]> git.xonotic.org Git - xonotic/darkplaces.git/commitdiff
more fixes for OBJ export
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 10 Mar 2009 23:44:49 +0000 (23:44 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 10 Mar 2009 23:44:49 +0000 (23:44 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@8784 d7cf8633-e32d-0410-b094-e92efae38249

model_shared.c

index 57879e7f14572e5c57d073c3a7a46dd57bc01313..24e5c01828d3adefb4d6bc86b39d9ca1d60569f6 100644 (file)
@@ -2217,25 +2217,57 @@ static void Mod_BuildVBOs(void)
        }
 }
 
-static void Mod_Decompile_OBJ(dp_model_t *model, const char *filename, const char *originalfilename)
+static void Mod_Decompile_OBJ(dp_model_t *model, const char *filename, const char *mtlfilename, const char *originalfilename)
 {
-       int vertexindex, surfaceindex, triangleindex, countvertices = 0, countsurfaces = 0, countfaces = 0;
+       int vertexindex, surfaceindex, triangleindex, textureindex, countvertices = 0, countsurfaces = 0, countfaces = 0, counttextures = 0;
+       const char *texname;
        const int *e;
        const float *v, *vn, *vt;
        size_t l;
        size_t outbufferpos = 0;
-       size_t outbuffermax = 0x10000;
+       size_t outbuffermax = 0x100000;
        char *outbuffer = Z_Malloc(outbuffermax), *oldbuffer;
        const msurface_t *surface;
+       const int maxtextures = 256;
+       char *texturenames = Z_Malloc(maxtextures * MAX_QPATH);
 
+       // construct the mtllib file
+       l = dpsnprintf(outbuffer + outbufferpos, outbuffermax - outbufferpos, "# mtllib for %s exported by darkplaces engine\n", originalfilename);
+       if (l > 0)
+               outbufferpos += l;
        for (surfaceindex = 0, surface = model->data_surfaces;surfaceindex < model->num_surfaces;surfaceindex++, surface++)
        {
                countsurfaces++;
                countvertices += surface->num_vertices;
                countfaces += surface->num_triangles;
+               texname = (surface->texture && surface->texture->name[0]) ? surface->texture->name : "default";
+               for (textureindex = 0;textureindex < maxtextures && texturenames[textureindex*MAX_QPATH];textureindex++)
+                       if (!strcmp(texturenames + textureindex * MAX_QPATH, texname))
+                               break;
+               if (textureindex >= maxtextures)
+                       continue; // just a precaution
+               if (counttextures < textureindex + 1)
+                       counttextures = textureindex + 1;
+               strlcpy(texturenames + textureindex * MAX_QPATH, texname, MAX_QPATH);
+               if (outbufferpos >= outbuffermax >> 1)
+               {
+                       outbuffermax *= 2;
+                       oldbuffer = outbuffer;
+                       outbuffer = Z_Malloc(outbuffermax);
+                       memcpy(outbuffer, oldbuffer, outbufferpos);
+                       Z_Free(oldbuffer);
+               }
+               l = dpsnprintf(outbuffer + outbufferpos, outbuffermax - outbufferpos, "newmtl %s\nNs 96.078431\nKa 0 0 0\nKd 0.64 0.64 0.64\nKs 0.5 0.5 0.5\nNi 1\nd 1\nillum 2\nmap_Kd %s%s\n\n", texname, texname, strstr(texname, ".tga") ? "" : ".tga");
+               if (l > 0)
+                       outbufferpos += l;
        }
 
