s_probability",
+                                       it.m_canonical_spawnfunc);
                                if (!(cvar_type(cvar_name) & CVAR_TYPEFLAG_EXISTS))
                                {
                                        continue;
                                }
-                               RandomSelection_AddString(class_name, cvar(cvar_name), 1);
+                               RandomSelection_AddString(it.m_canonical_spawnfunc, cvar(cvar_name), 1);
                        });
                        return RandomSelection_chosen_string;
                }