-       l = dpsnprintf(outbuffer + outbufferpos, outbuffermax - outbufferpos, "# model exported from %s by darkplaces engine\n# %i vertices, %i faces, %i surfaces\n", originalfilename, countvertices, countfaces, countsurfaces);
+       // write the mtllib file
+       FS_WriteFile(mtlfilename, outbuffer, outbufferpos);
+       outbufferpos = 0;
+
+       // construct the obj file
+       l = dpsnprintf(outbuffer + outbufferpos, outbuffermax - outbufferpos, "# model exported from %s by darkplaces engine\n# %i vertices, %i faces, %i surfaces\nmtllib %s\n", originalfilename, countvertices, countfaces, countsurfaces, mtlfilename);
        if (l > 0)
                outbufferpos += l;
        for (vertexindex = 0, v = model->surfmesh.data_vertex3f, vn = model->surfmesh.data_normal3f, vt = model->surfmesh.data_texcoordtexture2f;vertexindex < model->surfmesh.num_vertices;vertexindex++, v += 3, vn += 3, vt += 2)
@@ -2248,17 +2280,13 @@ static void Mod_Decompile_OBJ(dp_model_t *model, const char *filename, const cha
                        memcpy(outbuffer, oldbuffer, outbufferpos);
                        Z_Free(oldbuffer);
                }
-               l = dpsnprintf(outbuffer + outbufferpos, outbuffermax - outbufferpos, "v %f %f %f\nvn %f %f %f\nvt %f %f\n", v[0], v[2], v[1], vn[0], vn[2], vn[1], vt[0], 1-vt[1]);
+               l = dpsnprintf(outbuffer + outbufferpos, outbuffermax - outbufferpos, "v %f %f %f\nvn %f %f %f\nvt %f %f\n", v[0], -v[2], v[1], vn[0], vn[2], vn[1], vt[0], -vt[1]);
                if (l > 0)
                        outbufferpos += l;
        }
-
        for (surfaceindex = 0, surface = model->data_surfaces;surfaceindex < model->num_surfaces;surfaceindex++, surface++)
        {
-               if (surface->texture && surface->texture->name[0])
-                       l = dpsnprintf(outbuffer + outbufferpos, outbuffermax - outbufferpos, "usemtl %s\n", surface->texture->name);
-               else
-                       l = dpsnprintf(outbuffer + outbufferpos, outbuffermax - outbufferpos, "usemtl default\n");
+               l = dpsnprintf(outbuffer + outbufferpos, outbuffermax - outbufferpos, "usemtl %s\n", (surface->texture && surface->texture->name[0]) ? surface->texture->name : "default");
                if (l > 0)
                        outbufferpos += l;
                for (triangleindex = 0, e = model->surfmesh.data_element3i + surface->num_firsttriangle * 3;triangleindex < surface->num_triangles;triangleindex++, e += 3)
@@ -2271,16 +2299,21 @@ static void Mod_Decompile_OBJ(dp_model_t *model, const char *filename, const cha
                                memcpy(outbuffer, oldbuffer, outbufferpos);
                                Z_Free(oldbuffer);
                        }
-                       l = dpsnprintf(outbuffer + outbufferpos, outbuffermax - outbufferpos, "f %i/%i/%i %i/%i/%i %i/%i/%i\n", e[0]+1, e[0]+1, e[0]+1, e[2]+1, e[2]+1, e[2]+1, e[1]+1, e[1]+1, e[1]+1);
+                       l = dpsnprintf(outbuffer + outbufferpos, outbuffermax - outbufferpos, "f %i/%i/%i %i/%i/%i %i/%i/%i\n", e[0]+1, e[0]+1, e[0]+1, e[1]+1, e[1]+1, e[1]+1, e[2]+1, e[2]+1, e[2]+1);
                        if (l > 0)
                                outbufferpos += l;
                }
        }
 
+       // write the obj file
        FS_WriteFile(filename, outbuffer, outbufferpos);
+
+       // clean up
        Z_Free(outbuffer);
+       Z_Free(texturenames);
 
-       Con_Printf("Wrote %s (%i bytes, %i vertices, %i faces, %i surfaces)\n", filename, (int)outbufferpos, countvertices, countfaces, countsurfaces);
+       // print some stats
+       Con_Printf("Wrote %s (%i bytes, %i vertices, %i faces, %i surfaces with %i distinct textures)\n", filename, (int)outbufferpos, countvertices, countfaces, countsurfaces, counttextures);
 }
 
 static void Mod_Decompile_SMD(dp_model_t *model, const char *filename, int firstpose, int numposes, qboolean writetriangles)
@@ -2295,7 +2328,7 @@ static void Mod_Decompile_SMD(dp_model_t *model, const char *filename, int first
        const float *pose;
        size_t l;
        size_t outbufferpos = 0;
-       size_t outbuffermax = 0x10000;
+       size_t outbuffermax = 0x100000;
        char *outbuffer = Z_Malloc(outbuffermax), *oldbuffer;
        const msurface_t *surface;
        l = dpsnprintf(outbuffer + outbufferpos, outbuffermax - outbufferpos, "version 1\nnodes\n");
@@ -2458,6 +2491,7 @@ static void Mod_Decompile_f(void)
        dp_model_t *mod;
        char inname[MAX_QPATH];
        char outname[MAX_QPATH];
+       char mtlname[MAX_QPATH];
        char basename[MAX_QPATH];
        char animname[MAX_QPATH];
        char animname2[MAX_QPATH];
@@ -2489,7 +2523,8 @@ static void Mod_Decompile_f(void)
        if (mod->surfmesh.num_triangles)
        {
                dpsnprintf(outname, sizeof(outname), "%s_decompiled.obj", basename);
-               Mod_Decompile_OBJ(mod, outname, inname);
+               dpsnprintf(mtlname, sizeof(mtlname), "%s_decompiled.mtl", basename);
+               Mod_Decompile_OBJ(mod, outname, mtlname, inname);
        }
 
        // export SMD if possible (only for skeletal models)